Leaked source code of windows server 2003
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// TSNameValueMgr.h: interface for the CTSNameValueMgr class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TSNAMEVALUEMGR_H__0AB724C3_AA78_11D2_8C82_00C04F949D33__INCLUDED_)
#define AFX_TSNAMEVALUEMGR_H__0AB724C3_AA78_11D2_8C82_00C04F949D33__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <vector>
#include "apgtsstr.h"
using namespace std;
struct CNameValue;
typedef vector<CNameValue> CArrNameValue;
struct CNameValue
{
CString strName;
CString strValue;
};
class CTSNameValueMgr
{
private:
VARIANT* m_pvarNames;
VARIANT* m_pvarValues;
int m_nCount;
bool m_bIsValid;
CString m_strData;
CArrNameValue m_arrNameValue;
public:
CTSNameValueMgr(const VARIANT& name, const VARIANT& value, int count);
CTSNameValueMgr(const CArrNameValue& arr);
CTSNameValueMgr();
virtual ~CTSNameValueMgr();
protected:
void Initialize(const VARIANT& name, const VARIANT& value, int count);
public:
bool IsValid() const;
const CString& GetData() const;
int GetCount() const;
CNameValue GetNameValue(int) const;
protected:
void FormDataFromArray();
};
#endif // !defined(AFX_TSNAMEVALUEMGR_H__0AB724C3_AA78_11D2_8C82_00C04F949D33__INCLUDED_)