Leaked source code of windows server 2003
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#ifndef __NET_PNP__ #define __NET_PNP__
// // PnP and PM event codes that can be indicated up to transports // and clients. // typedef enum _NET_PNP_EVENT_CODE { NetEventSetPower, NetEventQueryPower, NetEventQueryRemoveDevice, NetEventCancelRemoveDevice, NetEventReconfigure, NetEventBindList, NetEventBindsComplete, NetEventPnPCapabilities, NetEventMaximum } NET_PNP_EVENT_CODE, *PNET_PNP_EVENT_CODE;
// // Networking PnP event indication structure. // typedef struct _NET_PNP_EVENT { // // Event code describing action to take. // NET_PNP_EVENT_CODE NetEvent;
// // Event specific data. // PVOID Buffer;
// // Length of event specific data. // ULONG BufferLength;
// // Reserved values are for use by respective components only. // // Note: these reserved areas must be pointer aligned. //
ULONG_PTR NdisReserved[4]; ULONG_PTR TransportReserved[4]; ULONG_PTR TdiReserved[4]; ULONG_PTR TdiClientReserved[4]; } NET_PNP_EVENT, *PNET_PNP_EVENT;
// // The following structure defines the device power states. // typedef enum _NET_DEVICE_POWER_STATE { NetDeviceStateUnspecified = 0, NetDeviceStateD0, NetDeviceStateD1, NetDeviceStateD2, NetDeviceStateD3, NetDeviceStateMaximum } NET_DEVICE_POWER_STATE, *PNET_DEVICE_POWER_STATE;
#endif // __NET_PNP__
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