Leaked source code of windows server 2003
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############################################################################
#
# Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved # # All rights reserved. # ############################################################################
WMIPRECOMPSHARED=1 !include ..\..\..\..\common\makefile.cmn SOURCES_USED=..\..\..\..\common\makefile.cmn
TARGETNAME=wmipcima
TARGETPATH=obj TARGETTYPE=DYNLINK
INCLUDES=$(INCLUDES); \ $(COMMON_NEWTHROW_INC); \ $(UTILLIB_INC); \ $(STDLIBRARY_INC); \ $(CIMWIN32_LIB_INC); \ $(WMIIDL_INC); \ $(CRT_INC_PATH); \ $(FRAMEDYN_PRIVATE); \ $(NET_INC_PATH); \ $(BASE_INC_PATH); \
PRESOURCES=$(PRESOURCES) \ ..\useassoc.cpp \ ..\usebinding.cpp \ ..\JOProcess.cpp \ ..\Ntdomain.cpp \ ..\PhysicalMedia.cpp \ ..\ShutdownEvent.cpp \ ..\UsbHub.cpp \ ..\VolumeChange.cpp \ ..\Win32_ControllerHasHub.cpp \
NTSOURCES=$(NTSOURCES) \
MISCSOURCES=$(MISCSOURCES) \ ..\cimwin32a.rc \ ..\maindll.cpp \
TARGETLIBS= \ $(COMMON_NEWTHROW_LIB) \ !ifdef USE_FRAMEDYD $(WMIROOT)\SDK\FrameDyn\dyd\$(O)\framedydp.lib \ !else $(WMIROOT)\SDK\FrameDyn\dyn\$(O)\framedynp.lib \ !endif $(WMIIDL_LIB) \ $(STDLIBRARY_LIB) \ $(CIMWIN32_LIB) \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\setupapi.lib \
C_DEFINES=$(C_DEFINES) /D_WINDLL /D_WIN32_DCOM USER_C_FLAGS=$(USER_C_FLAGS) USE_RTTI=1 USE_NATIVE_EH=ASYNC USE_MSVCRT=1 USE_VCCOM=1 USE_STL=1 DLLENTRY=_DllMainCRTStartup
DLLDEF=$(O)\cimwin32A.def
!ifdef USE_FRAMEDYD DEBUG_CRTS=1 !endif
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