Leaked source code of windows server 2003
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#ifndef __CHANNELS_H_
#define __CHANNELS_H_
#include <wininet.h>
typedef struct tag_channelA
{
CHAR szTitle[MAX_PATH];
CHAR szWebUrl[INTERNET_MAX_URL_LENGTH];
CHAR szPreUrlPath[MAX_PATH];
CHAR szIcon[MAX_PATH];
CHAR szLogo[MAX_PATH];
BOOL fCategory;
BOOL fOffline;
HWND hDlg;
} CHANNELA, *PCHANNELA;
typedef struct tag_channelW
{
WCHAR szTitle[MAX_PATH];
WCHAR szWebUrl[INTERNET_MAX_URL_LENGTH];
WCHAR szPreUrlPath[MAX_PATH];
WCHAR szIcon[MAX_PATH];
WCHAR szLogo[MAX_PATH];
BOOL fCategory;
BOOL fOffline;
HWND hDlg;
} CHANNELW, *PCHANNELW;
// TCHAR mappings
#ifdef UNICODE
#define CHANNEL CHANNELW
#define PCHANNEL PCHANNELW
#else
#define CHANNEL CHANNELA
#define PCHANNEL PCHANNELA
#endif
#endif