Leaked source code of windows server 2003
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/*****************************************************************************
* * (C) COPYRIGHT MICROSOFT CORPORATION, 2000 * * TITLE: WiaEvent.cpp * * VERSION: 1.0 * * DATE: 2000/11/14 * * DESCRIPTION: Implements callback for receiving WIA events. * *****************************************************************************/ #include <stdafx.h>
#include "wiavideotest.h"
///////////////////////////////
// Constructor
//
CWiaEvent::CWiaEvent(void) : m_cRef(0) { }
///////////////////////////////
// Destructor
//
CWiaEvent::~CWiaEvent(void) { }
///////////////////////////////
// QueryInterface
//
STDMETHODIMP CWiaEvent::QueryInterface(REFIID riid, LPVOID *ppvObject ) { if (IsEqualIID(riid, IID_IUnknown)) { *ppvObject = static_cast<IWiaEventCallback*>(this); } else if (IsEqualIID(riid, IID_IWiaEventCallback)) { *ppvObject = static_cast<IWiaEventCallback*>(this); } else { *ppvObject = NULL; return E_NOINTERFACE; } reinterpret_cast<IUnknown*>(*ppvObject)->AddRef();
return S_OK; }
///////////////////////////////
// AddRef
//
STDMETHODIMP_(ULONG) CWiaEvent::AddRef(void) { return InterlockedIncrement(&m_cRef); }
///////////////////////////////
// Release
//
STDMETHODIMP_(ULONG) CWiaEvent::Release(void) { LONG nRefCount = InterlockedDecrement(&m_cRef);
if (!nRefCount) { delete this; }
return nRefCount; }
///////////////////////////////
// ImageEventCallback
//
STDMETHODIMP CWiaEvent::ImageEventCallback(const GUID *pEventGUID, BSTR bstrEventDescription, BSTR bstrDeviceID, BSTR bstrDeviceDescription, DWORD dwDeviceType, BSTR bstrFullItemName, ULONG *pulEventType, ULONG ulReserved) { HRESULT hr = S_OK;
if (pEventGUID == NULL) { return E_POINTER; }
if (IsEqualIID(*pEventGUID, WIA_EVENT_ITEM_CREATED)) { hr = ImageLst_PostAddImageRequest(bstrFullItemName); } else if (IsEqualIID(*pEventGUID, WIA_EVENT_ITEM_DELETED)) { // do nothing for now.
} else if (IsEqualIID(*pEventGUID, WIA_EVENT_DEVICE_CONNECTED)) { WiaProc_PopulateDeviceList(); } else if (IsEqualIID(*pEventGUID, WIA_EVENT_DEVICE_DISCONNECTED)) { //
// Simulate a push of the DestroyVideo Button.
//
VideoProc_ProcessMsg(IDC_BUTTON_DESTROY_VIDEO);
AppUtil_MsgBox(IDS_DISCONNECTED, IDS_VIDEO_STREAM_SHUTDOWN, MB_OK | MB_ICONINFORMATION);
WiaProc_PopulateDeviceList(); }
return S_OK; }
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