Leaked source code of windows server 2003
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/*****************************************************************************
*
* (C) COPYRIGHT MICROSOFT CORPORATION, 2000
*
* TITLE: WiaEvent.cpp
*
* VERSION: 1.0
*
* DATE: 2000/11/14
*
* DESCRIPTION: Implements callback for receiving WIA events.
*
*****************************************************************************/
#include <stdafx.h>
#include "wiavideotest.h"
///////////////////////////////
// Constructor
//
CWiaEvent::CWiaEvent(void) :
m_cRef(0)
{
}
///////////////////////////////
// Destructor
//
CWiaEvent::~CWiaEvent(void)
{
}
///////////////////////////////
// QueryInterface
//
STDMETHODIMP CWiaEvent::QueryInterface(REFIID riid,
LPVOID *ppvObject )
{
if (IsEqualIID(riid, IID_IUnknown))
{
*ppvObject = static_cast<IWiaEventCallback*>(this);
}
else if (IsEqualIID(riid, IID_IWiaEventCallback))
{
*ppvObject = static_cast<IWiaEventCallback*>(this);
}
else
{
*ppvObject = NULL;
return E_NOINTERFACE;
}
reinterpret_cast<IUnknown*>(*ppvObject)->AddRef();
return S_OK;
}
///////////////////////////////
// AddRef
//
STDMETHODIMP_(ULONG) CWiaEvent::AddRef(void)
{
return InterlockedIncrement(&m_cRef);
}
///////////////////////////////
// Release
//
STDMETHODIMP_(ULONG) CWiaEvent::Release(void)
{
LONG nRefCount = InterlockedDecrement(&m_cRef);
if (!nRefCount)
{
delete this;
}
return nRefCount;
}
///////////////////////////////
// ImageEventCallback
//
STDMETHODIMP CWiaEvent::ImageEventCallback(const GUID *pEventGUID,
BSTR bstrEventDescription,
BSTR bstrDeviceID,
BSTR bstrDeviceDescription,
DWORD dwDeviceType,
BSTR bstrFullItemName,
ULONG *pulEventType,
ULONG ulReserved)
{
HRESULT hr = S_OK;
if (pEventGUID == NULL)
{
return E_POINTER;
}
if (IsEqualIID(*pEventGUID, WIA_EVENT_ITEM_CREATED))
{
hr = ImageLst_PostAddImageRequest(bstrFullItemName);
}
else if (IsEqualIID(*pEventGUID, WIA_EVENT_ITEM_DELETED))
{
// do nothing for now.
}
else if (IsEqualIID(*pEventGUID, WIA_EVENT_DEVICE_CONNECTED))
{
WiaProc_PopulateDeviceList();
}
else if (IsEqualIID(*pEventGUID, WIA_EVENT_DEVICE_DISCONNECTED))
{
//
// Simulate a push of the DestroyVideo Button.
//
VideoProc_ProcessMsg(IDC_BUTTON_DESTROY_VIDEO);
AppUtil_MsgBox(IDS_DISCONNECTED, IDS_VIDEO_STREAM_SHUTDOWN,
MB_OK | MB_ICONINFORMATION);
WiaProc_PopulateDeviceList();
}
return S_OK;
}