Leaked source code of windows server 2003
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65 lines
1.4 KiB

  1. TARGETNAME = main
  2. TARGETPATH = obj
  3. TARGETTYPE = LIBRARY
  4. INCLUDES = \
  5. $(INCLUDES); \
  6. ..\..\ddhelp; \
  7. ..\..\ddhel; \
  8. $(DXROOT)\dxg\inc
  9. USE_ATL=1
  10. C_DEFINES = $(C_DEFINES) /DNEW_DPF /DDIRECT3D_VERSION=0x0800
  11. SOURCES = \
  12. ..\_dpf.c \
  13. ..\_memallo.c \
  14. ..\apphack.c \
  15. ..\classfac.c \
  16. ..\cliprgn.c \
  17. ..\ddcallbk.c \
  18. ..\ddclip.c \
  19. ..\ddcolor.c \
  20. ..\ddcreate.c \
  21. ..\ddcsurf.c \
  22. ..\dddefwp.c \
  23. ..\ddesurf.c \
  24. ..\ddfake.c \
  25. ..\ddgamma.c \
  26. ..\ddiunk.c \
  27. ..\ddpal.c \
  28. ..\ddraw.c \
  29. ..\ddsacc.c \
  30. ..\ddsatch.c \
  31. ..\ddsblt.c \
  32. ..\ddsckey.c \
  33. ..\ddsiunk.c \
  34. ..\ddsover.c \
  35. ..\ddsurf.c \
  36. ..\ddvp.c \
  37. ..\ddmc.c \
  38. ..\dllmain.c \
  39. ..\drvinfo.c \
  40. ..\misc.c \
  41. ..\ddkernel.c \
  42. ..\ddrestor.c \
  43. ..\private.c \
  44. ..\init.cpp \
  45. ..\ddrefrsh.c
  46. # ..\alphablt.c \
  47. # ..\ddstream.cpp \
  48. # ..\factory.c \
  49. # ..\ddsprite.c \
  50. # ..\ddoptsur.c \
  51. # ..\decoder.cpp \
  52. # ..\ddagpnt.c \
  53. #
  54. # 04/11/2000 - allows for addition of BoundsChecker, etc
  55. # libs specified in the OS environment
  56. #
  57. TARGETLIBS=$(TARGETLIBS)
  58. PRECOMPILED_INCLUDE = ..\ddrawpr.h