Leaked source code of windows server 2003
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1.8 KiB

DirectX Graphics Directory Structure

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<root>
+---dxg
| +---d3d Legacy Direct3D DX6 and DX7 tree
| | +---dx6 Generates d3dim.dll (DX6)
| | +---dx7 Generates d3dim700.dll (DX7)
| | \---ref Generates d3dref.dll (DX6/7)
| +---d3d8 D3D8
| | +---fe FrontEnd
| | +---fw FrameWork
| | +---inc D3D8 private headers
| | +---lib
| | +---link Generates d3d800.dll
| | +---rast
| | +---shaders
| | +---tnl
| | \---util
| +---d3dx D3DX
| +---dd DDraw (DX1-7 support and win9x "kernel" for DX8+)
| | +---ddraw DDraw DX1-7 and win9x kernel (daytona if necessary)
| | | +---blitlib
| | | +---ddhel
| | | +---ddhelp Generates ddhelp.exe (win9x only)
| | | +---ddraw Generates ddraw.dll (daytona if necessary)
| | | +---ddraw16 Generates ddraw16.dll (win9x only)
| | | +---dxapi Generates dxapi.sys (win9x only)
| | | \---main
| | \---ddrawex Generates ddrawex.dll (if necessary)
| +---docs DXG docs
| +---genx Generates global DXG public (and private?) headers
| | - Equivalent to nt\private\genx\windows\inc
| | - No other directory should reference these files
| | - Generates files in nt\private\inc, nt\public\sdk\inc
| +---inc Some generated global DXG headers
| +---misc Maybe move this to stool\dxg\dd eventually
| +---tests DXG tests
| \---tools DXG tools (vddraw for win9x, etc.)
+---inc Some other global headers (for version and win9x)
\---public Tools not in NT tree for building win9x binaries