Leaked source code of windows server 2003
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# Microsoft Developer Studio Generated NMAKE File, Based on testmain.dsp
!IF "$(CFG)" == "" CFG=testmain - Win32 Release !MESSAGE �\�����w�肳���Ă��܂����B��̫�Ă� testmain - Win32 Release ���ݒ肵�܂��B !ENDIF
!IF "$(CFG)" != "testmain - Win32 Debug" && "$(CFG)" !=\ "testmain - Win32 Release" !MESSAGE �w�肳�ꂽ ����� Ӱ�� "$(CFG)" �͐����������܂����B !MESSAGE NMAKE �̎��s���ɍ\�����w���ł��܂� !MESSAGE ����� ײݏ���ϸۂ̐ݒ������`���܂��B��: !MESSAGE !MESSAGE NMAKE /f "testmain.mak" CFG="testmain - Win32 Release" !MESSAGE !MESSAGE �I���\������� Ӱ��: !MESSAGE !MESSAGE "testmain - Win32 Debug" ("Win32 (x86) Application" �p) !MESSAGE "testmain - Win32 Release" ("Win32 (x86) Application" �p) !MESSAGE !ERROR �����ȍ\�����w�肳���Ă��܂��B !ENDIF
!IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF
CPP=cl.exe MTL=midl.exe RSC=rc.exe
!IF "$(CFG)" == "testmain - Win32 Debug"
OUTDIR=.\debug INTDIR=.\debug # Begin Custom Macros
OutDir=.\debug # End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\testmain.exe"
!ELSE
ALL : "$(OUTDIR)\testmain.exe"
!ENDIF
CLEAN : -@erase "$(INTDIR)\cexbtn.obj" -@erase "$(INTDIR)\dbg.obj" -@erase "$(INTDIR)\exbtn.obj" -@erase "$(INTDIR)\testmain.obj" -@erase "$(INTDIR)\testmain.res" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\vc50.pdb" -@erase "$(OUTDIR)\testmain.exe" -@erase "$(OUTDIR)\testmain.ilk" -@erase "$(OUTDIR)\testmain.pdb"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /Gz /Zp1 /MLd /W3 /Gm /GX /Zi /Od /I "..\common" /I "." /D\
"WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\testmain.pch" /YX\
/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\debug/ CPP_SBRS=. RSC_PROJ=/l 0x411 /fo"$(INTDIR)\testmain.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\testmain.bsc" BSC32_SBRS= \
LINK32=link.exe LINK32_FLAGS=comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes\
/pdb:"$(OUTDIR)\testmain.pdb" /debug /machine:I386\
/out:"$(OUTDIR)\testmain.exe" LINK32_OBJS= \
"$(INTDIR)\cexbtn.obj" \
"$(INTDIR)\dbg.obj" \
"$(INTDIR)\exbtn.obj" \
"$(INTDIR)\testmain.obj" \
"$(INTDIR)\testmain.res"
"$(OUTDIR)\testmain.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) <<
!ELSEIF "$(CFG)" == "testmain - Win32 Release"
OUTDIR=.\retail INTDIR=.\retail # Begin Custom Macros
OutDir=.\retail # End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\testmain.exe"
!ELSE
ALL : "$(OUTDIR)\testmain.exe"
!ENDIF
CLEAN : -@erase "$(INTDIR)\cexbtn.obj" -@erase "$(INTDIR)\exbtn.obj" -@erase "$(INTDIR)\testmain.obj" -@erase "$(INTDIR)\testmain.res" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\testmain.exe" -@erase "$(OUTDIR)\testmain.ilk" -@erase "$(OUTDIR)\testmain.map"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /Gz /Zp8 /ML /W3 /GX /O2 /I "..\common" /I "." /D "WIN32" /D\
"NDEBUG" /D "_WINDOWS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\retail/ CPP_SBRS=. RSC_PROJ=/l 0x411 /fo"$(INTDIR)\testmain.res" /d "NDEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\testmain.bsc" BSC32_SBRS= \
LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib /nologo /subsystem:windows\
/incremental:yes /pdb:"$(OUTDIR)\testmain.pdb" /map:"$(INTDIR)\testmain.map"\
/machine:I386 /out:"$(OUTDIR)\testmain.exe" LINK32_OBJS= \
"$(INTDIR)\cexbtn.obj" \
"$(INTDIR)\exbtn.obj" \
"$(INTDIR)\testmain.obj" \
"$(INTDIR)\testmain.res"
"$(OUTDIR)\testmain.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) <<
!ENDIF
.c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<
.cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<
.cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<
.c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<
.cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<
.cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
!IF "$(CFG)" == "testmain - Win32 Debug" || "$(CFG)" ==\ "testmain - Win32 Release" SOURCE=.\cexbtn.cpp DEP_CPP_CEXBT=\
".\ccom.h"\
".\cexbtn.h"\
".\dbg.h"\
".\exbtn.h"\
"$(INTDIR)\cexbtn.obj" : $(SOURCE) $(DEP_CPP_CEXBT) "$(INTDIR)"
SOURCE=.\dbg.cpp
!IF "$(CFG)" == "testmain - Win32 Debug"
DEP_CPP_DBG_C=\
".\dbg.h"\
"$(INTDIR)\dbg.obj" : $(SOURCE) $(DEP_CPP_DBG_C) "$(INTDIR)"
!ELSEIF "$(CFG)" == "testmain - Win32 Release"
!ENDIF
SOURCE=.\exbtn.cpp DEP_CPP_EXBTN=\
".\ccom.h"\
".\cexbtn.h"\
".\dbg.h"\
"$(INTDIR)\exbtn.obj" : $(SOURCE) $(DEP_CPP_EXBTN) "$(INTDIR)"
SOURCE=.\testmain.cpp DEP_CPP_TESTM=\
".\dbg.h"\
".\exbtn.h"\
"$(INTDIR)\testmain.obj" : $(SOURCE) $(DEP_CPP_TESTM) "$(INTDIR)"
SOURCE=.\testmain.rc DEP_RSC_TESTMA=\
".\test0.ico"\
".\test1.ico"\
"$(INTDIR)\testmain.res" : $(SOURCE) $(DEP_RSC_TESTMA) "$(INTDIR)" $(RSC) $(RSC_PROJ) $(SOURCE)
!ENDIF
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