Leaked source code of windows server 2003
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#include "resource.h" // main symbols
#include "dSoundObj.h"
#include "dSoundCaptureObj.h"
#define typedef__dxj_DirectPlayVoiceClient LPDIRECTPLAYVOICECLIENT
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectPlayVoiceClientObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectPlayVoiceClient, &IID_I_dxj_DirectPlayVoiceClient, &LIBID_DIRECTLib>, public ISupportErrorInfo, #else
public I_dxj_DirectPlayVoiceClient, #endif
public CComObjectRoot { public: C_dxj_DirectPlayVoiceClientObject() ; virtual ~C_dxj_DirectPlayVoiceClientObject() ;
BEGIN_COM_MAP(C_dxj_DirectPlayVoiceClientObject) COM_INTERFACE_ENTRY(I_dxj_DirectPlayVoiceClient) #ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DirectPlayVoiceClientObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif
// I_dxj_DirectPlayVoiceClient
public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
HRESULT STDMETHODCALLTYPE Initialize ( /* [in] */ IUnknown __RPC_FAR *DplayObj, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE Connect ( /* [in] */ DVSOUNDDEVICECONFIG_CDESC __RPC_FAR *SoundDeviceConfig, /* [in] */ DVCLIENTCONFIG_CDESC __RPC_FAR *ClientConfig, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE Disconnect ( /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE GetSessionDesc ( /* [out][in] */ DVSESSIONDESC_CDESC __RPC_FAR *SessionDesc); HRESULT STDMETHODCALLTYPE GetClientConfig ( /* [out][in] */ DVCLIENTCONFIG_CDESC __RPC_FAR *ClientConfig); HRESULT STDMETHODCALLTYPE SetClientConfig ( /* [in] */ DVCLIENTCONFIG_CDESC __RPC_FAR *ClientConfig); HRESULT STDMETHODCALLTYPE GetCaps ( /* [out][in] */ DVCAPS_CDESC __RPC_FAR *Caps); HRESULT STDMETHODCALLTYPE GetCompressionTypeCount ( /* [retval][out] */ long __RPC_FAR *v1); HRESULT STDMETHODCALLTYPE GetCompressionType ( /* [in] */ long lIndex, /* [out][in] */ DVCOMPRESSIONINFO_CDESC __RPC_FAR *Data, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE SetTransmitTargets ( /* [in] */ SAFEARRAY **playerIDs, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE GetTransmitTargets ( /* [in] */ long lFlags, /* [retval][out] */ SAFEARRAY **ret); HRESULT STDMETHODCALLTYPE SetCurrentSoundDevices ( /* [in] */ I_dxj_DirectSound *DirectSoundObj, /* [in] */ I_dxj_DirectSoundCapture *DirectCaptureObj);
HRESULT STDMETHODCALLTYPE GetSoundDevices ( /* [in,out] */ I_dxj_DirectSound __RPC_FAR *DirectSoundObj, /* [in,out] */ I_dxj_DirectSoundCapture __RPC_FAR *DirectCaptureObj); HRESULT STDMETHODCALLTYPE Create3DSoundBuffer ( /* [in] */ long playerID, I_dxj_DirectSoundBuffer __RPC_FAR *Buffer, long lPriority, long lFlags, /* [out,retval] */ I_dxj_DirectSound3dBuffer __RPC_FAR **UserBuffer);
HRESULT STDMETHODCALLTYPE Delete3DSoundBuffer ( /* [in] */ long playerID, /* [in] */ I_dxj_DirectSound3dBuffer __RPC_FAR *UserBuffer); HRESULT STDMETHODCALLTYPE GetSoundDeviceConfig( /* [out,retval] */ DVSOUNDDEVICECONFIG_CDESC __RPC_FAR *SoundDeviceConfig);
HRESULT STDMETHODCALLTYPE StartClientNotification( /* [in] */ I_dxj_DPVoiceEvent __RPC_FAR *event); HRESULT STDMETHODCALLTYPE UnRegisterMessageHandler();
////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_DirectPlayVoiceClient);
private: DECL_VARIABLE(_dxj_DirectSound); DECL_VARIABLE(_dxj_DirectSoundCapture); HRESULT STDMETHODCALLTYPE FlushBuffer(LONG dwNumMessagesLeft);
public:
DX3J_GLOBAL_LINKS(_dxj_DirectPlayVoiceClient);
DWORD InternalAddRef(); DWORD InternalRelease(); BOOL m_fHandleVoiceClientEvents; IStream *m_pEventStream; BOOL m_fInit; //We need to keep a count of the messages
LONG m_dwMsgCount; };
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