Leaked source code of windows server 2003
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/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
SAFEARRY.H
Abstract:
CSafeArray implementation.
History:
08-Apr-96 a-raymcc Created.
18-Mar-99 a-dcrews Added out-of-memory exception handling
--*/
#ifndef _SAFEARRY_H_
#define _SAFEARRY_H_
typedef union
{
double dblVal;
float fltVal;
short iVal;
long lVal;
BYTE bVal;
VARIANT_BOOL boolVal;
} SA_ArrayScalar;
// Conversion functions due to VC 5.0 Optimizer Problems
inline SA_ArrayScalar ToSA_ArrayScalar( double dblVal )
{ SA_ArrayScalar sa; sa.dblVal = dblVal; return sa; }
inline SA_ArrayScalar ToSA_ArrayScalar( float fltVal )
{ SA_ArrayScalar sa; sa.fltVal = fltVal; return sa; }
inline SA_ArrayScalar ToSA_ArrayScalar( short iVal )
{ SA_ArrayScalar sa; sa.iVal = iVal; return sa; }
inline SA_ArrayScalar ToSA_ArrayScalar( long lVal )
{ SA_ArrayScalar sa; sa.lVal = lVal; return sa; }
inline SA_ArrayScalar ToSA_ArrayScalar( BYTE bVal )
{ SA_ArrayScalar sa; sa.bVal = bVal; return sa; }
inline SA_ArrayScalar ToSA_ArrayScalarBool( VARIANT_BOOL boolVal )
{ SA_ArrayScalar sa; sa.boolVal = boolVal; return sa; }
class CSafeArray
{
int m_nMaxElementUsed;
int m_nFlags;
int m_nGrowBy;
int m_nStatus;
int m_nVarType;
SAFEARRAYBOUND m_bound;
SAFEARRAY *m_pArray;
void Empty(); // Empty array
void Fatal(const char *);
void CheckType(int n);
int AddScalar(IN SA_ArrayScalar val);
int SetScalarAt(IN int nIndex, IN SA_ArrayScalar val);
SA_ArrayScalar GetScalarAt(IN int nIndex);
public:
enum { no_error, failed, range_error };
enum { no_delete = 0x1, auto_delete = 0x2, bind = 0x4 };
// Construction, destruction, and assignment.
// ==========================================
CSafeArray(
IN int vt,
IN int nFlags, // no_delete|auto_delete
IN int nSize = 32,
IN int nGrowBy = 32
);
CSafeArray(
IN SAFEARRAY *pSrc,
IN int nType, // VT_ type of SAFEARRAY.
IN int nFlags, // no_delete|auto_delete [|bind]
IN int nGrowBy = 32
);
CSafeArray &operator =(IN CSafeArray &Src);
CSafeArray(IN CSafeArray &Src);
~CSafeArray();
// Get functions.
// ==============
BYTE GetByteAt(IN int nIndex)
{ return GetScalarAt(nIndex).bVal; }
LONG GetLongAt(IN int nIndex)
{ return GetScalarAt(nIndex).lVal; }
SHORT GetShortAt(IN int nIndex)
{ return GetScalarAt(nIndex).iVal; }
double GetDoubleAt(IN int nIndex)
{ return GetScalarAt(nIndex).dblVal; }
float GetFloatAt(IN int nIndex)
{ return GetScalarAt(nIndex).fltVal; }
VARIANT_BOOL GetBoolAt(IN int nIndex)
{ return GetScalarAt(nIndex).boolVal; }
BSTR GetBSTRAt(IN int nIndex); // Caller must use SysFreeString
VARIANT GetVariantAt(IN int nIndex); //
IDispatch* GetDispatchAt(IN int nIndex);
IUnknown* GetUnknownAt(IN int nIndex);
// Set functions.
// ==============
int SetByteAt(IN int nIndex, IN BYTE byVal)
{ return SetScalarAt(nIndex, ToSA_ArrayScalar(byVal)); }
int SetLongAt(IN int nIndex, IN LONG lVal)
{ return SetScalarAt(nIndex, ToSA_ArrayScalar(lVal)); }
int SetFloatAt(IN int nIndex, IN float fltVal)
{ return SetScalarAt(nIndex, ToSA_ArrayScalar(fltVal)); }
int SetDoubleAt(IN int nIndex, IN double dVal)
{ return SetScalarAt(nIndex, ToSA_ArrayScalar(dVal)); }
int SetShortAt(IN int nIndex, IN SHORT iVal)
{ return SetScalarAt(nIndex, ToSA_ArrayScalar(iVal)); }
int SetBoolAt(IN int nIndex, IN VARIANT_BOOL boolVal)
{ return SetScalarAt(nIndex, ToSA_ArrayScalarBool(boolVal)); }
int SetBSTRAt(IN int nIndex, IN BSTR Str); // A copy of the BSTR is made
int SetVariantAt(IN int nIndex, IN VARIANT *pSrc);
int SetDispatchAt(IN int nIndex, IN IDispatch* pDisp);
int SetUnknownAt(IN int nIndex, IN IUnknown* pUnk);
// Add (append) functions.
// =======================
int AddByte(IN BYTE byVal) { return AddScalar(ToSA_ArrayScalar(byVal)); }
int AddLong(IN LONG lVal) { return AddScalar(ToSA_ArrayScalar(lVal)); }
int AddFloat(IN float fltVal) { return AddScalar(ToSA_ArrayScalar(fltVal)); }
int AddDouble(IN double dVal) { return AddScalar(ToSA_ArrayScalar(dVal)); }
int AddShort(IN SHORT iVal) { return AddScalar(ToSA_ArrayScalar(iVal)); }
int AddBool(IN VARIANT_BOOL boolVal) { return AddScalar(ToSA_ArrayScalarBool(boolVal)); }
int AddBSTR(IN BSTR Str);
int AddVariant(IN VARIANT *pData);
int AddDispatch(IN IDispatch* pDisp);
int AddUnknown(IN IUnknown* pUnk);
// Operations the array as a whole.
// ================================
int RemoveAt(IN int nIndex);
int Size() { return m_nMaxElementUsed + 1; }
int GetType() { return m_nVarType; }
int Status() { return m_nStatus; }
int Trim();
void SetGrowGranularity(IN int n) { m_nGrowBy = n; }
void SetDestructorPolicy(IN int n) { m_nFlags = n; } // auto_delete|no_delete
SAFEARRAY *GetArrayCopy(); // Returns a copy of the array
SAFEARRAY *GetArray() { return m_pArray; }
int TextDump(IN FILE *fStream);
};
#endif