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96 lines
2.5 KiB
96 lines
2.5 KiB
// BOMSnap.cpp : Implementation of DLL Exports.
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// Note: Proxy/Stub Information
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// To build a separate proxy/stub DLL,
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// run nmake -f BOMSnapps.mk in the project directory.
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#include "stdafx.h"
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#include "resource.h"
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#include "initguid.h"
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#include "BOMSnap_i.c"
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#include "RowItem.h"
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#include "scopenode.h"
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#include "compdata.h"
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#include "Compont.h"
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#include "DataObj.h"
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#include "about.h"
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#include "queryreq.h"
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CComModule _Module;
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extern CQueryThread g_QueryThread;
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BEGIN_OBJECT_MAP(ObjectMap)
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OBJECT_ENTRY(CLSID_BOMSnapIn, CComponentData)
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OBJECT_ENTRY(CLSID_BOMSnapInAbout, CSnapInAbout)
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END_OBJECT_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// DLL Entry Point
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extern "C"
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
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{
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if (dwReason == DLL_PROCESS_ATTACH)
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{
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// NATHAN FIX !!w
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//_set_new_handler( _standard_new_handler );
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_Module.Init(ObjectMap, hInstance);
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DisableThreadLibraryCalls(hInstance);
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}
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else if (dwReason == DLL_PROCESS_DETACH)
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{
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// BUGBUG: This next statement is the offending
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// one that causes AV in Win95 OSR2 while registering.
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_Module.Term();
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}
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return TRUE; // ok
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}
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/////////////////////////////////////////////////////////////////////////////
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// Used to determine whether the DLL can be unloaded by OLE
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STDAPI DllCanUnloadNow(void)
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{
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// if DLL is ready to exit, make sure all threads are killed before unload
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if (_Module.GetLockCount() == 0)
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{
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g_QueryThread.Kill();
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return S_OK;
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}
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return S_FALSE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Returns a class factory to create an object of the requested type
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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return _Module.GetClassObject(rclsid, riid, ppv);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllRegisterServer - Adds entries to the system registry
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STDAPI DllRegisterServer(void)
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{
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// registers object, typelib and all interfaces in typelib
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return _Module.RegisterServer(FALSE);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllUnregisterServer - Removes entries from the system registry
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STDAPI DllUnregisterServer(void)
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{
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_Module.UnregisterServer();
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return S_OK;
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}
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