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143 lines
2.5 KiB
143 lines
2.5 KiB
//**************************************************************************
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//
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// PORTIO.H -- Xena Gaming Project
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//
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// Version 3.XX
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//
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// Copyright (c) 1997 Microsoft Corporation. All rights reserved.
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//
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// @doc
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// @header PORTIO.H | Global includes and definitions for port I/O functions
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//**************************************************************************
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#ifndef __PORTIO_H__
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#define __PORTIO_H__
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//---------------------------------------------------------------------------
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// Procedures
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//---------------------------------------------------------------------------
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NTSTATUS
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PORTIO_DriverEntry (VOID);
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VOID
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PORTIO_MaskInterrupts (VOID);
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VOID
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PORTIO_UnMaskInterrupts (VOID);
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BOOLEAN
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PORTIO_AcquirePort (
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IN PGAMEPORT PortInfo
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);
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VOID
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PORTIO_ReleasePort (
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IN PGAMEPORT PortInfo
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);
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VOID
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PORTIO_CalibrateTimeOut (
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IN PGAMEPORT PortInfo
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);
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UCHAR
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PORTIO_Read (
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IN PGAMEPORT PortInfo
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);
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VOID
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PORTIO_Write (
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IN PGAMEPORT PortInfo,
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IN UCHAR Value
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);
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BOOLEAN
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PORTIO_GetAckNak (
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IN PGAMEPORT PortInfo,
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IN ULONG Timeout,
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OUT PUCHAR AckNak
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);
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BOOLEAN
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PORTIO_GetNakAck (
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IN PGAMEPORT PortInfo,
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IN ULONG Timeout,
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OUT PUCHAR NakAck
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);
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BOOLEAN
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PORTIO_IsClockActive (
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IN PGAMEPORT PortInfo,
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IN ULONG DutyCycle
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);
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BOOLEAN
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PORTIO_WaitClockInActive (
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IN PGAMEPORT PortInfo,
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IN ULONG DutyCycle
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);
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BOOLEAN
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PORTIO_WaitClockLow (
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IN PGAMEPORT PortInfo
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);
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BOOLEAN
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PORTIO_WaitClockHigh (
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IN PGAMEPORT PortInfo
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);
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BOOLEAN
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PORTIO_WaitDataLow (
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IN PGAMEPORT PortInfo
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);
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BOOLEAN
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PORTIO_WaitXA_HighLow (
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IN PGAMEPORT PortInfo
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);
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BOOLEAN
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PORTIO_WaitForIdle (
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IN PGAMEPORT PortInfo
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);
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BOOLEAN
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PORTIO_WaitForStatusGate (
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IN PGAMEPORT PortInfo,
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IN UCHAR Mask,
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IN ULONG Timeout
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);
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BOOLEAN
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PORTIO_WaitForHandshake (
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IN PGAMEPORT PortInfo,
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IN ULONG DutyCycle
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);
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BOOLEAN
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PORTIO_WaitForIdleHandshake (
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IN PGAMEPORT PortInfo,
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IN ULONG DutyCycle
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);
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BOOLEAN
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PORTIO_PulseAndWaitForHandshake (
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IN PGAMEPORT PortInfo,
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IN ULONG DutyCycle,
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IN ULONG Pulses
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);
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BOOLEAN
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PORTIO_PulseAndWaitForIdleHandshake (
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IN PGAMEPORT PortInfo,
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IN ULONG DutyCycle,
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IN ULONG Pulses
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);
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//===========================================================================
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// End
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//===========================================================================
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#endif __PORTIO_H__
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