Leaked source code of windows server 2003
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//
// MSCONFIG.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
//
// Pick up the version for msconfig.exe from the <common.ver> file in
// the build tree (to automatically be in sync with the overall build
// version). This is in its own file so we can keep VC++ from trouncing
// it when used to edit resources.
#include <windows.h>
#include <bldver.h>
#define VER_FILETYPE 0x1L
#define VER_FILESUBTYPE 0x0L
#define VER_FILEDESCRIPTION_STR "System Configuration Utility\0"
#define VER_INTERNALNAME_STR "msconfig.EXE\0"
#define VER_ORIGINALFILENAME_STR "msconfig.EXE\0"
#include <common.ver>
// This is the original generated version information...
//
// VS_VERSION_INFO VERSIONINFO
// FILEVERSION 1,0,0,1
// PRODUCTVERSION 1,0,0,1
// FILEFLAGSMASK 0x3fL
// #ifdef _DEBUG
// FILEFLAGS 0x1L
// #else
// FILEFLAGS 0x0L
// #endif
// FILEOS 0x4L
// FILETYPE 0x1L
// FILESUBTYPE 0x0L
// BEGIN
// BLOCK "StringFileInfo"
// BEGIN
// BLOCK "040904B0"
// BEGIN
// VALUE "CompanyName", "\0"
// VALUE "FileDescription", "MSConfig MFC Application\0"
// VALUE "FileVersion", "1, 0, 0, 1\0"
// VALUE "InternalName", "MSConfig\0"
// VALUE "LegalCopyright", "Copyright (C) 2000\0"
// VALUE "LegalTrademarks", "\0"
// VALUE "OriginalFilename", "MSConfig.EXE\0"
// VALUE "ProductName", "MSConfig Application\0"
// VALUE "ProductVersion", "1, 0, 0, 1\0"
// END
// END
// BLOCK "VarFileInfo"
// BEGIN
// VALUE "Translation", 0x409, 1200
// END
// END
/////////////////////////////////////////////////////////////////////////////