Leaked source code of windows server 2003
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/****************************************************************************
MODULE: SW_CImpI.CPP
Tab Settings: 5 9
Copyright 1995, 1996, Microsoft Corporation, All Rights Reserved.
PURPOSE: IDEffect Implementation.
Function(s):
CImpIDirectInputEffectDriver::DeviceID
CImpIDirectInputEffectDriver::GetVersions
CImpIDirectInputEffectDriver::Escape
CImpIDirectInputEffectDriver::SetGain
CImpIDirectInputEffectDriver::SendForceFeedbackCommand
CImpIDirectInputEffectDriver::GetForceFeedbackState
CImpIDirectInputEffectDriver::DownloadEffect
CImpIDirectInputEffectDriver::DestroyEffect
CImpIDirectInputEffectDriver::StartEffect
CImpIDirectInputEffectDriver::StopEffect
CImpIDirectInputEffectDriver::GetEffectStatus
Author(s): Name:
---------- ----------------
MEA Manolito E. Adan
Revision History:
-----------------
Version Date Author Comments
------- ------ ----- -------------------------------------------
1.0 06-Feb-97 MEA original, Based on SWForce
23-Feb-97 MEA Modified for DirectInput FF Device Driver
23-Mar-97 MEA/DS Added VFX support
13-Mar-99 waltw Deleted unused m_pJoltMidi and accessors
15-Mar-99 waltw Get version info from ntverp.h (was version.h)
16-Mar-99 waltw GetFirmwareParams, GetSystemParams,
CMD_Download_RTCSpring, GetDelayParams,
GetJoystickParams, & UpdateJoystickParams
calls removed from DeviceID since they are
called from g_pJoltMidi->Initialize.
****************************************************************************/
#include <windows.h>
#include <math.h>
#include <assert.h>
#include "dinput.h"
#include "dinputd.h"
#include "SW_objec.hpp"
#include "hau_midi.hpp"
#include "ffd_swff.hpp"
#include "FFDevice.h"
#include "ntverp.h"
#include "CritSec.h"
/****************************************************************************
Declaration of externs
****************************************************************************/
#ifdef _DEBUG
extern char g_cMsg[160];
extern TCHAR szDeviceName[MAX_SIZE_SNAME];
#endif
extern CJoltMidi *g_pJoltMidi;
// ****************************************************************************
// *** --- Member functions for base class CImpIDirectInputEffectDriver Interface
//
// ****************************************************************************
//
// ----------------------------------------------------------------------------
// Function: CImpIDirectInputEffectDriver::CImpIDirectInputEffectDriver
// Purpose: Constructor(s)/Destructor for CImpIDirectInputEffectDriver Object
// Parameters: PCDirectInputEffectDriver pObj - Ptr to the outer object
//
// Returns:
// Algorithm:
// ----------------------------------------------------------------------------
CImpIDirectInputEffectDriver::CImpIDirectInputEffectDriver(PCDirectInputEffectDriver pObj)
{
m_cRef=0;
m_pObj=pObj;
return;
}
CImpIDirectInputEffectDriver::~CImpIDirectInputEffectDriver(void)
{
#ifdef _DEBUG
OutputDebugString("CImpIDirectInputEffectDriver::~CImpIDirectInputEffectDriver()\n");
#endif
// Destroy the CEffect object we created and release any interfaces
if (g_pJoltMidi)
{
delete g_pJoltMidi;
g_pJoltMidi = NULL;
}
#ifdef _DEBUG
// No critical section here because g_SWFFCriticalSection already destroyed
wsprintf(g_cMsg,"CImpIDirectInputEffectDriver::~CimpIDEffect()\n");
OutputDebugString(g_cMsg);
#endif
}
// ----------------------------------------------------------------------------
// Function: CImpIDirectInputEffectDriver::QueryInterface
// CImpIDirectInputEffectDriver::AddRef
// CImpIDirectInputEffectDriver::Release
//
// Purpose: IUnknown members that delegate to m_pObj
// Parameters:
//
// Returns:
// Algorithm:
// ----------------------------------------------------------------------------
STDMETHODIMP CImpIDirectInputEffectDriver::QueryInterface(REFIID riid, PPVOID ppv)
{
return m_pObj->QueryInterface(riid, ppv);
}
DWORD CImpIDirectInputEffectDriver::AddRef(void)
{
//
// We maintain an "interface reference count" for debugging
// purposes, because the client of an object should match
// AddRef and Release calls through each interface pointer.
//
++m_cRef;
return m_pObj->AddRef();
}
DWORD CImpIDirectInputEffectDriver::Release(void)
{
// m_cRef is again only for debugging. It doesn't affect
// CSWEffect although the call to m_pObj->Release does.
--m_cRef;
return m_pObj->Release();
}
// ----------------------------------------------------------------------------
// Function: DeviceID
//
// Purpose:
// Parameters: DWORD dwExternalID -The joystick ID number being us
// DWORD fBegin -Nonzero if access to the device is beginning; Zero if ending
// DWORD dwInternalID -Internal joystick id
// LPVOID lpReserved -Reserved for future use (HID)
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::DeviceID(
IN DWORD dwDirectInputVersion,
IN DWORD dwExternalID,
IN DWORD fBegin,
IN DWORD dwInternalID,
LPVOID lpReserved)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg,"CImpIDirectInputEffectDriver::DeviceID(%lu, %lu, %lu, %lu, %lx)\n", dwDirectInputVersion, dwExternalID, fBegin, dwInternalID, lpReserved);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif // _DEBUG
assert(NULL == g_pJoltMidi);
// Create and Initialize our CJoltMidi object
#ifdef _DEBUG
OutputDebugString("Creating and Initializing CJoltMidi object\n");
#endif
g_pJoltMidi = new CJoltMidi();
if (NULL == g_pJoltMidi)
{
return (E_OUTOFMEMORY);
}
else
{
return g_pJoltMidi->Initialize(dwExternalID);
}
}
// ----------------------------------------------------------------------------
// Function: GetVersions
//
// Purpose:
// Parameters: LPDIDRIVERVERSIONS pvers -Pointer to structure which receives version info
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::GetVersions(
IN OUT LPDIDRIVERVERSIONS pvers)
{
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
LOCAL_PRODUCT_ID* pProductID = g_pJoltMidi->ProductIDPtrOf();
if(pProductID == NULL)
return E_FAIL;
pvers->dwFirmwareRevision = (pProductID->dwFWMajVersion << 8) | (pProductID->dwFWMinVersion);
pvers->dwHardwareRevision = pProductID->dwProductID;
// Get version from ntverp.h (was FULLVersion from version.h)
pvers->dwFFDriverVersion = VER_PRODUCTVERSION_DW;
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg,"CImpIDirectInputEffectDriver::GetVersions(%lu, %lu, %lu)\n", pvers->dwFirmwareRevision, pvers->dwHardwareRevision, pvers->dwFFDriverVersion);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif // _DEBUG
return SUCCESS;
}
// ----------------------------------------------------------------------------
// Function: Escape
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// LPDIEFFESCAPE pEsc - Pointer to a DIFEFESCAPE struct
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::Escape(
IN DWORD dwDeviceID,
IN DWORD dwEffectID,
IN OUT LPDIEFFESCAPE pEsc )
{
HRESULT hRet = SUCCESS;
return (hRet);
}
// ----------------------------------------------------------------------------
// Function: SetGain
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD dwGain - Device gain
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::SetGain(
IN DWORD dwDeviceID,
IN DWORD dwGain)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "SetGain: %s Gain=%ld\r\n", &szDeviceName, dwGain);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
if ((dwGain <= 0) || (dwGain > MAX_GAIN)) return (SFERR_INVALID_PARAM);
dwGain = dwGain / SCALE_GAIN;
return(CMD_ModifyParamByIndex(INDEX15, SYSTEM_EFFECT_ID, (USHORT)(dwGain * MAX_SCALE)));
}
// ----------------------------------------------------------------------------
// Function: SendForceFeedbackCommand
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD dwState - Command to set Device state
//
//
// Returns: SUCCESS or Error code
//
// Need to map the following DX to Jolt
// DS_FORCE_SHUTDOWN 0x00000001 // Actuators (Motors) are enabled.
// DS_FORCE_ON 0x00000002 // Actuators (Motors) are disabled.
// DS_FORCE_OFF 0x00000003 // All Effects are "Paused"
// DS_CONTINUE 0x00000004 // All "Paused" Effects are continued
// DS_PAUSE 0x00000005 // All Effects are stopped.
// DS_STOP_ALL 0x00000006 // All Effects destroyed,Motors disabled
//
// Jolt Device ulMode:
// SWDEV_SHUTDOWN 1L // All Effects destroyed, Motors disabled
// SWDEV_FORCE_ON 2L // Motors enabled. "Un-Mute"
// SWDEV_FORCE_OFF 3L // Motors disabled. "Mute"
// SWDEV_CONTINUE 4L // All "Paused" Effects are allow to continue
// SWDEV_PAUSE 5L // All Effects are "Paused"
// SWDEV_STOP_ALL 6L // Stops all Effects.
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::SendForceFeedbackCommand(
IN DWORD dwDeviceID,
IN DWORD dwState)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "SendForceFeedbackCommand: %s State=%ld\r\n", &szDeviceName, dwState);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
HRESULT hRet = SUCCESS;
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
// Convert to Jolt modes
ULONG ulDeviceMode;
switch(dwState)
{
case DISFFC_SETACTUATORSON:
ulDeviceMode = SWDEV_FORCE_ON;
break;
case DISFFC_SETACTUATORSOFF:
ulDeviceMode = SWDEV_FORCE_OFF;
break;
case DISFFC_PAUSE:
ulDeviceMode = SWDEV_PAUSE;
break;
case DISFFC_CONTINUE:
ulDeviceMode = SWDEV_CONTINUE;
break;
case DISFFC_STOPALL:
ulDeviceMode = SWDEV_STOP_ALL;
break;
case DISFFC_RESET:
ulDeviceMode = SWDEV_SHUTDOWN;
break;
default:
return (SFERR_INVALID_PARAM);
}
hRet = CMD_SetDeviceState(ulDeviceMode);
if (SUCCESS == hRet)
g_pJoltMidi->UpdateDeviceMode(ulDeviceMode);
return (hRet);
}
// ----------------------------------------------------------------------------
// Function: GetForceFeedbackState
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// LPDIDEVICESTATE pDeviceState - Pointer to a DIDEVICESTATE struct
//
// Returns: SUCCESS or Error code and state updated in pDeviceState
//
// Member: dwState
// DS_FORCE_SHUTDOWN 0x00000001
// DS_FORCE_ON 0x00000002
// DS_FORCE_OFF 0x00000003
// DS_CONTINUE 0x00000004
// DS_PAUSE 0x00000005
// DS_STOP_ALL 0x00000006
//
// Member: dwSwitches
// DSW_ACTUATORSON 0x00000001
// DSW_ACTUATORSOFF 0x00000002
// DSW_POWERON 0x00000004
// DSW_POWEROFF 0x00000008
// DSW_SAFETYSWITCHON 0x00000010
// DSW_SAFETYSWITCHOFF 0x00000020
// DSW_USERFFSWITCHON 0x00000040
// DSW_USERFFSWTTCHOFF 0x00000080
//
// Algorithm:
// This is the DI Device State structure
//typedef struct DIDEVICESTATE {
// DWORD dwSize;
// DWORD dwState;
// DWORD dwSwitches;
// DWORD dwLoading;
//} DEVICESTATE, *LPDEVICESTATE;
//
// This is the SideWinder State structure (copy kept in CJoltMidi object)
//typedef struct _SWDEVICESTATE {
// ULONG m_Bytes; // size of this structure
// ULONG m_ForceState; // DS_FORCE_ON || DS_FORCE_OFF || DS_SHUTDOWN
// ULONG m_EffectState; // DS_STOP_ALL || DS_CONTINUE || DS_PAUSE
// ULONG m_HOTS; // Hands On Throttle and Stick Status
// // 0 = Hands Off, 1 = Hands On
// ULONG m_BandWidth; // Percentage of CPU available 1 to 100%
// // Lower number indicates CPU is in trouble!
// ULONG m_ACBrickFault; // 0 = AC Brick OK, 1 = AC Brick Fault
// ULONG m_ResetDetect; // 1 = HW Reset Detected
// ULONG m_ShutdownDetect; // 1 = Shutdown detected
// ULONG m_CommMode; // 0 = Midi, 1-4 = Serial
//} SWDEVICESTATE, *PSWDEVICESTATE;
//
// Note: Apparently, DSW_ACTUATORSON and DSW_ACTUATORSOFF is a mirrored state
// from DS_FORCE_ON and DS_FORCE_OFF as set from SetForceFeedbackState
//
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::GetForceFeedbackState(
IN DWORD dwDeviceID,
IN LPDIDEVICESTATE pDeviceState)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "GetForceFeedbackState: %s\r\n", &szDeviceName[0]);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
assert(pDeviceState);
if (NULL == pDeviceState) return (SFERR_INVALID_PARAM);
assert(pDeviceState->dwSize == sizeof(DIDEVICESTATE));
if (pDeviceState->dwSize != sizeof(DIDEVICESTATE) )return (SFERR_INVALID_STRUCT_SIZE);
if ((g_ForceFeedbackDevice.GetFirmwareVersionMajor() == 1) && (g_ForceFeedbackDevice.GetFirmwareVersionMinor() == 20)) {
if ((g_pJoltMidi) && (g_pJoltMidi->GetSWDeviceStateNoUpdate().m_ForceState == SWDEV_FORCE_OFF)) { // Echo state back to fix 1.20 bug
CMD_SetDeviceState(SWDEV_FORCE_OFF);
} else {
CMD_SetDeviceState(SWDEV_FORCE_ON);
}
}
// zero out the device state structure then pass to GetJoltStatus(LPDEVICESTATE)
pDeviceState->dwState = 0;
//pDeviceState->dwSwitches = 0;
pDeviceState->dwLoad = 0;
HRESULT hRet = g_pJoltMidi->GetJoltStatus(pDeviceState);
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "dwState=%.8lx, dwLoad=%d\n",
pDeviceState->dwState, pDeviceState->dwLoad);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
return (hRet);
}
// ----------------------------------------------------------------------------
// Function: DownloadEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD dwInternalEffectType - Internal Effect Type
// IN OUT LPDWORD pDnloadID - Pointer to a DWORD for DnloadID
// IN LPCDIEFFECT pEffect - Pointer to a DIEFFECT structure
// IN DWORD dwFlags - for parameters that changed
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// The following dwFlags may be sent by the kernel
//
//#define DIEP_ALLPARAMS 0x000000FF - All fields valid
//#define DIEP_AXES 0x00000020 - cAxes and rgdwAxes
//#define DIEP_DIRECTION 0x00000040 - cAxes and rglDirection
//#define DIEP_DURATION 0x00000001 - dwDuration
//#define DIEP_ENVELOPE 0x00000080 - lpEnvelope
//#define DIEP_GAIN 0x00000004 - dwGain
//#define DIEP_NODOWNLOAD 0x80000000 - suppress auto - download
//#define DIEP_SAMPLEPERIOD 0x00000002 - dwSamplePeriod
//#define DIEP_TRIGGERBUTTON 0x00000008 - dwTriggerButton
//#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 - dwTriggerRepeatInterval
//#define DIEP_TYPESPECIFICPARAMS 0x00000100 - cbTypeSpecificParams
// and lpTypeSpecificParams
// Jolt has two options for downloading - Full SysEx or Modify Parameter
// Pass the dwFlags to each CMD_xxx function and let the MIDI function
// determine whether to use SysEx or Modify Parameter.
//
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::DownloadEffect(
IN DWORD dwDeviceID,
IN DWORD dwInternalEffectType,
IN OUT LPDWORD pDnloadID,
IN LPCDIEFFECT pEffect,
IN DWORD dwFlags)
{
HRESULT hRet = SUCCESS;
BOOL bTruncated = FALSE; // TRUE if some effect parameters out of range
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "%s DownloadEffect. DnloadID= %ld, Type=%lx, dwFlags= %lx\r\n",
&szDeviceName[0], *pDnloadID, dwInternalEffectType, dwFlags);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
//REVIEW: Still need to do boundary Assertions, structure size check etc...
assert(pDnloadID && pEffect);
if (!pDnloadID || !pEffect) return (SFERR_INVALID_PARAM);
// Compute the Axis Mask equivalent
int nAxes = pEffect->cAxes;
if (nAxes > 2) return (SFERR_NO_SUPPORT);
BYTE bAxisMask = 0;
for (int i=0; i<nAxes; i++)
{
int nAxisNumber = DIDFT_GETINSTANCE(pEffect->rgdwAxes[i]);
bAxisMask |= 1 << nAxisNumber;
}
// check to see if the X and Y axes were switched
BOOL bAxesReversed = FALSE;
if(nAxes == 2 && DIDFT_GETINSTANCE(pEffect->rgdwAxes[0]) == 1)
bAxesReversed = TRUE;
// convert dwTriggerButton to a Button Mask
ULONG ulButtonPlayMask = 0;
if (pEffect->dwTriggerButton != -1)
{
int nButtonNumber = DIDFT_GETINSTANCE(pEffect->dwTriggerButton);
// map button 10 to button 9
if(nButtonNumber == 9)
nButtonNumber = 8;
else if(nButtonNumber == 8)
return SFERR_NO_SUPPORT;
ulButtonPlayMask = 1 << nButtonNumber;
}
// Compute the Direction Angle
ULONG nDirectionAngle2D, nDirectionAngle3D;
nDirectionAngle3D = 0;
if (pEffect->dwFlags & DIEFF_POLAR)
{
if (2 != nAxes) return (SFERR_INVALID_PARAM);
nDirectionAngle2D = pEffect->rglDirection[0]/SCALE_DIRECTION;
}
//else if(pEffect->dwFlags & DIEFF_SPHERICAL)
//{
// nDirectionAngle2D = (pEffect->rglDirection[0]/SCALE_DIRECTION + 90)%360;
//}
else // Rectangular, so convert to Polar
{
// Special case 1D Effects
if (1 == nAxes)
{
if (X_AXIS == (bAxisMask & X_AXIS))
nDirectionAngle2D = 90;
else
nDirectionAngle2D = 0;
}
else
{
// get the x-component
int nXComponent;
if(bAxisMask & X_AXIS)
nXComponent = pEffect->rglDirection[bAxesReversed ? 1 : 0];
else
nXComponent = 0;
// get the y-component
int nYComponent;
if(bAxisMask & Y_AXIS)
{
if(bAxisMask & X_AXIS)
nYComponent = -pEffect->rglDirection[bAxesReversed ? 0 : 1];
else
nYComponent = -pEffect->rglDirection[bAxesReversed ? 1 : 0];
}
else
nYComponent = 0;
// calculate the angle in degrees
double lfAngle = atan2((double)nYComponent, (double)nXComponent)*180.0/3.14159;
// convert it to our kind of angle
int nAngle;
if(lfAngle >= 0.0)
nAngle = -(int)(lfAngle + 0.5) + 90;
else
nAngle = -(int)(lfAngle - 0.5) + 90;
if(nAngle < 0)
nAngle += 360;
else if(nAngle >= 360)
nAngle -= 360;
nDirectionAngle2D = nAngle;
}
}
// Scale the Duration, Gain
ULONG ulDuration;
if(pEffect->dwDuration == INFINITE)
ulDuration = 0;
else
ulDuration = max(1, (ULONG) (pEffect->dwDuration/SCALE_TIME));
ULONG ulGain = (ULONG) (pEffect->dwGain/SCALE_GAIN);
ULONG ulAction = PLAY_STORE;
int nSamples;
// universal characteristics
DWORD dwMagnitude; // DX units
LONG lOffset; // DX units
ULONG ulFrequency; // SW units
ULONG ulMaxLevel;
// Create Jolt Behavior Effects
BE_XXX BE_xxx;
PBE_WALL_PARAM pBE_Wall;
LPDICONDITION pDICondition;
LPDICUSTOMFORCE pDICustomForce;
LPDIENVELOPE pDIEnvelope;
float T;
PLONG pScaledForceData;
// Note: HIWORD(dwInternalEffectType) = Major Type
// LOWORD(dwInternalEffectType) = Minor Type
// Decode the type of Download to use
hRet = SFERR_INVALID_PARAM;
ULONG ulType = HIWORD(dwInternalEffectType);
ULONG ulSubType = LOWORD(dwInternalEffectType);
// if this is a modify, make sure we are not trying to modify
// parameters which are not modifiable
BOOL bAttemptToModifyUnmodifiable = FALSE;
if(*pDnloadID != 0)
{
// get a bitmask of the parameters that can be modified
DWORD dwModifyCaps = 0;
switch(ulType)
{
case EF_BEHAVIOR:
switch(ulSubType)
{
case BE_WALL:
dwModifyCaps = DIEP_DURATION | DIEP_TRIGGERBUTTON | DIEP_TYPESPECIFICPARAMS;
break;
default:
// all other behavioral/condition effects
dwModifyCaps = DIEP_DURATION | DIEP_TRIGGERBUTTON | DIEP_TYPESPECIFICPARAMS;
break;
}
break;
case EF_USER_DEFINED:
// custom force
dwModifyCaps = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION;
break;
case EF_ROM_EFFECT:
dwModifyCaps = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION | DIEP_ENVELOPE;
break;
case EF_SYNTHESIZED:
switch(ulSubType)
{
case SE_CONSTANT_FORCE:
dwModifyCaps = DIEP_DURATION | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION | DIEP_ENVELOPE | DIEP_TYPESPECIFICPARAMS;
break;
default:
dwModifyCaps = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION | DIEP_ENVELOPE | DIEP_TYPESPECIFICPARAMS;
break;
}
break;
case EF_VFX_EFFECT:
dwModifyCaps = DIEP_DURATION | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION;
break;
case EF_RAW_FORCE:
dwModifyCaps = DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS;
break;
case EF_RTC_SPRING:
dwModifyCaps = DIEP_TYPESPECIFICPARAMS;
break;
default:
break;
}
// At this point dwModifyCaps is a bitmask of the parameters that can
// be modified for this type of effect.
// see if there are any bits set that correspond to parameters we cannot modify
DWORD dwModifyFlags = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON
| DIEP_TRIGGERREPEATINTERVAL | DIEP_AXES | DIEP_DIRECTION
| DIEP_ENVELOPE | DIEP_TYPESPECIFICPARAMS;
if(~dwModifyCaps & dwFlags & dwModifyFlags)
bAttemptToModifyUnmodifiable = TRUE;
// clear the bits in dwFlags that correspond to parameters we cannot modify
dwFlags &= dwModifyCaps | ~dwModifyFlags;
}
// Map the common Effect parameters
EFFECT effect = {sizeof(EFFECT)};
effect.m_SubType = ulSubType;
effect.m_AxisMask = (ULONG) bAxisMask;
effect.m_DirectionAngle2D = nDirectionAngle2D;
effect.m_DirectionAngle3D = 0;
effect.m_Duration = ulDuration;
effect.m_Gain = ulGain;
effect.m_ButtonPlayMask = ulButtonPlayMask;
ENVELOPE envelope = {sizeof(ENVELOPE)};
SE_PARAM seParam = {sizeof(SE_PARAM)};
switch (ulType)
{
case EF_BEHAVIOR:
pDICondition = (LPDICONDITION) pEffect->lpvTypeSpecificParams;
// Map the EFFECT Type
effect.m_Type = EF_BEHAVIOR;
// Because in DX 1D and 2D conditions have the same type, we must
// convert to appropriate subtype depending on axis mask
if(ulSubType != BE_WALL && ulSubType != BE_DELAY && bAxisMask == (X_AXIS|Y_AXIS))
{
ulSubType++;
effect.m_SubType = ulSubType;
}
switch (ulSubType)
{
case BE_SPRING: // 1D Spring
case BE_DAMPER: // 1D Damper
case BE_INERTIA: // 1D Inertia
case BE_FRICTION: // 1D Friction
if (X_AXIS == bAxisMask)
{
BE_xxx.m_XConstant = pDICondition[0].lPositiveCoefficient/SCALE_CONSTANTS;
BE_xxx.m_YConstant = 0;
BE_xxx.m_Param3 = pDICondition[0].lOffset/SCALE_POSITION;
BE_xxx.m_Param4= 0;
}
else
{
if (Y_AXIS != bAxisMask)
break;
else
{
BE_xxx.m_YConstant = pDICondition[0].lPositiveCoefficient/SCALE_CONSTANTS;
BE_xxx.m_XConstant = 0;
BE_xxx.m_Param4 = -pDICondition[0].lOffset/SCALE_POSITION;
BE_xxx.m_Param3= 0;
}
}
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_BE_XXX(&effect, NULL, &BE_xxx, (PDNHANDLE) pDnloadID, dwFlags);
break;
case BE_SPRING_2D: // 2D Spring
case BE_DAMPER_2D: // 2D Damper
case BE_INERTIA_2D: // 2D Inertia
case BE_FRICTION_2D: // 2D Friction
// Validate AxisMask is for 2D
if ( (X_AXIS|Y_AXIS) != bAxisMask)
break;
BE_xxx.m_XConstant = pDICondition[bAxesReversed ? 1 : 0].lPositiveCoefficient/SCALE_CONSTANTS;
BE_xxx.m_YConstant = pDICondition[bAxesReversed ? 0 : 1].lPositiveCoefficient/SCALE_CONSTANTS;
BE_xxx.m_Param3 = pDICondition[bAxesReversed ? 1 : 0].lOffset/SCALE_POSITION;
BE_xxx.m_Param4 = -pDICondition[bAxesReversed ? 0 : 1].lOffset/SCALE_POSITION;
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_BE_XXX(&effect, NULL, &BE_xxx, (PDNHANDLE) pDnloadID, dwFlags);
break;
case BE_WALL:
// check for NULL typespecificparams
if(pEffect->lpvTypeSpecificParams == NULL)
return (SFERR_INVALID_PARAM);
pBE_Wall = (PBE_WALL_PARAM) pEffect->lpvTypeSpecificParams;
// Validate AxisMask is for 2D
if ( (X_AXIS|Y_AXIS) != bAxisMask)
break;
// Range check params
if (pBE_Wall->m_Bytes != sizeof(BE_WALL_PARAM))
return (SFERR_INVALID_PARAM);
if ((pBE_Wall->m_WallType != INNER_WALL) && (pBE_Wall->m_WallType != OUTER_WALL))
return (SFERR_INVALID_PARAM);
if ((pBE_Wall->m_WallConstant < MIN_CONSTANT) || (pBE_Wall->m_WallConstant > MAX_CONSTANT))
return (SFERR_INVALID_PARAM);
if (/*(pBE_Wall->m_WallDistance < 0) || */(pBE_Wall->m_WallDistance > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if ( (pBE_Wall->m_WallAngle == 0)
|| (pBE_Wall->m_WallAngle == 9000)
|| (pBE_Wall->m_WallAngle == 18000)
|| (pBE_Wall->m_WallAngle == 27000) )
{
BE_xxx.m_XConstant = pBE_Wall->m_WallType;
BE_xxx.m_YConstant = pBE_Wall->m_WallConstant/SCALE_CONSTANTS;
BE_xxx.m_Param3 = pBE_Wall->m_WallAngle/SCALE_DIRECTION;
BE_xxx.m_Param4 = pBE_Wall->m_WallDistance/SCALE_POSITION;
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_BE_XXX(&effect, NULL, &BE_xxx, (PDNHANDLE) pDnloadID, dwFlags);
}
else
return SFERR_INVALID_PARAM;
break;
case BE_DELAY:
if (0 == ulDuration) return (SFERR_INVALID_PARAM);
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_NOP_DELAY(ulDuration, &effect, (PDNHANDLE) pDnloadID);
break;
default:
return SFERR_NO_SUPPORT;
}
break;
case EF_USER_DEFINED:
{
if(ulSubType == PL_CONCATENATE || ulSubType == PL_SUPERIMPOSE)
return SFERR_NO_SUPPORT;
// check for an envelope (we do not support envelopes)
pDIEnvelope = (LPDIENVELOPE) pEffect->lpEnvelope;
if(pDIEnvelope)
{
// try to be somewhat smart about not supporting envelopes
if(pDIEnvelope->dwAttackTime != 0 && pDIEnvelope->dwAttackLevel != 10000
|| pDIEnvelope->dwFadeTime != 0 && pDIEnvelope->dwFadeLevel != 10000)
{
return SFERR_NO_SUPPORT;
}
}
// check for modifying type-specific (we do not support)
if(*pDnloadID != 0 && (dwFlags & DIEP_TYPESPECIFICPARAMS))
return SFERR_NO_SUPPORT;
pDICustomForce = (LPDICUSTOMFORCE) pEffect->lpvTypeSpecificParams;
if (pDICustomForce->cChannels > 1) return (SFERR_NO_SUPPORT);
// Map the EFFECT type
effect.m_Type = EF_USER_DEFINED;
DWORD dwSamplePeriod = pDICustomForce->dwSamplePeriod;
if (dwSamplePeriod == 0) {
dwSamplePeriod = pEffect->dwSamplePeriod;
}
if (dwSamplePeriod == 0) { // 0 indicates use default
return SFERR_NO_SUPPORT;
} else {
T = (float) ((dwSamplePeriod/(float)SCALE_TIME)/1000.);
effect.m_ForceOutputRate = (ULONG) ((float) 1.0/ T);
if (0 == effect.m_ForceOutputRate) effect.m_ForceOutputRate = 1;
}
// Scale the Force values to +/-100
nSamples = pDICustomForce->cSamples;
pScaledForceData = new LONG[nSamples];
if (NULL == pScaledForceData) return (SFERR_DRIVER_ERROR);
for (i=0; i<nSamples; i++)
{
LONG lForceData = pDICustomForce->rglForceData[i];
if(lForceData > DI_FFNOMINALMAX)
{
lForceData = DI_FFNOMINALMAX;
bTruncated = TRUE;
}
else if(lForceData < -DI_FFNOMINALMAX)
{
lForceData = -DI_FFNOMINALMAX;
bTruncated = TRUE;
}
pScaledForceData[i] = lForceData/SCALE_GAIN;
}
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
// give a short duration effect the shortest possible duration
// that does not translate to zero, (which implies infinite duration)
if(ulDuration == 1)
{
ulDuration = 2;
effect.m_Duration = ulDuration;
}
hRet = CMD_Download_UD_Waveform(ulDuration, &effect,
pDICustomForce->cSamples,
pScaledForceData,
ulAction, (PDNHANDLE) pDnloadID, dwFlags);
delete [] pScaledForceData;
break;
}
case EF_ROM_EFFECT:
// Map the EFFECT type
effect.m_Type = EF_ROM_EFFECT;
// check for default output rate
if(pEffect->dwSamplePeriod == DEFAULT_ROM_EFFECT_OUTPUTRATE) {
// signal default output rate by setting to -1
effect.m_ForceOutputRate = (ULONG)-1;
} else if (pEffect->dwSamplePeriod == 0) {
effect.m_ForceOutputRate = 100;
} else {
T = (float) ((pEffect->dwSamplePeriod/SCALE_TIME)/1000.);
effect.m_ForceOutputRate = max(1, (ULONG) ((float) 1.0/ T));
}
// check for default duration
if(pEffect->dwDuration == DEFAULT_ROM_EFFECT_DURATION)
{
// signal default duration by setting to -1
ulDuration = (ULONG)-1;
effect.m_Duration = ulDuration;
}
// Setup the default parameters for the Effect
if (SUCCESS != g_pJoltMidi->SetupROM_Fx(&effect))
return (SFERR_INVALID_OBJECT);
// update the duration if it was changed in SetupROM_Fx(...)
ulDuration = effect.m_Duration;
// Map the Envelope
pDIEnvelope = (LPDIENVELOPE) pEffect->lpEnvelope;
dwMagnitude = 10000;
ulMaxLevel = dwMagnitude;
MapEnvelope(ulDuration, dwMagnitude, &ulMaxLevel, pDIEnvelope, &envelope);
// Map the SE_PARAM
// set the frequency
seParam.m_Freq = 0; // unused by ROM Effect
seParam.m_MinAmp = -100;
seParam.m_MaxAmp = 100;
// set the sample rate
seParam.m_SampleRate = effect.m_ForceOutputRate;
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_SYNTH(&effect, &envelope,
&seParam, ulAction, (USHORT *) pDnloadID, dwFlags);
break;
case EF_SYNTHESIZED:
{
// Map the EFFECT type
effect.m_Type = EF_SYNTHESIZED;
// treat constant force as a special case
int nConstantForceSign = 1;
if(ulSubType == SE_CONSTANT_FORCE)
{
// cast the type-specific parameters to constant force type
LPDICONSTANTFORCE pDIConstantForce = (LPDICONSTANTFORCE) pEffect->lpvTypeSpecificParams;
// see if this is the special case of negative constant force
if(pDIConstantForce->lMagnitude < 0)
nConstantForceSign = -1;
// find the magnitude, offset, and frequency
dwMagnitude = abs(pDIConstantForce->lMagnitude);
lOffset = 0;
ulFrequency = 1;
}
else if(ulSubType == SE_RAMPUP)
{
// cast the type-specific parameters to ramp type
LPDIRAMPFORCE pDIRampForce = (LPDIRAMPFORCE) pEffect->lpvTypeSpecificParams;
// temporary variables
int nStart = pDIRampForce->lStart;
int nEnd = pDIRampForce->lEnd;
// map the subtype based on direction of ramp
if(nEnd < nStart)
{
ulSubType = SE_RAMPDOWN;
effect.m_SubType = ulSubType;
}
// find magnitude, offset, and frequency
dwMagnitude = abs(nStart - nEnd)/2;
lOffset = (nStart + nEnd)/2;
ulFrequency = 1;
}
else
{
// cast the type-specific parameters to periodic type
LPDIPERIODIC pDIPeriodic = (LPDIPERIODIC) pEffect->lpvTypeSpecificParams;
// map the subtype based on the phase
DWORD dwPhase = pDIPeriodic->dwPhase;
if(dwPhase != 0)
{
if(ulSubType == SE_SINE && dwPhase == 9000)
{
ulSubType = SE_COSINE;
effect.m_SubType = ulSubType;
}
else if(ulSubType == SE_SQUAREHIGH && dwPhase == 18000)
{
ulSubType = SE_SQUARELOW;
effect.m_SubType = ulSubType;
}
else if(ulSubType == SE_TRIANGLEUP && dwPhase == 18000)
{
ulSubType = SE_TRIANGLEDOWN;
effect.m_SubType = ulSubType;
}
else
return SFERR_NO_SUPPORT;
}
// find magnitude, offset, and frequency
dwMagnitude = pDIPeriodic->dwMagnitude;
lOffset = pDIPeriodic->lOffset;
T = (float) ((pDIPeriodic->dwPeriod/SCALE_TIME)/1000.);
ulFrequency = max(1, (ULONG) ((float) 1.0/ T));
}
if (pEffect->dwSamplePeriod)
{
T = (float) ((pEffect->dwSamplePeriod/SCALE_TIME)/1000.);
effect.m_ForceOutputRate = max(1, (ULONG) ((float) 1.0/ T));
}
else
effect.m_ForceOutputRate = DEFAULT_JOLT_FORCE_RATE;
// Map the SE_PARAM
// set the frequency and Sample rate
seParam.m_Freq = ulFrequency;
seParam.m_SampleRate = DEFAULT_JOLT_FORCE_RATE;
// see if the offset is out of range
if(lOffset > DI_FFNOMINALMAX)
{
lOffset = DI_FFNOMINALMAX;
bTruncated = TRUE;
}
else if(lOffset < -DI_FFNOMINALMAX)
{
lOffset = -DI_FFNOMINALMAX;
bTruncated = TRUE;
}
// see if the magnitude is out of range
DWORD dwPeak = abs(lOffset) + dwMagnitude;
if(dwPeak > DI_FFNOMINALMAX)
{
dwMagnitude -= dwPeak - DI_FFNOMINALMAX;
bTruncated = TRUE;
}
// MaxLevel is the peak magnitude throughout attack/sustain/decay
ulMaxLevel = dwMagnitude;
// Map the Envelope
pDIEnvelope = (LPDIENVELOPE) pEffect->lpEnvelope;
MapEnvelope(ulDuration, dwMagnitude, &ulMaxLevel, pDIEnvelope, &envelope);
// use MaxLevel and Offset to find MinAmp/MaxAmp
if(ulSubType == SE_CONSTANT_FORCE)
{
// constant force is a special case
seParam.m_MaxAmp = nConstantForceSign*((int)ulMaxLevel + lOffset)/SCALE_GAIN;
seParam.m_MinAmp = 0;
}
else
{
seParam.m_MinAmp = (-(int)ulMaxLevel + lOffset)/SCALE_GAIN;
seParam.m_MaxAmp = ((int)ulMaxLevel + lOffset)/SCALE_GAIN;
}
if(*pDnloadID == 0 && (dwFlags & DIEP_NODOWNLOAD))
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_SYNTH(&effect, &envelope,
&seParam, ulAction, (USHORT *) pDnloadID, dwFlags);
break;
}
case EF_VFX_EFFECT:
{
PVFX_PARAM pVFXParam = (PVFX_PARAM)pEffect->lpvTypeSpecificParams;
// parameter checking
if(pVFXParam == NULL)
return (SFERR_INVALID_PARAM);
if(pVFXParam->m_Bytes != sizeof(VFX_PARAM))
return (SFERR_INVALID_PARAM);
if(pVFXParam->m_PointerType != VFX_FILENAME && pVFXParam->m_PointerType != VFX_BUFFER)
return (SFERR_INVALID_PARAM);
if(pVFXParam->m_PointerType == VFX_BUFFER && pVFXParam->m_BufferSize == 0)
return (SFERR_INVALID_PARAM);
if(pVFXParam->m_pFileNameOrBuffer == NULL)
return (SFERR_INVALID_PARAM);
// check for modifying type-specific (we do not support)
if(*pDnloadID != 0 && (dwFlags & DIEP_TYPESPECIFICPARAMS))
return SFERR_NO_SUPPORT;
// check for default duration
if(pEffect->dwDuration == DEFAULT_VFX_EFFECT_DURATION)
{
// signal default duration by setting duration to -1
ulDuration = (ULONG)-1;
effect.m_Duration = ulDuration;
}
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = CMD_Download_VFX(&effect, NULL, pVFXParam, ulAction, (USHORT*)pDnloadID, dwFlags);
break;
}
case EF_RAW_FORCE:
{
// cast the type-specific parameters to constant force type
LPDICONSTANTFORCE pDIConstantForce = (LPDICONSTANTFORCE) pEffect->lpvTypeSpecificParams;
if(pDIConstantForce == NULL)
return SFERR_INVALID_PARAM;
LONG nForceValue = pDIConstantForce->lMagnitude/SCALE_GAIN;
if(nForceValue > 100 || nForceValue < -100)
return SFERR_INVALID_PARAM;
// translate to a FORCE structure
FORCE force;
force.m_Bytes = sizeof(FORCE);
force.m_AxisMask = (ULONG)bAxisMask;
force.m_DirectionAngle2D = nDirectionAngle2D;
force.m_DirectionAngle3D = 0;
force.m_ForceValue = nForceValue;
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
hRet = FFD_PutRawForce(&force);
if(!FAILED(hRet))
*pDnloadID = SYSTEM_EFFECT_ID;
break;
}
case EF_RTC_SPRING:
{
PRTCSPRING_PARAM pRTCSpringParam = (PRTCSPRING_PARAM)pEffect->lpvTypeSpecificParams;
RTCSPRING_PARAM RTCSpringParam;
// Parameter validate
if (pRTCSpringParam == NULL)
return SFERR_INVALID_PARAM;
if (pRTCSpringParam->m_Bytes != sizeof(RTCSPRING_PARAM))
return SFERR_INVALID_PARAM;
if ((pRTCSpringParam->m_XKConstant < MIN_CONSTANT)
|| (pRTCSpringParam->m_XKConstant > MAX_CONSTANT))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_YKConstant < MIN_CONSTANT)
|| (pRTCSpringParam->m_YKConstant > MAX_CONSTANT))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_XAxisCenter < MIN_POSITION)
|| (pRTCSpringParam->m_XAxisCenter > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_YAxisCenter < MIN_POSITION)
|| (pRTCSpringParam->m_YAxisCenter > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_XSaturation < MIN_POSITION)
|| (pRTCSpringParam->m_XSaturation > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_YSaturation < MIN_POSITION)
|| (pRTCSpringParam->m_YSaturation > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_XDeadBand < MIN_POSITION)
|| (pRTCSpringParam->m_XDeadBand > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if ((pRTCSpringParam->m_YDeadBand < MIN_POSITION)
|| (pRTCSpringParam->m_YDeadBand > MAX_POSITION))
return (SFERR_INVALID_PARAM);
if(dwFlags & DIEP_NODOWNLOAD)
return DI_DOWNLOADSKIPPED;
// Scale to Jolt numbers
RTCSpringParam.m_XKConstant = pRTCSpringParam->m_XKConstant/SCALE_CONSTANTS;
RTCSpringParam.m_YKConstant = pRTCSpringParam->m_YKConstant/SCALE_CONSTANTS;
RTCSpringParam.m_XAxisCenter = pRTCSpringParam->m_XAxisCenter/SCALE_POSITION;
RTCSpringParam.m_YAxisCenter = -pRTCSpringParam->m_YAxisCenter/SCALE_POSITION;
RTCSpringParam.m_XSaturation = pRTCSpringParam->m_XSaturation/SCALE_POSITION;
RTCSpringParam.m_YSaturation = pRTCSpringParam->m_YSaturation/SCALE_POSITION;
RTCSpringParam.m_XDeadBand = pRTCSpringParam->m_XDeadBand/SCALE_POSITION;
RTCSpringParam.m_YDeadBand = pRTCSpringParam->m_YDeadBand/SCALE_POSITION;
hRet = CMD_Download_RTCSpring(&RTCSpringParam, (USHORT*)pDnloadID);
*pDnloadID = SYSTEM_RTCSPRING_ALIAS_ID; // Jolt returns ID0 for RTC Spring
// so return an alias to that
break;
}
default:
hRet = SFERR_INVALID_PARAM;
}
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "DownloadEffect. DnloadID = %ld, hRet=%lx\r\n",
*pDnloadID, hRet);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
// after successful download, check to see if kernel told us to start/restart effect
if(!FAILED(hRet) && *pDnloadID != 0 && (dwFlags & DIEP_START))
{
hRet = CMD_StopEffect((USHORT)*pDnloadID);
if(FAILED(hRet)) return hRet;
hRet = CMD_PlayEffectSuperimpose((USHORT)*pDnloadID);
}
if(!FAILED(hRet) && bTruncated)
return DI_TRUNCATED;
else if(!FAILED(hRet) && bAttemptToModifyUnmodifiable)
return S_FALSE;
else
return (hRet);
}
// ----------------------------------------------------------------------------
// Function: DestroyEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to destroy
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::DestroyEffect(
IN DWORD dwDeviceID,
IN DWORD DnloadID)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "%s DestroyEffect. DnloadID:%ld\r\n",
&szDeviceName[0], DnloadID);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
// Note: Cannot allow actually destroying the SYSTEM Effects
// so either fake it, or stop the System Effect.
if (SYSTEM_FRICTIONCANCEL_ID == DnloadID)
return SUCCESS;
// Note: SYSTEM_EFFECT_ID is used for PutRawForce
if ( (SYSTEM_EFFECT_ID == DnloadID)
|| (SYSTEM_RTCSPRING_ALIAS_ID == DnloadID)
|| (SYSTEM_RTCSPRING_ID == DnloadID))
{
return (StopEffect(dwDeviceID, SYSTEM_EFFECT_ID));
}
return(CMD_DestroyEffect((DNHANDLE) DnloadID));
}
// ----------------------------------------------------------------------------
// Function: StartEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to Start
// DWORD dwMode - Playback mode
// DWORD dwCount - Loop count
//
//
// Returns: SUCCESS or Error code
//
// dwMode: Playback mode is available with the following options:
// PLAY_SOLO - stop other forces playing, make this the only one.
// PLAY_SUPERIMPOSE- mix with currently playing device
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::StartEffect(
IN DWORD dwDeviceID,
IN DWORD DnloadID,
IN DWORD dwMode,
IN DWORD dwCount)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "%s StartEffect. DnloadID:%ld, Mode:%lx, Count:%lx\r\n",
&szDeviceName[0], DnloadID, dwMode, dwCount);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
// special case for raw force
if(SYSTEM_EFFECT_ID == DnloadID)
{
// start has no meaning for raw force
return S_FALSE;
}
// Special case RTC Spring ID
if(SYSTEM_RTCSPRING_ALIAS_ID == DnloadID)
DnloadID = SYSTEM_RTCSPRING_ID; // Jolt returned ID0 for RTC Spring
// so return send alias ID
HRESULT hRet = SUCCESS;
// Don't support PLAY_LOOP for this version
if (dwCount != 1) return (SFERR_NO_SUPPORT);
// Is it PLAY_SOLO?
if (dwMode & DIES_SOLO)
{
hRet = CMD_PlayEffectSolo((DNHANDLE) DnloadID);
}
else
{
hRet = CMD_PlayEffectSuperimpose((DNHANDLE) DnloadID);
}
return (hRet);
}
// ----------------------------------------------------------------------------
// Function: StopEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to Stop
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::StopEffect(
IN DWORD dwDeviceID,
IN DWORD DnloadID)
{
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "%s StopEffect. DnloadID:%ld\r\n",
&szDeviceName[0], DnloadID);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
// special case for putrawforce
if(SYSTEM_EFFECT_ID == DnloadID)
{
// stop has no meaning for raw force
return S_FALSE;
}
else
{
// Special case RTC Spring ID
if(SYSTEM_RTCSPRING_ALIAS_ID == DnloadID)
DnloadID = SYSTEM_RTCSPRING_ID; // Jolt returned ID0 for RTC Spring
// so return send alias ID
}
return (CMD_StopEffect((DNHANDLE) DnloadID));
}
// ----------------------------------------------------------------------------
// Function: GetEffectStatus
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to get Status
// LPDWORD pdwStatusCode - Pointer to a DWORD for Status
//
//
// Returns: SUCCESS or Error code
// Status Code: DEV_STS_EFFECT_STOPPED
// DEV_STS_EFFECT_RUNNING
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::GetEffectStatus(
IN DWORD dwDeviceID,
IN DWORD DnloadID,
OUT LPDWORD pdwStatusCode)
{
HRESULT hRet = SUCCESS;
#ifdef _DEBUG
g_CriticalSection.Enter();
wsprintf(g_cMsg, "GetEffectStatus, DnloadID=%d\r\n", DnloadID);
OutputDebugString(g_cMsg);
g_CriticalSection.Leave();
#endif
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
// Special case RTC Spring ID
if(SYSTEM_RTCSPRING_ALIAS_ID == DnloadID)
DnloadID = SYSTEM_RTCSPRING_ID; // Jolt returned ID0 for RTC Spring
// so return send alias ID
assert(pdwStatusCode);
BYTE bStatusCode = SWDEV_STS_EFFECT_STOPPED;
hRet = g_pJoltMidi->GetEffectStatus(DnloadID, &bStatusCode);
if (SUCCESS != hRet) return hRet;
if (SWDEV_STS_EFFECT_RUNNING == bStatusCode)
*pdwStatusCode = DIEGES_PLAYING;
else
*pdwStatusCode = NULL; // Stopped
return (hRet);
}