Leaked source code of windows server 2003
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// TSNameValueMgr.h: interface for the CTSNameValueMgr class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TSNAMEVALUEMGR_H__0AB724C3_AA78_11D2_8C82_00C04F949D33__INCLUDED_)
#define AFX_TSNAMEVALUEMGR_H__0AB724C3_AA78_11D2_8C82_00C04F949D33__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <vector>
#include "apgtsstr.h"
using namespace std;
struct CNameValue; typedef vector<CNameValue> CArrNameValue;
struct CNameValue { CString strName; CString strValue; };
class CTSNameValueMgr { private: VARIANT* m_pvarNames; VARIANT* m_pvarValues; int m_nCount;
bool m_bIsValid; CString m_strData; CArrNameValue m_arrNameValue;
public: CTSNameValueMgr(const VARIANT& name, const VARIANT& value, int count); CTSNameValueMgr(const CArrNameValue& arr); CTSNameValueMgr(); virtual ~CTSNameValueMgr();
protected: void Initialize(const VARIANT& name, const VARIANT& value, int count);
public: bool IsValid() const; const CString& GetData() const; int GetCount() const; CNameValue GetNameValue(int) const;
protected: void FormDataFromArray(); };
#endif // !defined(AFX_TSNAMEVALUEMGR_H__0AB724C3_AA78_11D2_8C82_00C04F949D33__INCLUDED_)
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