Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1998 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. !ENDIF
  11. MAJORCOMP=
  12. MINORCOMP=
  13. TARGETNAME=dxdiag
  14. TARGETPATH=obj
  15. TARGETTYPE=PROGRAM
  16. UMENTRY=winmain
  17. UMTYPE=windows
  18. UMAPPL=
  19. UMLIBS=
  20. #
  21. # 04/11/2000 - allows for addition of BoundsChecker, etc
  22. # libs specified in the OS environment
  23. #
  24. TARGETLIBS=$(TARGETLIBS) \
  25. $(SDK_LIB_PATH)\comctl32.lib \
  26. $(SDK_LIB_PATH)\winmm.lib \
  27. $(SDK_LIB_PATH)\comdlg32.lib \
  28. $(SDK_LIB_PATH)\version.lib \
  29. $(SDK_LIB_PATH)\shell32.lib \
  30. $(SDK_LIB_PATH)\ole32.lib \
  31. $(SDK_LIB_PATH)\uuid.lib \
  32. $(SDK_LIB_PATH)\oleaut32.lib \
  33. $(SDK_LIB_PATH)\dplayx.lib \
  34. $(SDK_LIB_PATH)\d3dx8.lib \
  35. $(SDK_LIB_PATH)\wbemuuid.lib \
  36. $(SDK_LIB_PATH)\strmbase.lib \
  37. INCLUDES=$(DXROOT)\inc; \
  38. $(SDK_INC_PATH); \
  39. $(SDK_INC_PATH)\mfc42;
  40. SOURCES=..\dispinfo.cpp \
  41. ..\dispinfo8.cpp \
  42. ..\fileinfo.cpp \
  43. ..\inptinfo.cpp \
  44. ..\netinfo.cpp \
  45. ..\ghost.cpp \
  46. ..\guids.cpp \
  47. ..\main.cpp \
  48. ..\save.cpp \
  49. ..\dsprvobj.cpp \
  50. ..\sndinfo.cpp \
  51. ..\sndinfo7.cpp \
  52. ..\musinfo.cpp \
  53. ..\showinfo.cpp \
  54. ..\sysinfo.cpp \
  55. ..\reginfo.cpp \
  56. ..\testdd.cpp \
  57. ..\testagp.cpp \
  58. ..\testd3d8.cpp \
  59. ..\testsnd.cpp \
  60. ..\testmus.cpp \
  61. ..\testnet.cpp \
  62. ..\$(TARGETNAME).rc
  63. MISCFILES=..\dxdiag.chm
  64. USE_LIBCMT=1
  65. #
  66. # Fusionized
  67. #
  68. SXS_ASSEMBLY_NAME=Microsoft.Windows.DxDiag
  69. SXS_ASSEMBLY_VERSION=1.0
  70. #uncomment one of these lines, or put in a similar line
  71. SXS_ASSEMBLY_LANGUAGE=en-us
  72. #SXS_ASSEMBLY_LANGUAGE=en
  73. #SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  74. SXS_MANIFEST=DxDiag.Manifest
  75. SXS_MANIFEST_IN_RESOURCES=1
  76. SXS_NO_BINPLACE=1