Leaked source code of windows server 2003
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99 lines
3.8 KiB

#include "resource.h" // main symbols
#include "dmusicc.h"
#define typedef__dxj_DirectMusicPort LPDIRECTMUSICPORT8
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectMusicPortObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectMusicPort, &IID_I_dxj_DirectMusicPort, &LIBID_DIRECTLib>,
public ISupportErrorInfo,
#else
public I_dxj_DirectMusicPort,
#endif
public CComObjectRoot
{
public:
C_dxj_DirectMusicPortObject() ;
virtual ~C_dxj_DirectMusicPortObject() ;
BEGIN_COM_MAP(C_dxj_DirectMusicPortObject)
COM_INTERFACE_ENTRY(I_dxj_DirectMusicPort)
#ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
#endif
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DirectMusicPortObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
#endif
// I_dxj_DirectMusicPort
public:
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
/* [in] */ IUnknown __RPC_FAR *lpdd);
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
// Member functions
HRESULT STDMETHODCALLTYPE PlayBuffer(I_dxj_DirectMusicBuffer *Buffer);
HRESULT STDMETHODCALLTYPE SetReadNotificationHandle(long hEvent);
HRESULT STDMETHODCALLTYPE Read(I_dxj_DirectMusicBuffer **Buffer);
// [helpcontext(1)] HRESULT DownloadInstrument(THIS_ IDirectMusicInstrument *pInstrument,
// IDirectMusicDownloadedInstrument **ppDownloadedInstrument,
// DMUS_NOTERANGE *pNoteRanges,
// DWORD dwNumNoteRanges);
// [helpcontext(1)] HRESULT UnloadInstrument(THIS_ IDirectMusicDownloadedInstrument *pDownloadedInstrument);
HRESULT STDMETHODCALLTYPE GetLatencyClock(I_dxj_ReferenceClock **Clock);
HRESULT STDMETHODCALLTYPE GetRunningStats(DMUS_SYNTHSTATS_CDESC *Stats);
HRESULT STDMETHODCALLTYPE Compact();
HRESULT STDMETHODCALLTYPE GetCaps(DMUS_PORTCAPS_CDESC *PortCaps);
HRESULT STDMETHODCALLTYPE SetNumChannelGroups(long lChannelGroups);
HRESULT STDMETHODCALLTYPE GetNumChannelGroups(long *ChannelGroups);
HRESULT STDMETHODCALLTYPE Activate(VARIANT_BOOL fActive);
HRESULT STDMETHODCALLTYPE SetChannelPriority(long lChannelGroup, long lChannel, long lPriority);
HRESULT STDMETHODCALLTYPE GetChannelPriority(long lChannelGroup, long lChannel, long *lPriority);
HRESULT STDMETHODCALLTYPE SetDirectSound(I_dxj_DirectSound *DirectSound, I_dxj_DirectSoundBuffer *DirectSoundBuffer);
HRESULT STDMETHODCALLTYPE GetFormat(WAVEFORMATEX_CDESC *WaveFormatEx);
// New for DMusPort8
HRESULT STDMETHODCALLTYPE DownloadWave(I_dxj_DirectSoundWave *Wave,long lFlags,I_dxj_DirectSoundDownloadedWave **retWave);
HRESULT STDMETHODCALLTYPE UnloadWave(I_dxj_DirectSoundDownloadedWave *Wave);
HRESULT STDMETHODCALLTYPE AllocVoice(I_dxj_DirectSoundDownloadedWave *Wave,long lChannel,long lChannelGroup,long rtStart,long rtReadahead,I_dxj_DirectMusicVoice **Voice);
HRESULT STDMETHODCALLTYPE AssignChannelToBuses(long lChannelGroup,long lChannel,SAFEARRAY **lBuses,long lBusCount);
HRESULT STDMETHODCALLTYPE SetSink(I_dxj_DirectSoundSink *Sink);
HRESULT STDMETHODCALLTYPE GetSink(I_dxj_DirectSoundSink **Sink);
////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_DirectMusicPort);
private:
public:
DX3J_GLOBAL_LINKS(_dxj_DirectMusicPort);
DWORD InternalAddRef();
DWORD InternalRelease();
};