Leaked source code of windows server 2003
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  1. // ADMTScript.cpp : Implementation of DLL Exports.
  2. // Note: Proxy/Stub Information
  3. // To build a separate proxy/stub DLL,
  4. // run nmake -f ADMTScriptps.mk in the project directory.
  5. #include "stdafx.h"
  6. #include "resource.h"
  7. #include <initguid.h>
  8. #include "ADMTScript.h"
  9. #include "ADMTScript_i.c"
  10. #include "Migration.h"
  11. CAdmtModule _Module;
  12. BEGIN_OBJECT_MAP(ObjectMap)
  13. OBJECT_ENTRY(CLSID_Migration, CMigration)
  14. END_OBJECT_MAP()
  15. /////////////////////////////////////////////////////////////////////////////
  16. // DLL Entry Point
  17. extern "C"
  18. BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
  19. {
  20. if (dwReason == DLL_PROCESS_ATTACH)
  21. {
  22. ATLTRACE(_T("{ADMTScript.dll}DllMain(hInstance=0x%08lX, dwReason=DLL_PROCESS_ATTACH,...)\n"), hInstance);
  23. _Module.Init(ObjectMap, hInstance, &LIBID_ADMT);
  24. DisableThreadLibraryCalls(hInstance);
  25. _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF|_CRTDBG_LEAK_CHECK_DF);
  26. }
  27. else if (dwReason == DLL_PROCESS_DETACH)
  28. {
  29. ATLTRACE(_T("{ADMTScript.dll}DllMain(hInstance=0x%08lX, dwReason=DLL_PROCESS_DETACH,...)\n"), hInstance);
  30. _Module.Term();
  31. }
  32. return TRUE; // ok
  33. }
  34. /////////////////////////////////////////////////////////////////////////////
  35. // Used to determine whether the DLL can be unloaded by OLE
  36. STDAPI DllCanUnloadNow(void)
  37. {
  38. return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
  39. }
  40. /////////////////////////////////////////////////////////////////////////////
  41. // Returns a class factory to create an object of the requested type
  42. STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
  43. {
  44. return _Module.GetClassObject(rclsid, riid, ppv);
  45. }
  46. /////////////////////////////////////////////////////////////////////////////
  47. // DllRegisterServer - Adds entries to the system registry
  48. STDAPI DllRegisterServer(void)
  49. {
  50. // registers object, typelib and all interfaces in typelib
  51. return _Module.RegisterServer(TRUE);
  52. }
  53. /////////////////////////////////////////////////////////////////////////////
  54. // DllUnregisterServer - Removes entries from the system registry
  55. STDAPI DllUnregisterServer(void)
  56. {
  57. return _Module.UnregisterServer(TRUE);
  58. }