Leaked source code of windows server 2003
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#ifndef __gluknotvector_h_
#define __gluknotvector_h_
/**************************************************************************
* * * Copyright (C) 1992, Silicon Graphics, Inc. * * * * These coded instructions, statements, and computer programs contain * * unpublished proprietary information of Silicon Graphics, Inc., and * * are protected by Federal copyright law. They may not be disclosed * * to third parties or copied or duplicated in any form, in whole or * * in part, without the prior written consent of Silicon Graphics, Inc. * * * **************************************************************************/
/*
* knotvector.h - $Revision: 1.1 $ */
#include "types.h"
#ifdef NT
class Knotvector { /* a knot vector */ public: #else
struct Knotvector { /* a knot vector */ #endif
Knotvector( void ); ~Knotvector( void ); void init( long, long, long, INREAL * ); int validate( void ); void show( char * );
long order; /* order of spline */ long knotcount; /* number of knots */ long stride; /* bytes between points */ Knot * knotlist; /* global knot vector */ };
/* tolerance to test knot coincidence */ #define TOLERANCE 10.0e-5
inline int identical( Knot x, Knot y ) { return ((x-y) < TOLERANCE) ? 1 : 0; } #endif /* __gluknotvector_h_ */
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