Leaked source code of windows server 2003
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#include "resource.h" // main symbols
#include "dmusicc.h"
#define typedef__dxj_DirectMusicPort LPDIRECTMUSICPORT8
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectMusicPortObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectMusicPort, &IID_I_dxj_DirectMusicPort, &LIBID_DIRECTLib>, public ISupportErrorInfo, #else
public I_dxj_DirectMusicPort, #endif
public CComObjectRoot { public: C_dxj_DirectMusicPortObject() ; virtual ~C_dxj_DirectMusicPortObject() ;
BEGIN_COM_MAP(C_dxj_DirectMusicPortObject) COM_INTERFACE_ENTRY(I_dxj_DirectMusicPort) #ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DirectMusicPortObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif
// I_dxj_DirectMusicPort
public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
// Member functions
HRESULT STDMETHODCALLTYPE PlayBuffer(I_dxj_DirectMusicBuffer *Buffer); HRESULT STDMETHODCALLTYPE SetReadNotificationHandle(long hEvent); HRESULT STDMETHODCALLTYPE Read(I_dxj_DirectMusicBuffer **Buffer);
// [helpcontext(1)] HRESULT DownloadInstrument(THIS_ IDirectMusicInstrument *pInstrument,
// IDirectMusicDownloadedInstrument **ppDownloadedInstrument,
// DMUS_NOTERANGE *pNoteRanges,
// DWORD dwNumNoteRanges);
// [helpcontext(1)] HRESULT UnloadInstrument(THIS_ IDirectMusicDownloadedInstrument *pDownloadedInstrument);
HRESULT STDMETHODCALLTYPE GetLatencyClock(I_dxj_ReferenceClock **Clock); HRESULT STDMETHODCALLTYPE GetRunningStats(DMUS_SYNTHSTATS_CDESC *Stats); HRESULT STDMETHODCALLTYPE Compact(); HRESULT STDMETHODCALLTYPE GetCaps(DMUS_PORTCAPS_CDESC *PortCaps); HRESULT STDMETHODCALLTYPE SetNumChannelGroups(long lChannelGroups); HRESULT STDMETHODCALLTYPE GetNumChannelGroups(long *ChannelGroups); HRESULT STDMETHODCALLTYPE Activate(VARIANT_BOOL fActive); HRESULT STDMETHODCALLTYPE SetChannelPriority(long lChannelGroup, long lChannel, long lPriority); HRESULT STDMETHODCALLTYPE GetChannelPriority(long lChannelGroup, long lChannel, long *lPriority); HRESULT STDMETHODCALLTYPE SetDirectSound(I_dxj_DirectSound *DirectSound, I_dxj_DirectSoundBuffer *DirectSoundBuffer); HRESULT STDMETHODCALLTYPE GetFormat(WAVEFORMATEX_CDESC *WaveFormatEx); // New for DMusPort8
HRESULT STDMETHODCALLTYPE DownloadWave(I_dxj_DirectSoundWave *Wave,long lFlags,I_dxj_DirectSoundDownloadedWave **retWave); HRESULT STDMETHODCALLTYPE UnloadWave(I_dxj_DirectSoundDownloadedWave *Wave); HRESULT STDMETHODCALLTYPE AllocVoice(I_dxj_DirectSoundDownloadedWave *Wave,long lChannel,long lChannelGroup,long rtStart,long rtReadahead,I_dxj_DirectMusicVoice **Voice); HRESULT STDMETHODCALLTYPE AssignChannelToBuses(long lChannelGroup,long lChannel,SAFEARRAY **lBuses,long lBusCount); HRESULT STDMETHODCALLTYPE SetSink(I_dxj_DirectSoundSink *Sink); HRESULT STDMETHODCALLTYPE GetSink(I_dxj_DirectSoundSink **Sink);
////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_DirectMusicPort);
private:
public:
DX3J_GLOBAL_LINKS(_dxj_DirectMusicPort);
DWORD InternalAddRef(); DWORD InternalRelease(); };
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