Leaked source code of windows server 2003
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#ifndef __CHANNELS_H_
#define __CHANNELS_H_
#include <wininet.h>
typedef struct tag_channelA { CHAR szTitle[MAX_PATH]; CHAR szWebUrl[INTERNET_MAX_URL_LENGTH]; CHAR szPreUrlPath[MAX_PATH]; CHAR szIcon[MAX_PATH]; CHAR szLogo[MAX_PATH]; BOOL fCategory; BOOL fOffline; HWND hDlg; } CHANNELA, *PCHANNELA;
typedef struct tag_channelW { WCHAR szTitle[MAX_PATH]; WCHAR szWebUrl[INTERNET_MAX_URL_LENGTH]; WCHAR szPreUrlPath[MAX_PATH]; WCHAR szIcon[MAX_PATH]; WCHAR szLogo[MAX_PATH]; BOOL fCategory; BOOL fOffline; HWND hDlg; } CHANNELW, *PCHANNELW;
// TCHAR mappings
#ifdef UNICODE
#define CHANNEL CHANNELW
#define PCHANNEL PCHANNELW
#else
#define CHANNEL CHANNELA
#define PCHANNEL PCHANNELA
#endif
#endif
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