Leaked source code of windows server 2003
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#ifndef __NET_PNP__
#define __NET_PNP__
//
// PnP and PM event codes that can be indicated up to transports
// and clients.
//
typedef enum _NET_PNP_EVENT_CODE
{
NetEventSetPower,
NetEventQueryPower,
NetEventQueryRemoveDevice,
NetEventCancelRemoveDevice,
NetEventReconfigure,
NetEventBindList,
NetEventBindsComplete,
NetEventPnPCapabilities,
NetEventMaximum
} NET_PNP_EVENT_CODE, *PNET_PNP_EVENT_CODE;
//
// Networking PnP event indication structure.
//
typedef struct _NET_PNP_EVENT
{
//
// Event code describing action to take.
//
NET_PNP_EVENT_CODE NetEvent;
//
// Event specific data.
//
PVOID Buffer;
//
// Length of event specific data.
//
ULONG BufferLength;
//
// Reserved values are for use by respective components only.
//
// Note: these reserved areas must be pointer aligned.
//
ULONG_PTR NdisReserved[4];
ULONG_PTR TransportReserved[4];
ULONG_PTR TdiReserved[4];
ULONG_PTR TdiClientReserved[4];
} NET_PNP_EVENT, *PNET_PNP_EVENT;
//
// The following structure defines the device power states.
//
typedef enum _NET_DEVICE_POWER_STATE
{
NetDeviceStateUnspecified = 0,
NetDeviceStateD0,
NetDeviceStateD1,
NetDeviceStateD2,
NetDeviceStateD3,
NetDeviceStateMaximum
} NET_DEVICE_POWER_STATE, *PNET_DEVICE_POWER_STATE;
#endif // __NET_PNP__