Leaked source code of windows server 2003
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############################################################################
#
# Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved
#
# All rights reserved.
#
############################################################################
WMIPRECOMPSHARED=1
!include ..\..\..\..\common\makefile.cmn
SOURCES_USED=..\..\..\..\common\makefile.cmn
TARGETNAME=wmipcima
TARGETPATH=obj
TARGETTYPE=DYNLINK
INCLUDES=$(INCLUDES); \
$(COMMON_NEWTHROW_INC); \
$(UTILLIB_INC); \
$(STDLIBRARY_INC); \
$(CIMWIN32_LIB_INC); \
$(WMIIDL_INC); \
$(CRT_INC_PATH); \
$(FRAMEDYN_PRIVATE); \
$(NET_INC_PATH); \
$(BASE_INC_PATH); \
PRESOURCES=$(PRESOURCES) \
..\useassoc.cpp \
..\usebinding.cpp \
..\JOProcess.cpp \
..\Ntdomain.cpp \
..\PhysicalMedia.cpp \
..\ShutdownEvent.cpp \
..\UsbHub.cpp \
..\VolumeChange.cpp \
..\Win32_ControllerHasHub.cpp \
NTSOURCES=$(NTSOURCES) \
MISCSOURCES=$(MISCSOURCES) \
..\cimwin32a.rc \
..\maindll.cpp \
TARGETLIBS= \
$(COMMON_NEWTHROW_LIB) \
!ifdef USE_FRAMEDYD
$(WMIROOT)\SDK\FrameDyn\dyd\$(O)\framedydp.lib \
!else
$(WMIROOT)\SDK\FrameDyn\dyn\$(O)\framedynp.lib \
!endif
$(WMIIDL_LIB) \
$(STDLIBRARY_LIB) \
$(CIMWIN32_LIB) \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\version.lib \
$(SDK_LIB_PATH)\setupapi.lib \
C_DEFINES=$(C_DEFINES) /D_WINDLL /D_WIN32_DCOM
USER_C_FLAGS=$(USER_C_FLAGS)
USE_RTTI=1
USE_NATIVE_EH=ASYNC
USE_MSVCRT=1
USE_VCCOM=1
USE_STL=1
DLLENTRY=_DllMainCRTStartup
DLLDEF=$(O)\cimwin32A.def
!ifdef USE_FRAMEDYD
DEBUG_CRTS=1
!endif