Leaked source code of windows server 2003
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#ifndef __gluknotvector_h_
#define __gluknotvector_h_
/**************************************************************************
* *
* Copyright (C) 1992, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*
* knotvector.h - $Revision: 1.1 $
*/
#include "types.h"
#ifdef NT
class Knotvector { /* a knot vector */
public:
#else
struct Knotvector { /* a knot vector */
#endif
Knotvector( void );
~Knotvector( void );
void init( long, long, long, INREAL * );
int validate( void );
void show( char * );
long order; /* order of spline */
long knotcount; /* number of knots */
long stride; /* bytes between points */
Knot * knotlist; /* global knot vector */
};
/* tolerance to test knot coincidence */
#define TOLERANCE 10.0e-5
inline int
identical( Knot x, Knot y )
{
return ((x-y) < TOLERANCE) ? 1 : 0;
}
#endif /* __gluknotvector_h_ */