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/******************************Module*Header*******************************\
* Module Name: rleblt8.cxx * * This contains the bitmap simulation functions that blt from an 8 bit * Run-Length Encoded (RLE) source to a DIB surface. The DIB surface can be * 1, 4, 8, 16, 24, or 32 bits/pel. * * The code is based on functions found in 'srcblt8.cxx', version 23, * although now bears no resembalence to them at all. * * Notes: * * 1) These functions return a BOOL value. This value is TRUE if the * function ends before running out of data in the source RLE or before * hitting an End-of-Bitmap code. Otherwise, we return FALSE. This return * value is used by <EngCopyBits> in the complex clipping case to decide * if the blt is complete. * * 2) Before exiting a function with a TRUE value, position information is * saved by the macro <RLE_SavePosition>. This is used by <EngCopyBits> * to speed up the complex clipping case. * * 3) The below functions use about twenty different macros. This is * because they are all using the same basic algorithm to play an RLE * compression. The macros allow us to focus in on the nifty stuff of writing * the bytes out to the DIB. Routine administrivia is handled by the macros. * * The macros themselves are used to manage * * - Source Access and data alignment * - Visability Checking * - Clipping * - Output position changes with Newline & Delta codes * * The macro <RLE_InitVars> is used to define the varibles that relate to * the above information, and to define variables common to all RLE 4 * blt functions. Note that actual names of the common variables are passed * in as parameters to the macro. Why? Two reasons. Firstly, they are * initialized by values taken of the BLTINFO structure passed into the blt * function. Secondly, showing the variable names in the macro 'call' means * they don't just appear from nowhere into the function. RLE_InitVars * is the one macro that you should think three times about before modifying. * * One further note. The variables 'ulDstLeft' and 'ulDstRight' appear to * come from nowhere. This is not true. They are in fact declared by the * macro <RLE_GetVisibleRect>. However, showing these names in the macro * 'call' tended to obscure the code. Pretend you can see the declaration. * * Where can I find a macro definition? * * Good question, glad you asked. Look at the prefix: * * RLE_<stuff> - lives in RLEBLT.H * RLE8_<blah> - lives in RLE8BLT.H * * Anything else in here that looks like function call is not. It's a macro. * Probably for bitwise manipulations. Look for it in BITMANIP.H or in * the Miscellaneous section of RLEBLT.H
* Added RLE Encoding functions: 10 Oct 92 @ 10:18 * Gerrit van Wingerden [gerritv] * * Created: 19 Jan 92 @ 19:00 * Author: Andrew Milton (w-andym) * * Copyright (c) 1990, 1999 Microsoft Corporation * \**************************************************************************/
#include "precomp.hxx"
/******************************Public*Routine******************************\
* bSrcCopySRLE8D8 * * Secure RLE blting that does clipping and won't die or write somewhere * it shouldn't if given bad data. * * History: * 19 Jan 1992 - Andrew Milton (w-andym): * Moved most of the initialization code back up to <EngCopyBits()> in * <trivblt.cxx>. This way it is done once instead of once per call * of this function. * * The rclDst field is now the visible rectangle of our bitmap, not the * target rectangle. This cleans up the visible region checking. * * 24-Oct-1991 -by- Patrick Haluptzok patrickh * Updated, add clipping support * * 06-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
BOOL bSrcCopySRLE8D8( PBLTINFO psb) { // Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Main Process Loop
LOOP_FOREVER { // Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0) { // Absolute or Escape Mode
switch (ulNext) {
case 0:
// Newline
RLE_NextLine(PBYTE, pjDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } break;
case 1:
// End of the Bitmap
return(FALSE);
case 2:
// Position Delta. Fetch & Evaluate
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); }
break;
default:
// Absolute Mode
// Outta here if the bytes are not in the source
if (RLE_SourceExhausted(ulNext)) return(FALSE);
RLE8_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol)) {
RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); RLE8_ClipRight(ulCount, ulNext, lOutCol);
// Slap the bits on. -- this is the funky-doodle stuff.
while (ulNext--) { pjDst[lOutCol] = (BYTE) pulXlate[(ULONG) *(pjSrc++)]; lOutCol++; }
// Adjust for the right side clipping.
pjSrc += ulCount; lOutCol += ulCount;
} else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
lOutCol += ulNext; pjSrc += ulNext;
} /* if */
// Fix up if this run was not WORD aligned.
RLE8_FixAlignment(pjSrc)
} /* switch */
} else {
// Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol)) { ULONG ulClipMargin = 0; ulNext = pulXlate[ulNext];
RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol);
// Slap the bits on.
while (ulCount--) { pjDst[lOutCol] = (BYTE) ulNext; lOutCol++; }
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
} else { // Not on a visible scanline. Adjust our x output position
lOutCol += ulCount;
} /* if */
} /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D8 */
/******************************Public*Routine******************************\
* bSrcCopySRLE8D1 * * Secure RLE blting to a 1 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 5 Feb 1992 - Andrew Milton (w-andym): * Added clip support. * 22 Jan 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/
/* NOTE: In the Escape Modes, the current working byte must be
* written to destination before the escape is executed. * These writes look unpleasant because we have to mask * current destination contents onto the working byte when * it is written. To such an end, the below macro... */
#define RLE8to1_WritePartial(DstPtr, OutByte, OutColumn, WritePos) \
if (RLE_RowVisible && (jBitPos = (BYTE) (OutColumn) & 7)) \ { \ if (RLE_ColVisible(OutColumn)) \ DstPtr[WritePos] = OutByte | \ ((~ajBits[jBitPos]) & DstPtr[WritePos]); \ else \ if (RLE_PastRightEdge(OutColumn)) \ DstPtr[ulRightWritePos] = OutByte | \ (DstPtr[ulRightWritePos] & jRightMask); \ }
#define ColToBitPos(col) (7 - (BYTE) ((col) & 7) )
/* Lookup tables for bit patterns *****************************************/
static BYTE ajPosMask[] = // The i'th entry contains a byte with the i'th bit set
{ 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00 };
static BYTE ajBits[] = // The i'th entry contains a byte with the high i bits set
{ 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF };
/* And now the function ***************************************************/
BOOL bSrcCopySRLE8D1( PBLTINFO psb) { // Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BYTE jWorking; // Hold area to build a byte for output
ULONG ulWritePos; // Write position off <pjDst> into the destination
ULONG ulLeftWritePos; // Leftmost write position
BYTE jLeftMask; // Bitmask for taking bytes off the left edge
ULONG ulRightWritePos; // Rightmost write position
BYTE jRightMask; // Bitmask for taking bytes off the right edge
BYTE jBitPos; // Bit number of the next write into <jWorking>
BYTE jBitPosMask; // Bitmask with the <jBitPos>th bit set.
ULONG ulClipMargin; // Number of bytes clipped off the right side of a run
ULONG ulCompBytes; // Number of complete bytes in an absolute run.
// Our Initialization
ulLeftWritePos = (ULONG)(ulDstLeft >> 3); jLeftMask = ajBits[(ulDstLeft % 8)];
ulRightWritePos = (ULONG) (ulDstRight >> 3); jRightMask = ~ajBits[(ulDstRight % 8)];
/* Fetch first working byte from the source. Yes, this is ugly.
* We cannot assume we are at a left edge because the complex clipping * case could resume an RLE in the middle of its bitmap. We cannot do * a simple bounds check like RLE 8 to 4 because of bitmasking. Argh. */
ulWritePos = lOutCol >> 3;
if (RLE_RowVisible) { if (RLE_ColVisible(lOutCol)) jWorking = pjDst[ulWritePos] & ajBits[lOutCol & 7]; else { if (RLE_PastRightEdge(lOutCol)) jWorking = pjDst[ulRightWritePos]; else jWorking = pjDst[ulLeftWritePos] & jLeftMask; } } // Diddle the translation table
int i, j; for (i = 1, j=1; i < 256; i+=1, j^= 1) pulXlate[i] = j;
LOOP_FOREVER {
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
ulWritePos = lOutCol >> 3;
if (ulCount == 0) { // Absolute or Escape Mode
switch (ulNext) { case 0:
// New line
RLE8to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); RLE_NextLine(PBYTE, pjDst, lOutCol);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); }
if (RLE_RowVisible) jWorking = pjDst[ulLeftWritePos] & jLeftMask; break;
case 1:
// End of the bitmap
RLE8to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); return(FALSE);
case 2:
// Positional Delta
RLE8to1_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); }
// Fetch a new working byte off the destination
ulWritePos = lOutCol >> 3; if (RLE_RowVisible) { if (RLE_ColVisible(lOutCol)) jWorking = pjDst[ulWritePos] & ajBits[lOutCol & 7]; else { if (RLE_PastRightEdge(lOutCol)) jWorking = pjDst[ulRightWritePos]; else jWorking = pjDst[ulLeftWritePos] & jLeftMask; } } break;
default:
// Absolute Mode
// Outta here if the bytes are not in the source
if (RLE_SourceExhausted(ulNext)) return(FALSE);
RLE8_AlignToWord(pjSrc, ulNext);
// Output if we are on a visible scanline.
if (RLE_InVisibleRect(ulNext, lOutCol)) { // Left side clipping
if (lOutCol < (LONG)ulDstLeft) { ulCount = ulDstLeft - lOutCol; ulNext -= ulCount; lOutCol += ulCount; ulWritePos = lOutCol >> 3; pjSrc += ulCount; }
RLE8_ClipRight(ulCount, ulNext, lOutCol);
jBitPos = (BYTE) ColToBitPos(lOutCol); jBitPosMask = ajPosMask[jBitPos]; lOutCol += (LONG) ulNext;
// Write the run
do {
// Fill the working byte
while(jBitPosMask && ulNext) { if (pulXlate[*pjSrc++]) jWorking |= jBitPosMask; jBitPosMask >>= 1; ulNext--; }
// Write it
if (!(jBitPosMask)) { pjDst[ulWritePos] = jWorking; ulWritePos++; jBitPosMask = 0x80; jWorking = 0; }
} while (ulNext);
// Adjust for the right side clipping.
pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
lOutCol += ulNext; pjSrc += ulNext;
} /* if */
// Fix up if this run was not WORD aligned.
RLE8_FixAlignment(pjSrc);
} /* switch */
} else { // Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol)) { // Left side clipping
if (lOutCol < (LONG)ulDstLeft) { ulClipMargin = ulDstLeft - lOutCol; ulCount -= ulClipMargin; lOutCol += ulClipMargin; ulWritePos = lOutCol >> 3; }
RLE8_ClipRight(ulClipMargin, ulCount, lOutCol);
// Initialize for the run. Now we get funky-doodle
jBitPos = ColToBitPos(lOutCol); lOutCol += ulCount; ulNext = pulXlate[ulNext];
// Deal with the left side partial byte
if (jBitPos >= (BYTE) ulCount) { // Will not fill the current working byte
ulCompBytes = 0; // No Complete bytes.
if (ulNext) jWorking |= (ajBits[ulCount] >> (7-jBitPos)); else jWorking &= ~(ajBits[ulCount] >> (7-jBitPos)); jBitPos -= (BYTE)ulCount; ulCount = 0; } else { /* Will fill the current working byte.
* We may have complete bytes to output. */ ulCompBytes = ((BYTE)ulCount - jBitPos - 1) >> 3;
if (ulNext) jWorking |= (~ajBits[7 - jBitPos]); else jWorking &= (ajBits[7 - jBitPos]); pjDst[ulWritePos] = jWorking; ulWritePos++; jWorking = 0; ulCount -= (jBitPos + 1); jBitPos = 7; }
// Deal with complete byte output
if (ulCompBytes) { UINT i; jWorking = (ulNext) ? 0xFF : 0x00; for (i = 0; i < ulCompBytes; i++) pjDst[ulWritePos + i] = jWorking; ulWritePos += ulCompBytes; jBitPos = 7; jWorking = 0; ulCount -= (ulCompBytes << 3);
} /* if */
// Deal with the right side partial byte
if (ulCount) { if (ulNext) jWorking |= ajBits[ulCount]; else jWorking = 0; }
// Adjust for the right side clipping.
lOutCol += ulClipMargin; } else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
lOutCol += ulCount;
} /* if */
} /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D1 */
/******************************Public*Routine******************************\
* bSrcCopySRLE8D4 * * Secure RLE blting to a 4 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 5 Feb 1992 - Andrew Milton (w-andym): * Added clip support. * * 24 Jan 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/
/* NOTE: In the Escape Modes, the current working byte must be
* written to destination before the escape is executed. * To this end, the below macro... */
#define RLE8to4_WritePartial(DstPtr, OutByte, OutColumn, WritePos) \
if (RLE_RowVisible) \ { \ if (RLE_ColVisible(OutColumn) && bIsOdd(OutColumn)) \ { \ SetLowNybble(OutByte, DstPtr[WritePos]); \ DstPtr[WritePos] = OutByte; \ } \ else \ { \ if (bRightPartial && RLE_PastRightEdge(OutColumn)) \ { \ /*DbgBreakPoint();*/ \ SetLowNybble(OutByte, DstPtr[ulRightWritePos]); \ DstPtr[ulRightWritePos] = OutByte; \ } \ } \ } \
BOOL bSrcCopySRLE8D4( PBLTINFO psb) { // Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
BOOL bRightPartial; // TRUE when a visible row ends in a partial byte
BYTE jWorking; // Hold area to build a byte for output
ULONG ulWritePos; // Write position off <pjDst> into the destination
ULONG ulLeftWritePos; // Leftmost write position
ULONG ulRightWritePos; // Rightmost write position
ULONG ulClipMargin; // Number of bytes clipped in an encoded run
// Our Initialization
ulLeftWritePos = ulDstLeft >> 1; ulRightWritePos = ulDstRight >> 1; bRightPartial = (BOOL) bIsOdd(ulDstRight);
// Fetch our inital working byte
ulWritePos = lOutCol >> 1; if (RLE_RowVisible) jWorking = pjDst[BoundsCheck(ulLeftWritePos, ulRightWritePos, ulWritePos)];
// Main processing loop
LOOP_FOREVER { ulWritePos = lOutCol >> 1;
// Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0) { // Absolute or Escape Mode
switch (ulNext) {
case 0:
// New line.
RLE8to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); RLE_NextLine(PBYTE, pjDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); }
if (RLE_RowVisible) jWorking = pjDst[ulLeftWritePos];
break;
case 1:
// End of the bitmap.
RLE8to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos); return(FALSE);
case 2:
// Positional Delta - Fetch and evaluate
RLE8to4_WritePartial(pjDst, jWorking, lOutCol, ulWritePos);
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); }
// Read a new working byte off the destination
ulWritePos = lOutCol >> 1;
if (RLE_RowVisible) jWorking = pjDst[BoundsCheck(ulLeftWritePos, ulRightWritePos, ulWritePos)];
break;
default:
// Absolute Mode
// Outta here if the bytes are not in the source
if (RLE_SourceExhausted(ulNext)) return(FALSE);
RLE8_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol)) { // Left side clipping
if (lOutCol < (LONG)ulDstLeft) { ulCount = ulDstLeft - lOutCol; ulNext -= ulCount; lOutCol += ulCount; ulWritePos = lOutCol >> 1; pjSrc += ulCount; }
RLE8_ClipRight(ulCount, ulNext, lOutCol);
// Account for a right side partial byte
if (bIsOdd(lOutCol)) { SetLowNybble(jWorking, (BYTE)(pulXlate[(ULONG) *pjSrc++])); pjDst[ulWritePos] = jWorking; lOutCol++; ulWritePos++; ulNext--; }
// Write the run
lOutCol += ulNext; ulNext >>= 1;
while (ulNext) { jWorking = ((BYTE)pulXlate[(ULONG) *pjSrc++]) << 4; SetLowNybble(jWorking, (BYTE)pulXlate[(ULONG) *pjSrc++]); pjDst[ulWritePos] = jWorking; ulWritePos++; ulNext--; }
// Account for a left side partial byte
if (bIsOdd(lOutCol)) SetHighNybble(jWorking, (BYTE)pulXlate[(ULONG) *pjSrc++]);
// Adjust for the right side clipping.
pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
pjSrc += ulNext; lOutCol += ulNext;
} /* if */
// Fix up if this run was not WORD aligned.
RLE8_FixAlignment(pjSrc);
} /* switch */
} else {
// Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol)) { // Left side clipping
if (lOutCol < (LONG)ulDstLeft) { ulClipMargin = ulDstLeft - lOutCol; ulCount -= ulClipMargin; lOutCol += ulClipMargin; ulWritePos = lOutCol >> 1; }
RLE8_ClipRight(ulClipMargin, ulCount, lOutCol);
ulNext = pulXlate[ulNext];
// Account for a left side partial byte
if (bIsOdd(lOutCol)) { SetLowNybble(jWorking, (BYTE)ulNext); pjDst[ulWritePos] = jWorking; ulWritePos++; lOutCol++; ulCount--; }
// Write complete bytes of the run
lOutCol += ulCount; ulCount >>= 1; jWorking = BuildByte((BYTE)ulNext, (BYTE)ulNext);
while(ulCount) { pjDst[ulWritePos] = jWorking; ulWritePos++; ulCount--; }
// Account for the partial byte on the right side
if (bIsOdd(lOutCol)) { SetHighNybble(jWorking, (BYTE)ulNext); }
// Adjust for the right side clipping.
lOutCol += ulClipMargin; ulWritePos = lOutCol >> 1; } else { // Not on a visible scanline. Adjust our x output position
lOutCol += ulCount; ulWritePos = lOutCol >> 1;
} /* if */
} /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D4 */
/******************************Public*Routine******************************\
* bSrcCopySRLE8D16 * * Secure RLE blting to a 16 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 02 Feb 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/
BOOL bSrcCopySRLE8D16( PBLTINFO psb) { // Common RLE Initialization
RLE_InitVars(psb, pjSrc, pwDst, PWORD, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
ULONG ulClipMargin = 0;
// Main Processing Loop
LOOP_FOREVER { // Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0) { // Absolute or Escape Mode
switch (ulNext) {
case 0:
// Newline
RLE_NextLine(PWORD, pwDst, lOutCol);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pwDst, lOutCol); return(TRUE); }
break;
case 1:
// End of the Bitmap
return(FALSE);
case 2:
// Positional Delta. -- Fetch & Evaluate
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pwDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pwDst, lOutCol); return(TRUE); }
break;
default:
// Absolute Mode
// Outta here if the bytes are not in the source
if (RLE_SourceExhausted(ulNext)) return(FALSE);
RLE8_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol)) { RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); RLE8_ClipRight(ulCount, ulNext, lOutCol);
// Slap the bits on. -- this is the funky-doodle stuff.
while (ulNext--) { pwDst[lOutCol] = (WORD)pulXlate[(ULONG)*(pjSrc++)]; lOutCol++; }
// Adjust for the right side clipping
pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
lOutCol += ulNext; pjSrc += ulNext;
}
// Fix up if this run was not WORD aligned.
RLE8_FixAlignment(pjSrc)
} /* switch */ } else { // Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol)) { ulNext = pulXlate[ulNext];
RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol);
// Slap the bits on.
while (ulCount--) { pwDst[lOutCol] = (WORD)ulNext; lOutCol++; }
// Adjust for the right side clipping.
lOutCol += ulClipMargin; } else { // Not on a visible scanline. Adjust our x output position
lOutCol += ulCount;
} /* if */
} /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D16 */
/******************************Public*Routine******************************\
* bSrcCopySRLE8D24 * * Secure RLE blting to a 24 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 02 Feb 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/
#define RLE_24BitWrite(pjDst, BytePos, Colour) \
pjDst[BytePos] = (BYTE)Colour; \ pjDst[BytePos+1] = (BYTE)(Colour >> 8); \ pjDst[BytePos+2] = (BYTE)(Colour >> 16); \ BytePos += 3; \
BOOL bSrcCopySRLE8D24( PBLTINFO psb) { // Common RLE Initialization
RLE_InitVars(psb, pjSrc, pjDst, PBYTE, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Extra Variables
ULONG ulWritePos; ULONG ulNextColour;
// Main Processing Loop
LOOP_FOREVER { // Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0) { // Absolute or Escape Mode
switch (ulNext) {
case 0:
// New line
RLE_NextLine(PBYTE, pjDst, lOutCol);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); } break;
case 1:
// End of the Bitmap
return(FALSE);
case 2:
// Positional Delta. Fetch & Evaluate
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
RLE_PosDelta(pjDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pjDst, lOutCol); return(TRUE); }
break;
default:
// Absolute Mode
// Outta here if the bytes are not in the source
if (RLE_SourceExhausted(ulNext)) return(FALSE);
RLE8_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol)) { RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); ulWritePos = 3*lOutCol;
RLE8_ClipRight(ulCount, ulNext, lOutCol);
// Slap the bits on. -- this is the funky-doodle stuff.
// Brute force & ignorance hard at work in this loop
while (ulNext--) { ulNextColour = pulXlate[*pjSrc++]; RLE_24BitWrite(pjDst, ulWritePos, ulNextColour); lOutCol += 1; }
// Adjust for the right side clipping.
pjSrc += ulCount; lOutCol += ulCount; } else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
lOutCol += ulNext; pjSrc += ulNext;
} /* if */
// Fix up if this run was not WORD aligned.
RLE8_FixAlignment(pjSrc)
} /* switch */ } else { // Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol)) { ULONG ulClipMargin = 0; ulNext = pulXlate[ulNext];
RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol); ulWritePos = 3*lOutCol; lOutCol += ulCount;
// Slap the bits on. -- Not very funky-doodle this time....
// ...but more brute force and ignorance
while (ulCount--) { RLE_24BitWrite(pjDst, ulWritePos, ulNext); }
// Adjust for the right side clipping.
lOutCol += ulClipMargin; } else { /* Not on a visible scanline.
* Adjust our x output position */
lOutCol += ulCount;
} /* if */
} /* if */ } /* LOOP_FOREVER */ } /* bSrcCopySRLE8D24 */
/******************************Public*Routine******************************\
* bSrcCopySRLE8D32 * * Secure RLE blting to a 32 BPP DIB that does clipping and won't die or * write somewhere it shouldn't if given bad data. * * History: * 02 Feb 1992 - Andrew Milton (w-andym): Creation. * \**************************************************************************/
BOOL bSrcCopySRLE8D32( PBLTINFO psb) { // Common RLE Initialization
RLE_InitVars(psb, pjSrc, pdwDst, PDWORD, ulCount, ulNext, lOutCol, pulXlate); RLE_AssertValid(psb); RLE_FetchVisibleRect(psb); RLE_SetStartPos(psb, lOutCol);
// Outta here if we start past the top edge. Don't need to save our position.
if (RLE_PastTopEdge) return(TRUE); // Must have bits left in the bitmap since we haven't
// consumed any.
// Main Process Loop
LOOP_FOREVER { // Outta here if we can't get two more bytes
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext);
if (ulCount == 0) { // Absolute or Escape Mode
switch (ulNext) {
case 0:
// New line
RLE_NextLine(PDWORD, pdwDst, lOutCol); if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pdwDst, lOutCol); return(TRUE); } break;
case 1:
// End of the Bitmap
return(FALSE);
case 2:
// Positional Delta. -- Fetch & Evaluate
// Outta here if we can't get the delta values
if (RLE_SourceExhausted(2)) return(FALSE);
RLE_GetNextCode(pjSrc, ulCount, ulNext); RLE_PosDelta(pdwDst, lOutCol, ulCount, ulNext);
if (RLE_PastTopEdge) { RLE_SavePosition(psb, pjSrc, pdwDst, lOutCol); return(TRUE); }
break;
default:
// Absolute Mode
// Outta here if the bytes are not in the source
if (RLE_SourceExhausted(ulNext)) return(FALSE);
RLE8_AlignToWord(pjSrc, ulNext);
if (RLE_InVisibleRect(ulNext, lOutCol)) {
RLE8_AbsClipLeft(pjSrc, ulCount, ulNext, lOutCol); RLE8_ClipRight(ulCount, ulNext, lOutCol);
// Slap the bits on. -- this is the funky-doodle stuff.
while (ulNext--) { pdwDst[lOutCol] = pulXlate[(ULONG) *(pjSrc++)]; lOutCol++; }
// Adjust for the right side clipping.
lOutCol += ulCount; pjSrc += ulCount;
} else { /* Not on a visible scanline.
* Adjust our x output position and source pointer. */
lOutCol += ulNext; pjSrc += ulNext;
} /* if */
// Fix up if this run was not WORD aligned.
RLE8_FixAlignment(pjSrc)
} /* switch */ } else { // Encoded Mode
if (RLE_InVisibleRect(ulCount, lOutCol)) { ULONG ulClipMargin = 0; ulNext = pulXlate[ulNext];
RLE8_EncClipLeft(ulClipMargin, ulCount, lOutCol); RLE8_ClipRight(ulClipMargin, ulCount, lOutCol);
// Slap the bits on.
while (ulCount--) { pdwDst[lOutCol] = ulNext; lOutCol++; }
// Adjust for the right side clipping.
lOutCol += ulClipMargin;
} else { // Not on a visible scanline. Adjust our x output position
lOutCol += ulCount;
} /* if */
} /* if */
} /* LOOP_FOREVER */
} /* bSrcCopySRLE8D32 */
/*******************************Public*Routine*****************************\
* WriteEncoded8 * * A helper function for EncodeRLE8. Writes a run of bytes in encoded format. * * Created: 28 Oct 92 @ 14:00 * * Author: Gerrit van Wingerden [gerritv] * \**************************************************************************/
int WriteEncoded8( BYTE bValue, BYTE *pbTarget, UINT uiLength, BYTE *pbEndOfBuffer ) { if( pbTarget == NULL ) return(2);
if( pbTarget + 2 > pbEndOfBuffer ) return(0);
*pbTarget++ = (BYTE) uiLength; *pbTarget++ = bValue; return(2); }
/*******************************Public*Routine*****************************\
* WriteAbsolute8 * * A helper function for EncodeRLE8. Writes a run of bytes in absolute format. * * Created: 28 Oct 92 @ 14:00 * * Author: Gerrit van Wingerden [gerritv] * \**************************************************************************/
int WriteAbsolute8( BYTE *pbRunStart, BYTE *pbTarget, int cRunLength, BYTE *pbEndOfBuffer ) { int iRet;
if( cRunLength == 1 ) { iRet = 2; } else { if( cRunLength == 2 ) { iRet = 4; } else { if( cRunLength & 0x01 ) { iRet = cRunLength + 3; } else { iRet = cRunLength + 2; } } }
if( pbTarget == NULL ) return(iRet);
if( pbTarget + iRet > pbEndOfBuffer ) return(0);
if( cRunLength == 1 ) { *pbTarget++ = 0x01; *pbTarget = *pbRunStart; return(2);
}
if( cRunLength == 2 ) { *pbTarget++ = 0x01; *pbTarget++ = *pbRunStart++; *pbTarget++ = 0x01; *pbTarget = *pbRunStart; return(4); }
*pbTarget++ = 0; *pbTarget++ = (BYTE) cRunLength;
RtlMoveMemory( pbTarget, pbRunStart, cRunLength );
pbTarget += cRunLength;
if( cRunLength & 0x01 ) { *pbTarget++ = 0; return( iRet ); } else return( iRet );
}
/*******************************Public*Routine*****************************\
* EncodeRLE8 * * Encodes a bitmap into RLE8 format and returns the length of the of the * encoded format. If the target is NULL it just returns the length of * the format. If there is a target and the encoded output is longer than * cBufferSize then the function stops encoding and returns 0. * * History: * 28 Oct 1992 Gerrit van Wingerden [gerritv] : creation * 15 Mar 1993 Stephan J. Zachwieja [szach] : return 0 if buffer too small * \**************************************************************************/
int EncodeRLE8( BYTE *pbSource, BYTE *pbTarget, UINT uiWidth, UINT cNumLines, UINT cBufferSize ) {
UINT cLineCount; BYTE bLastByte; BYTE *pbEndOfBuffer; BYTE *pbRunStart; BYTE *pbLineEnd; BYTE *pbCurPos; BYTE bCurChar; INT cCurrentRunLength; INT iMode, cTemp, uiLineWidth; UINT cTotal = 0;
pbEndOfBuffer = pbTarget + cBufferSize;
uiLineWidth = ( ( uiWidth + 3 ) >> 2 ) << 2;
for( cLineCount = 0; cLineCount < cNumLines; cLineCount ++ ) { pbRunStart = pbSource + uiLineWidth * cLineCount; bLastByte = *pbRunStart; pbLineEnd = pbRunStart + uiWidth; iMode = RLE_START; cCurrentRunLength = 1;
for(pbCurPos = pbRunStart+1;pbCurPos <= pbLineEnd; pbCurPos += 1) {
// We won't really encode the value at *pbLineEnd since it points
// past the end of the scan so it doesn't matter what value we use.
// However, it is important not to reference it since it may point
// past the end of the buffer which can be uncommited memory.
if( pbCurPos == pbLineEnd ) { bCurChar = 0xFF; } else { bCurChar = *pbCurPos; }
switch( iMode ) { case RLE_START: iMode = (bCurChar == bLastByte) ? RLE_ENCODED : RLE_ABSOLUTE; bLastByte = bCurChar; break;
case RLE_ABSOLUTE: if( ( bCurChar == bLastByte ) || ( cCurrentRunLength == 0xFF ) )
{ int iOffset;
if( cCurrentRunLength == 0xFF ) { iOffset = 0; iMode = RLE_START; } else { iOffset = 1; iMode = RLE_ENCODED; }
// if pbTarget is not NULL and cTemp is zero then
// the buffer is too small to hold encoded data
cTemp = WriteAbsolute8(pbRunStart, pbTarget, cCurrentRunLength - iOffset, pbEndOfBuffer);
if(pbTarget != NULL) { if (cTemp == 0) return(0); pbTarget += cTemp; }
cTotal += cTemp; pbRunStart = pbCurPos; cCurrentRunLength = iOffset; }
bLastByte = bCurChar; break;
case RLE_ENCODED: if( ( bCurChar != bLastByte ) || ( cCurrentRunLength == 0xFF ) )
{ cTemp = WriteEncoded8( bLastByte, pbTarget, cCurrentRunLength, pbEndOfBuffer);
// if pbTarget is not NULL and cTemp is zero then
// the buffer is too small to hold encoded data
if (pbTarget != NULL) { if (cTemp == 0) return(0); pbTarget += cTemp; }
cTotal += cTemp; bLastByte = bCurChar; pbRunStart = pbCurPos; cCurrentRunLength = 0; iMode = RLE_START ; }
} cCurrentRunLength += 1; }
if( cCurrentRunLength > 1 ) { if(iMode == RLE_ABSOLUTE) cTemp = WriteAbsolute8(pbRunStart, pbTarget, cCurrentRunLength - 1, pbEndOfBuffer); else { cTemp = WriteEncoded8(bLastByte, pbTarget, cCurrentRunLength - 1, pbEndOfBuffer); }
// if pbTarget is not NULL and cTemp is zero then
// the buffer is too small to hold encoded data
if (pbTarget != NULL) { if (cTemp == 0) return(0); pbTarget += cTemp; }
cTotal += cTemp; }
if( pbTarget <= pbEndOfBuffer ) cTotal += 2;
if( pbTarget != NULL ) { *((WORD *) pbTarget) = 0; pbTarget += 2; }
}
// Write "End of bitmap" at the end so we're win31 compatible.
if( pbTarget == NULL ) return(cTotal + 2);
if( pbTarget + 2 > pbEndOfBuffer ) return(0);
*pbTarget++ = 0; *pbTarget++ = 1; return(cTotal + 2); }
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