Leaked source code of windows server 2003
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// // MSCONFIG.RC2 - resources Microsoft Visual C++ does not edit directly //
#ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED
///////////////////////////////////////////////////////////////////////////// // Add manually edited resources here... // // Pick up the version for msconfig.exe from the <common.ver> file in // the build tree (to automatically be in sync with the overall build // version). This is in its own file so we can keep VC++ from trouncing // it when used to edit resources.
#include <windows.h> #include <bldver.h>
#define VER_FILETYPE 0x1L #define VER_FILESUBTYPE 0x0L #define VER_FILEDESCRIPTION_STR "System Configuration Utility\0"
#define VER_INTERNALNAME_STR "msconfig.EXE\0" #define VER_ORIGINALFILENAME_STR "msconfig.EXE\0"
#include <common.ver>
// This is the original generated version information... // // VS_VERSION_INFO VERSIONINFO // FILEVERSION 1,0,0,1 // PRODUCTVERSION 1,0,0,1 // FILEFLAGSMASK 0x3fL // #ifdef _DEBUG // FILEFLAGS 0x1L // #else // FILEFLAGS 0x0L // #endif // FILEOS 0x4L // FILETYPE 0x1L // FILESUBTYPE 0x0L // BEGIN // BLOCK "StringFileInfo" // BEGIN // BLOCK "040904B0" // BEGIN // VALUE "CompanyName", "\0" // VALUE "FileDescription", "MSConfig MFC Application\0" // VALUE "FileVersion", "1, 0, 0, 1\0" // VALUE "InternalName", "MSConfig\0" // VALUE "LegalCopyright", "Copyright (C) 2000\0" // VALUE "LegalTrademarks", "\0" // VALUE "OriginalFilename", "MSConfig.EXE\0" // VALUE "ProductName", "MSConfig Application\0" // VALUE "ProductVersion", "1, 0, 0, 1\0" // END // END // BLOCK "VarFileInfo" // BEGIN // VALUE "Translation", 0x409, 1200 // END // END
/////////////////////////////////////////////////////////////////////////////
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