Leaked source code of windows server 2003
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349 lines
9.9 KiB

  1. # Microsoft Developer Studio Project File - Name="DxDiag" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=DxDiag - Win32 Unicode Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "DxDiag.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "DxDiag.mak" CFG="DxDiag - Win32 Unicode Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "DxDiag - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "DxDiag - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "DxDiag - Win32 Unicode Debug" (based on "Win32 (x86) Application")
  21. !MESSAGE "DxDiag - Win32 Unicode Release" (based on "Win32 (x86) Application")
  22. !MESSAGE
  23. # Begin Project
  24. # PROP AllowPerConfigDependencies 0
  25. # PROP Scc_ProjName ""
  26. # PROP Scc_LocalPath ""
  27. CPP=cl.exe
  28. MTL=midl.exe
  29. RSC=rc.exe
  30. !IF "$(CFG)" == "DxDiag - Win32 Release"
  31. # PROP BASE Use_MFC 0
  32. # PROP BASE Use_Debug_Libraries 0
  33. # PROP BASE Output_Dir "Release"
  34. # PROP BASE Intermediate_Dir "Release"
  35. # PROP BASE Target_Dir ""
  36. # PROP Use_MFC 0
  37. # PROP Use_Debug_Libraries 0
  38. # PROP Output_Dir "Release"
  39. # PROP Intermediate_Dir "Release"
  40. # PROP Ignore_Export_Lib 0
  41. # PROP Target_Dir ""
  42. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  43. # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /YX /FD /c
  44. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  45. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  46. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  47. # ADD RSC /l 0x409 /d "NDEBUG"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
  53. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /machine:I386
  54. !ELSEIF "$(CFG)" == "DxDiag - Win32 Debug"
  55. # PROP BASE Use_MFC 0
  56. # PROP BASE Use_Debug_Libraries 1
  57. # PROP BASE Output_Dir "Debug"
  58. # PROP BASE Intermediate_Dir "Debug"
  59. # PROP BASE Target_Dir ""
  60. # PROP Use_MFC 0
  61. # PROP Use_Debug_Libraries 1
  62. # PROP Output_Dir "Debug"
  63. # PROP Intermediate_Dir "Debug"
  64. # PROP Ignore_Export_Lib 0
  65. # PROP Target_Dir ""
  66. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  67. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /FR /YX /FD /c
  68. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  69. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  70. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  71. # ADD RSC /l 0x409 /d "_DEBUG"
  72. BSC32=bscmake.exe
  73. # ADD BASE BSC32 /nologo
  74. # ADD BSC32 /nologo
  75. LINK32=link.exe
  76. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  77. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  78. !ELSEIF "$(CFG)" == "DxDiag - Win32 Unicode Debug"
  79. # PROP BASE Use_MFC 0
  80. # PROP BASE Use_Debug_Libraries 1
  81. # PROP BASE Output_Dir "DxDiag___Win32_Unicode_Debug"
  82. # PROP BASE Intermediate_Dir "DxDiag___Win32_Unicode_Debug"
  83. # PROP BASE Ignore_Export_Lib 0
  84. # PROP BASE Target_Dir ""
  85. # PROP Use_MFC 0
  86. # PROP Use_Debug_Libraries 1
  87. # PROP Output_Dir "DxDiag___Win32_Unicode_Debug"
  88. # PROP Intermediate_Dir "DxDiag___Win32_Unicode_Debug"
  89. # PROP Ignore_Export_Lib 0
  90. # PROP Target_Dir ""
  91. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_WIN32_DCOM" /D "WIN32" /D "_WINDOWS" /FR /YX /FD /c
  92. # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "UNICODE" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /FR /YX /FD /c
  93. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  94. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  95. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  96. # ADD RSC /l 0x409 /d "_DEBUG"
  97. BSC32=bscmake.exe
  98. # ADD BASE BSC32 /nologo
  99. # ADD BSC32 /nologo
  100. LINK32=link.exe
  101. # ADD BASE LINK32 oleaut32.lib wbemuuid.lib dplayx.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  102. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  103. !ELSEIF "$(CFG)" == "DxDiag - Win32 Unicode Release"
  104. # PROP BASE Use_MFC 0
  105. # PROP BASE Use_Debug_Libraries 0
  106. # PROP BASE Output_Dir "DxDiag___Win32_Unicode_Release"
  107. # PROP BASE Intermediate_Dir "DxDiag___Win32_Unicode_Release"
  108. # PROP BASE Ignore_Export_Lib 0
  109. # PROP BASE Target_Dir ""
  110. # PROP Use_MFC 0
  111. # PROP Use_Debug_Libraries 0
  112. # PROP Output_Dir "DxDiag___Win32_Unicode_Release"
  113. # PROP Intermediate_Dir "DxDiag___Win32_Unicode_Release"
  114. # PROP Ignore_Export_Lib 0
  115. # PROP Target_Dir ""
  116. # ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /YX /FD /c
  117. # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "UNICODE" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /YX /FD /c
  118. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  119. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  120. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  121. # ADD RSC /l 0x409 /d "NDEBUG"
  122. BSC32=bscmake.exe
  123. # ADD BASE BSC32 /nologo
  124. # ADD BSC32 /nologo
  125. LINK32=link.exe
  126. # ADD BASE LINK32 dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /machine:I386
  127. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /machine:I386
  128. !ENDIF
  129. # Begin Target
  130. # Name "DxDiag - Win32 Release"
  131. # Name "DxDiag - Win32 Debug"
  132. # Name "DxDiag - Win32 Unicode Debug"
  133. # Name "DxDiag - Win32 Unicode Release"
  134. # Begin Group "Media"
  135. # PROP Default_Filter ""
  136. # Begin Source File
  137. SOURCE=.\app.ico
  138. # End Source File
  139. # Begin Source File
  140. SOURCE=.\caution.ico
  141. # End Source File
  142. # Begin Source File
  143. SOURCE=.\edge.sgt
  144. # End Source File
  145. # Begin Source File
  146. SOURCE=.\edge.sty
  147. # End Source File
  148. # Begin Source File
  149. SOURCE=.\testsnd.wav
  150. # End Source File
  151. # End Group
  152. # Begin Source File
  153. SOURCE=.\dispinfo.cpp
  154. # End Source File
  155. # Begin Source File
  156. SOURCE=.\dispinfo.h
  157. # End Source File
  158. # Begin Source File
  159. SOURCE=.\dispinfo8.cpp
  160. # End Source File
  161. # Begin Source File
  162. SOURCE=.\dispinfo8.h
  163. # End Source File
  164. # Begin Source File
  165. SOURCE=.\dsprv.h
  166. # End Source File
  167. # Begin Source File
  168. SOURCE=.\dsprvobj.cpp
  169. # End Source File
  170. # Begin Source File
  171. SOURCE=.\dsprvobj.h
  172. # End Source File
  173. # Begin Source File
  174. SOURCE=.\dxdiag.rc
  175. # End Source File
  176. # Begin Source File
  177. SOURCE=.\fileinfo.cpp
  178. # End Source File
  179. # Begin Source File
  180. SOURCE=.\fileinfo.h
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  182. # Begin Source File
  183. SOURCE=.\ghost.cpp
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  185. # Begin Source File
  186. SOURCE=.\ghost.h
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  188. # Begin Source File
  189. SOURCE=.\guids.cpp
  190. # End Source File
  191. # Begin Source File
  192. SOURCE=.\inptinfo.cpp
  193. # End Source File
  194. # Begin Source File
  195. SOURCE=.\inptinfo.h
  196. # End Source File
  197. # Begin Source File
  198. SOURCE=.\main.cpp
  199. # End Source File
  200. # Begin Source File
  201. SOURCE=.\musinfo.cpp
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  203. # Begin Source File
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  206. # Begin Source File
  207. SOURCE=.\netinfo.cpp
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  209. # Begin Source File
  210. SOURCE=.\netinfo.h
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  218. # Begin Source File
  219. SOURCE=.\resource.h
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  221. # Begin Source File
  222. SOURCE=.\save.cpp
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  224. # Begin Source File
  225. SOURCE=.\save.h
  226. # End Source File
  227. # Begin Source File
  228. SOURCE=.\showinfo.cpp
  229. # End Source File
  230. # Begin Source File
  231. SOURCE=.\showinfo.h
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  233. # Begin Source File
  234. SOURCE=.\sndinfo.cpp
  235. # End Source File
  236. # Begin Source File
  237. SOURCE=.\sndinfo.h
  238. # End Source File
  239. # Begin Source File
  240. SOURCE=.\sndinfo7.cpp
  241. # End Source File
  242. # Begin Source File
  243. SOURCE=.\sysinfo.cpp
  244. # End Source File
  245. # Begin Source File
  246. SOURCE=.\sysinfo.h
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  248. # Begin Source File
  249. SOURCE=.\testagp.cpp
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  251. # Begin Source File
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  260. # Begin Source File
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  266. # Begin Source File
  267. SOURCE=.\testmus.cpp
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  273. SOURCE=.\testnet.cpp
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  284. # End Target
  285. # End Project