Leaked source code of windows server 2003
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DirectX Graphics Directory Structure ====================================
<root> +---dxg | +---d3d Legacy Direct3D DX6 and DX7 tree | | +---dx6 Generates d3dim.dll (DX6) | | +---dx7 Generates d3dim700.dll (DX7) | | \---ref Generates d3dref.dll (DX6/7) | +---d3d8 D3D8 | | +---fe FrontEnd | | +---fw FrameWork | | +---inc D3D8 private headers | | +---lib | | +---link Generates d3d800.dll | | +---rast | | +---shaders | | +---tnl | | \---util | +---d3dx D3DX | +---dd DDraw (DX1-7 support and win9x "kernel" for DX8+) | | +---ddraw DDraw DX1-7 and win9x kernel (daytona if necessary) | | | +---blitlib | | | +---ddhel | | | +---ddhelp Generates ddhelp.exe (win9x only) | | | +---ddraw Generates ddraw.dll (daytona if necessary) | | | +---ddraw16 Generates ddraw16.dll (win9x only) | | | +---dxapi Generates dxapi.sys (win9x only) | | | \---main | | \---ddrawex Generates ddrawex.dll (if necessary) | +---docs DXG docs | +---genx Generates global DXG public (and private?) headers | | - Equivalent to nt\private\genx\windows\inc | | - No other directory should reference these files | | - Generates files in nt\private\inc, nt\public\sdk\inc | +---inc Some generated global DXG headers | +---misc Maybe move this to stool\dxg\dd eventually | +---tests DXG tests | \---tools DXG tools (vddraw for win9x, etc.) +---inc Some other global headers (for version and win9x) \---public Tools not in NT tree for building win9x binaries
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