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778 lines
23 KiB
778 lines
23 KiB
/*++
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Copyright (c) 1991-1992 Microsoft Corporation
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Module Name:
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MSERVER.C
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Abstract:
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32 bit version of mapping routines for NetServerGet/SetInfo API
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Author:
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Dan Hinsley (danhi) 06-Jun-1991
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Environment:
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User Mode - Win32
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Revision History:
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24-Apr-1991 danhi
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Created
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06-Jun-1991 Danhi
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Sweep to conform to NT coding style
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08-Aug-1991 JohnRo
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Implement downlevel NetWksta APIs.
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Made some UNICODE changes.
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Got rid of tabs in source file.
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15-Aug-1991 W-ShankN
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Added UNICODE mapping layer.
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02-Apr-1992 beng
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Added xport apis
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26-Aug-1992 JohnRo
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RAID 4463: NetServerGetInfo(level 3) to downlevel: assert in convert.c.
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--*/
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//
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// INCLUDES
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//
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#include <nt.h>
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#include <windef.h>
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#include <ntrtl.h>
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#include <winerror.h>
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#include <stdio.h>
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#include <memory.h>
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#include <tstring.h>
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#include <malloc.h>
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#include <stddef.h>
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#include <excpt.h>
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#include <lmcons.h>
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#include <lmerr.h> // NERR_ equates.
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#include <lmserver.h> // NetServer APIs.
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#include <lmapibuf.h> // NetApiBufferFree
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#include <mapsupp.h> // BUILD_LENGTH_ARRAY
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#include <xsdef16.h> // DEF16_*
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#include <dlserver.h> // SERVER_INFO_0
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#include <mserver.h>
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NET_API_STATUS
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NetpMakeServerLevelForNT(
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IN DWORD Level,
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PSERVER_INFO_102 pLevel102,
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PSERVER_INFO_502 pLevel402,
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PSERVER_INFO_2 * ppLevel2
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);
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NET_API_STATUS
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NetpMakeServerLevelForOS2(
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IN DWORD Level,
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PSERVER_INFO_102 pLevel102,
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PSERVER_INFO_402 pLevel402,
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PSERVER_INFO_2 * ppLevel2
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);
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NET_API_STATUS
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NetpSplitServerForNT(
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LPTSTR Server,
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IN DWORD Level,
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PSERVER_INFO_2 pLevel2,
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PSERVER_INFO_102 * ppLevel102,
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PSERVER_INFO_502 * ppLevel402
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);
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DWORD
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MNetServerEnum(
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LPTSTR pszServer,
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DWORD nLevel,
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LPBYTE * ppbBuffer,
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DWORD * pcEntriesRead,
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DWORD flServerType,
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LPTSTR pszDomain
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)
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{
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DWORD cTotalAvail;
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DWORD dwErr;
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DWORD i;
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LPBYTE Source;
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LPBYTE Dest;
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ASSERT(nLevel == 100 || nLevel == 101);
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//
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// In either the case of 100 or 101, all we need to do is move
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// the information up over the top of the platform id.
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//
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dwErr = NetServerEnum(pszServer,
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nLevel,
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ppbBuffer,
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MAX_PREFERRED_LENGTH,
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pcEntriesRead,
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&cTotalAvail,
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flServerType,
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pszDomain,
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NULL);
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if (dwErr == NERR_Success || dwErr == ERROR_MORE_DATA)
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{
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//
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// Cycle thru the returned entries, moving each one up over the
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// platform id. None of the strings need to be moved.
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//
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if (nLevel == 100)
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{
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for (i = 0, Source = Dest = (LPBYTE)*ppbBuffer;
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i < *pcEntriesRead;
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i++, Source += sizeof(SERVER_INFO_100), Dest += sizeof(SERVER_INFO_0))
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{
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memmove(Dest,
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Source + FIELD_OFFSET(SERVER_INFO_100, sv100_name),
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sizeof(SERVER_INFO_0));
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}
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}
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else
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{
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for (i = 0, Source = Dest = (LPBYTE)*ppbBuffer;
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i < *pcEntriesRead;
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i++, Source += sizeof(SERVER_INFO_101), Dest += sizeof(SERVER_INFO_1))
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{
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memmove(Dest,
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Source + FIELD_OFFSET(SERVER_INFO_100, sv100_name),
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sizeof(SERVER_INFO_1));
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}
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}
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}
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return dwErr;
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}
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DWORD
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MNetServerGetInfo(
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LPTSTR ptszServer,
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DWORD nLevel,
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LPBYTE * ppbBuffer
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)
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{
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DWORD ReturnCode;
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//
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// It all depends on what info level they've asked for:
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//
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switch(nLevel)
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{
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case 0:
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{
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PSERVER_INFO_100 pLevel100;
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//
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// Everything they need is in level 100. Get it.
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//
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ReturnCode = NetServerGetInfo(ptszServer, 100, (LPBYTE *) & pLevel100);
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if (ReturnCode)
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{
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return ReturnCode;
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}
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//
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// Since it's just the UNICODEZ string, just copy it up in
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// the RPC allocated buffer and return it.
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//
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((PSERVER_INFO_0)(pLevel100))->sv0_name = pLevel100->sv100_name;
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*ppbBuffer = (LPBYTE) pLevel100;
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break;
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}
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case 1:
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{
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PSERVER_INFO_101 pLevel101;
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//
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// Everything they need is in level 101. Get it.
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//
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ReturnCode = NetServerGetInfo(ptszServer, 101, (LPBYTE *) & pLevel101);
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if (ReturnCode)
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{
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return ReturnCode;
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}
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//
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// Level 101 is identical to the 32 bit version of info level 1
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// except for the platform_id. All I have to do is move the
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// fields up sizeof(DWORD) and then pass the buffer on to the user.
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//
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memcpy(
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(LPBYTE)pLevel101,
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(LPBYTE)&(pLevel101->sv101_name),
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sizeof(SERVER_INFO_101) - sizeof(DWORD));
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*ppbBuffer = (LPBYTE) pLevel101;
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break;
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}
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case 2:
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case 3:
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{
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PSERVER_INFO_102 pLevel102;
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LPBYTE pLevel2;
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LPBYTE pLevelx02 = NULL;
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//
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// Level 2/3 requires information from both platform dependant and
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// platform independent levels. Get level 102 first, which will
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// tell us what platform we're running on (as well as supply some
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// of the other information we'll need.
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//
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ReturnCode = NetServerGetInfo(ptszServer, 102, (LPBYTE *) &pLevel102);
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if (ReturnCode)
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{
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return ReturnCode;
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}
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//
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// Get the platform dependant information and then call the
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// platform dependant worker function that will create the
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// level 2/3 structure.
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//
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if (pLevel102->sv102_platform_id == SV_PLATFORM_ID_NT) {
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ReturnCode = NetServerGetInfo(ptszServer, 502, & pLevelx02);
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if (ReturnCode)
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{
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NetApiBufferFree(pLevel102);
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return ReturnCode;
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}
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ReturnCode = NetpMakeServerLevelForNT(nLevel, pLevel102,
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(PSERVER_INFO_502) pLevelx02, (PSERVER_INFO_2 *) & pLevel2);
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if (ReturnCode)
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{
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NetApiBufferFree(pLevel102);
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NetApiBufferFree(pLevelx02);
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return ReturnCode;
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}
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}
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else if (pLevel102->sv102_platform_id == SV_PLATFORM_ID_OS2) {
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ReturnCode = NetServerGetInfo(ptszServer, 402, & pLevelx02);
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if (ReturnCode)
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{
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NetApiBufferFree(pLevel102);
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return ReturnCode;
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}
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ReturnCode = NetpMakeServerLevelForOS2(nLevel, pLevel102,
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(PSERVER_INFO_402) pLevelx02,
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(PSERVER_INFO_2 *) & pLevel2);
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if (ReturnCode)
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{
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NetApiBufferFree(pLevel102);
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NetApiBufferFree(pLevelx02);
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return ReturnCode;
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}
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}
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//
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// I got an unknown platform id back, this should never happen!
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//
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else
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{
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NetApiBufferFree(pLevel102);
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return(ERROR_UNEXP_NET_ERR);
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}
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//
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// I've built the old style structure, stick the pointer
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// to the new structure in the user's pointer and return.
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//
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*ppbBuffer = (LPBYTE) pLevel2;
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NetApiBufferFree(pLevel102);
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NetApiBufferFree(pLevelx02);
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break;
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}
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//
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// Not a level I recognize
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//
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default:
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return ERROR_INVALID_LEVEL;
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}
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return NERR_Success;
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}
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DWORD
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MNetServerSetInfoLevel2(
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LPBYTE pbBuffer
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)
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{
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DWORD ReturnCode;
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PSERVER_INFO_102 pLevel102 = NULL;
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PSERVER_INFO_502 pLevel502 = NULL;
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//
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// Create the NT levels based on the structure passed in
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//
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NetpSplitServerForNT(NULL,
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2,
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(PSERVER_INFO_2) pbBuffer,
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&pLevel102,
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&pLevel502);
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//
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// Now SetInfo for both levels (takes two to cover all the
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// information in the old structure
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//
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ReturnCode = NetServerSetInfo(NULL, 102, (LPBYTE) pLevel102, NULL);
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/*
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// We no longer want to disable autotuning of all these parameters, so we don't set this info.
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// The only things settable are AutoDisc, Comment, and Hidden, which are all in the 102 structure.
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if (ReturnCode == NERR_Success)
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{
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ReturnCode = NetServerSetInfo(NULL, 502, (LPBYTE) pLevel502, NULL);
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}
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*/
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NetApiBufferFree(pLevel102);
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NetApiBufferFree(pLevel502);
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return ReturnCode;
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}
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NET_API_STATUS
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NetpMakeServerLevelForOS2(
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IN DWORD Level,
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PSERVER_INFO_102 pLevel102,
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PSERVER_INFO_402 pLevel402,
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PSERVER_INFO_2 * ppLevel2
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)
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{
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DWORD BytesRequired = 0;
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NET_API_STATUS ReturnCode;
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DWORD Level2_102_Length[3];
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DWORD Level2_402_Length[3];
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DWORD Level3_403_Length[1];
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DWORD i;
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LPTSTR pFloor;
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//
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// Initialize the Level2_102_Length array with the length of each string
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// in the 102 and 402 buffers, and allocate the new buffer for
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// SERVER_INFO_2
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//
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BUILD_LENGTH_ARRAY(BytesRequired, 2, 102, Server)
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BUILD_LENGTH_ARRAY(BytesRequired, 2, 402, Server)
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//
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// If we're doing a level 3, Initialize the Level3_403_Length array with
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// the length of each string
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//
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if (Level == 3) {
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// Can't use the macro here, due to not really having a pLevel403
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// BUILD_LENGTH_ARRAY(BytesRequired, 3, 403, Server)
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//
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for (i = 0; NetpServer3_403[i].Source != MOVESTRING_END_MARKER; i++) {
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Level3_403_Length[i] =
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(DWORD) STRLEN(
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(LPVOID) *((LPTSTR*) (LPVOID)
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(((LPBYTE) (LPVOID) pLevel402)
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+ NetpServer3_403[i].Source)) );
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BytesRequired += Level3_403_Length[i];
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}
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}
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//
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// Allocate the new buffer which will be returned to the user. Allocate
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// the space for a level 3 even if you only need level 2, it's only 12
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// bytes and it would take more than that in code to differentiate
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//
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ReturnCode =
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NetapipBufferAllocate(BytesRequired + sizeof(SERVER_INFO_3),
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(LPVOID *) ppLevel2);
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if (ReturnCode) {
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return(ERROR_NOT_ENOUGH_MEMORY);
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}
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//
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// First get the floor to start moving strings in at.
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//
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pFloor = (LPTSTR)((LPBYTE)*ppLevel2 + BytesRequired + sizeof(SERVER_INFO_2));
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//
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// Now move the variable length entries into the new buffer from both the
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// 102 and 402 data structures.
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//
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(VOID) NetpMoveStrings(
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&pFloor,
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(LPTSTR) (LPVOID) pLevel102,
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(LPVOID) *ppLevel2,
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NetpServer2_102,
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Level2_102_Length);
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(VOID) NetpMoveStrings(
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&pFloor,
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(LPTSTR) (LPVOID) pLevel402,
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(LPVOID) *ppLevel2,
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NetpServer2_402,
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Level2_402_Length);
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//
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// Now set the rest of the fields in the fixed length portion
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// of the structure
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//
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(*ppLevel2)->sv2_version_major = pLevel102->sv102_version_major;
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(*ppLevel2)->sv2_version_minor = pLevel102->sv102_version_minor;
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(*ppLevel2)->sv2_type = pLevel102->sv102_type;
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(*ppLevel2)->sv2_ulist_mtime = pLevel402->sv402_ulist_mtime;
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(*ppLevel2)->sv2_glist_mtime = pLevel402->sv402_glist_mtime;
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(*ppLevel2)->sv2_alist_mtime = pLevel402->sv402_alist_mtime;
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(*ppLevel2)->sv2_users = pLevel102->sv102_users;
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(*ppLevel2)->sv2_disc = pLevel102->sv102_disc;
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(*ppLevel2)->sv2_security = pLevel402->sv402_security;
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(*ppLevel2)->sv2_auditing = 0;
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(*ppLevel2)->sv2_numadmin = pLevel402->sv402_numadmin;
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(*ppLevel2)->sv2_lanmask = pLevel402->sv402_lanmask;
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(*ppLevel2)->sv2_hidden = (DWORD) pLevel102->sv102_hidden;
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(*ppLevel2)->sv2_announce = pLevel102->sv102_announce;
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(*ppLevel2)->sv2_anndelta = pLevel102->sv102_anndelta;
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(*ppLevel2)->sv2_licenses = pLevel102->sv102_licenses;
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(*ppLevel2)->sv2_chdevs = pLevel402->sv402_chdevs;
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(*ppLevel2)->sv2_chdevq = pLevel402->sv402_chdevq;
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(*ppLevel2)->sv2_chdevjobs = pLevel402->sv402_chdevjobs;
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(*ppLevel2)->sv2_connections = pLevel402->sv402_connections;
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(*ppLevel2)->sv2_shares = pLevel402->sv402_shares;
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(*ppLevel2)->sv2_openfiles = pLevel402->sv402_openfiles;
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(*ppLevel2)->sv2_sessopens = pLevel402->sv402_sessopens;
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(*ppLevel2)->sv2_sessvcs = pLevel402->sv402_sessvcs;
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(*ppLevel2)->sv2_sessreqs = pLevel402->sv402_sessreqs;
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(*ppLevel2)->sv2_opensearch = pLevel402->sv402_opensearch;
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(*ppLevel2)->sv2_activelocks = pLevel402->sv402_activelocks;
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(*ppLevel2)->sv2_numreqbuf = pLevel402->sv402_numreqbuf;
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(*ppLevel2)->sv2_sizreqbuf = pLevel402->sv402_sizreqbuf;
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(*ppLevel2)->sv2_numbigbuf = pLevel402->sv402_numbigbuf;
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(*ppLevel2)->sv2_numfiletasks = pLevel402->sv402_numfiletasks;
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(*ppLevel2)->sv2_alertsched = pLevel402->sv402_alertsched;
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(*ppLevel2)->sv2_erroralert = pLevel402->sv402_erroralert;
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(*ppLevel2)->sv2_logonalert = pLevel402->sv402_logonalert;
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(*ppLevel2)->sv2_accessalert = pLevel402->sv402_accessalert;
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(*ppLevel2)->sv2_diskalert = pLevel402->sv402_diskalert;
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(*ppLevel2)->sv2_netioalert = pLevel402->sv402_netioalert;
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(*ppLevel2)->sv2_maxauditsz = pLevel402->sv402_maxauditsz;
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//
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// If we're building a level 3, do the incremental fields
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//
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if (Level == 3) {
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//
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// Now finish up by moving in the level 3 stuff. This assumes that all
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// the offsets into the level 2 and level 3 structures are the same
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// except for the additional level 3 stuff
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//
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//
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// First the string
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//
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(VOID) NetpMoveStrings(
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&pFloor,
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(LPTSTR) (LPVOID) pLevel402,
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(LPVOID) *ppLevel2,
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NetpServer3_403,
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Level3_403_Length);
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//
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// Now the fixed length data
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//
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((PSERVER_INFO_3) (LPVOID) (*ppLevel2))->sv3_auditedevents =
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((PSERVER_INFO_403) (LPVOID) pLevel402)->sv403_auditedevents;
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((PSERVER_INFO_3) (LPVOID) (*ppLevel2))->sv3_autoprofile =
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((PSERVER_INFO_403) (LPVOID) pLevel402)->sv403_autoprofile;
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}
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return (NERR_Success);
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}
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NET_API_STATUS
|
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NetpMakeServerLevelForNT(
|
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IN DWORD Level,
|
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PSERVER_INFO_102 pLevel102,
|
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PSERVER_INFO_502 pLevel502,
|
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PSERVER_INFO_2 * ppLevel2
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)
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{
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|
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DWORD BytesRequired = 0;
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NET_API_STATUS ReturnCode;
|
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DWORD Level2_102_Length[3];
|
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DWORD i;
|
|
LPTSTR pFloor;
|
|
|
|
//
|
|
// Initialize the Level2_102_Length array with the length of each string
|
|
// in the 102 buffer, and allocate the new buffer for SERVER_INFO_2
|
|
//
|
|
|
|
BUILD_LENGTH_ARRAY(BytesRequired, 2, 102, Server)
|
|
|
|
//
|
|
// Allocate the new buffer which will be returned to the user. Allocate
|
|
// space for a level 3 just in case
|
|
//
|
|
|
|
ReturnCode = NetapipBufferAllocate(BytesRequired + sizeof(SERVER_INFO_3),
|
|
(LPVOID *) ppLevel2);
|
|
if (ReturnCode) {
|
|
return(ERROR_NOT_ENOUGH_MEMORY);
|
|
}
|
|
|
|
//
|
|
// First get the floor to start moving strings in at.
|
|
//
|
|
|
|
pFloor = (LPTSTR)((LPBYTE)*ppLevel2 + BytesRequired + sizeof(SERVER_INFO_3));
|
|
|
|
//
|
|
// Now move the variable length entries into the new buffer from the
|
|
// 2 data structure.
|
|
//
|
|
|
|
(VOID) NetpMoveStrings(
|
|
&pFloor,
|
|
(LPTSTR) (LPVOID) pLevel102,
|
|
(LPVOID) *ppLevel2,
|
|
NetpServer2_102,
|
|
Level2_102_Length);
|
|
|
|
//
|
|
// Clear string pointers in the level 2 structure for strings that
|
|
// don't exist in NT.
|
|
//
|
|
|
|
(*ppLevel2)->sv2_alerts = NULL;
|
|
(*ppLevel2)->sv2_guestacct = NULL;
|
|
(*ppLevel2)->sv2_srvheuristics = NULL;
|
|
|
|
//
|
|
// Now set the rest of the fields in the fixed length portion
|
|
// of the structure
|
|
//
|
|
|
|
(*ppLevel2)->sv2_version_major = pLevel102->sv102_version_major;
|
|
(*ppLevel2)->sv2_version_minor = pLevel102->sv102_version_minor;
|
|
(*ppLevel2)->sv2_type = pLevel102->sv102_type;
|
|
(*ppLevel2)->sv2_users = pLevel102->sv102_users;
|
|
(*ppLevel2)->sv2_disc = pLevel102->sv102_disc;
|
|
(*ppLevel2)->sv2_hidden = (DWORD) pLevel102->sv102_hidden;
|
|
(*ppLevel2)->sv2_announce = pLevel102->sv102_announce;
|
|
(*ppLevel2)->sv2_anndelta = pLevel102->sv102_anndelta;
|
|
(*ppLevel2)->sv2_licenses = pLevel102->sv102_licenses;
|
|
|
|
(*ppLevel2)->sv2_sessopens = pLevel502->sv502_sessopens;
|
|
(*ppLevel2)->sv2_sessvcs = pLevel502->sv502_sessvcs;
|
|
(*ppLevel2)->sv2_opensearch = pLevel502->sv502_opensearch;
|
|
(*ppLevel2)->sv2_sizreqbuf = pLevel502->sv502_sizreqbuf;
|
|
|
|
(*ppLevel2)->sv2_ulist_mtime = DEF16_sv_ulist_mtime;
|
|
(*ppLevel2)->sv2_glist_mtime = DEF16_sv_glist_mtime;
|
|
(*ppLevel2)->sv2_alist_mtime = DEF16_sv_alist_mtime;
|
|
|
|
(*ppLevel2)->sv2_security = SV_USERSECURITY;
|
|
(*ppLevel2)->sv2_auditing = DEF16_sv_auditing;
|
|
(*ppLevel2)->sv2_numadmin = (DWORD) DEF16_sv_numadmin;
|
|
(*ppLevel2)->sv2_lanmask = DEF16_sv_lanmask;
|
|
(*ppLevel2)->sv2_chdevs = DEF16_sv_chdevs;
|
|
(*ppLevel2)->sv2_chdevq = DEF16_sv_chdevq;
|
|
(*ppLevel2)->sv2_chdevjobs = DEF16_sv_chdevjobs;
|
|
(*ppLevel2)->sv2_connections = DEF16_sv_connections;
|
|
(*ppLevel2)->sv2_shares = DEF16_sv_shares;
|
|
(*ppLevel2)->sv2_openfiles = DEF16_sv_openfiles;
|
|
(*ppLevel2)->sv2_sessreqs = DEF16_sv_sessreqs;
|
|
(*ppLevel2)->sv2_activelocks = DEF16_sv_activelocks;
|
|
(*ppLevel2)->sv2_numreqbuf = DEF16_sv_numreqbuf;
|
|
(*ppLevel2)->sv2_numbigbuf = DEF16_sv_numbigbuf;
|
|
(*ppLevel2)->sv2_numfiletasks = DEF16_sv_numfiletasks;
|
|
(*ppLevel2)->sv2_alertsched = DEF16_sv_alertsched;
|
|
(*ppLevel2)->sv2_erroralert = DEF16_sv_erroralert;
|
|
(*ppLevel2)->sv2_logonalert = DEF16_sv_logonalert;
|
|
(*ppLevel2)->sv2_accessalert = DEF16_sv_accessalert;
|
|
(*ppLevel2)->sv2_diskalert = DEF16_sv_diskalert;
|
|
(*ppLevel2)->sv2_netioalert = DEF16_sv_netioalert;
|
|
(*ppLevel2)->sv2_maxauditsz = DEF16_sv_maxauditsz;
|
|
|
|
//
|
|
// If we're building a level 3, do the incremental fields
|
|
//
|
|
|
|
if (Level == 3) {
|
|
//
|
|
// Now finish up by moving in the level 3 stuff. This assumes that all
|
|
// the offsets into the level 2 and level 3 structures are the same
|
|
// except for the additional level 3 stuff
|
|
//
|
|
|
|
//
|
|
// First the string
|
|
//
|
|
|
|
((PSERVER_INFO_3) (LPVOID) *ppLevel2)->sv3_autopath = NULL;
|
|
|
|
//
|
|
// Now the fixed length data
|
|
//
|
|
|
|
((PSERVER_INFO_3) (LPVOID) (*ppLevel2))->sv3_auditedevents =
|
|
DEF16_sv_auditedevents;
|
|
((PSERVER_INFO_3) (LPVOID) (*ppLevel2))->sv3_autoprofile =
|
|
DEF16_sv_autoprofile;
|
|
|
|
}
|
|
|
|
return (NERR_Success);
|
|
|
|
}
|
|
|
|
|
|
NET_API_STATUS
|
|
NetpSplitServerForNT(
|
|
IN LPTSTR Server,
|
|
IN DWORD Level,
|
|
PSERVER_INFO_2 pLevel2,
|
|
PSERVER_INFO_102 * ppLevel102,
|
|
PSERVER_INFO_502 * ppLevel502
|
|
)
|
|
{
|
|
|
|
DWORD BytesRequired = 0;
|
|
NET_API_STATUS ReturnCode;
|
|
DWORD Level102_2_Length[3];
|
|
DWORD i;
|
|
LPTSTR pFloor;
|
|
|
|
UNREFERENCED_PARAMETER(Level);
|
|
|
|
//
|
|
// Initialize the Level102_2_Length array with the length of each string
|
|
// in the 2 buffer
|
|
//
|
|
|
|
BUILD_LENGTH_ARRAY(BytesRequired, 102, 2, Server)
|
|
|
|
//
|
|
// Allocate the new 102 buffer which will be returned to the user
|
|
//
|
|
|
|
ReturnCode = NetapipBufferAllocate(BytesRequired + sizeof(SERVER_INFO_102),
|
|
(LPVOID *) ppLevel102);
|
|
if (ReturnCode) {
|
|
return (ReturnCode);
|
|
}
|
|
|
|
//
|
|
// First get the floor to start moving strings in at.
|
|
//
|
|
|
|
pFloor = (LPTSTR)((LPBYTE)*ppLevel102 + BytesRequired + sizeof(SERVER_INFO_102));
|
|
|
|
//
|
|
// Now move the variable length entries into the new buffer from the
|
|
// level 2 data structure.
|
|
//
|
|
|
|
(VOID) NetpMoveStrings(
|
|
&pFloor,
|
|
(LPTSTR) (LPVOID) pLevel2,
|
|
(LPVOID) *ppLevel102,
|
|
NetpServer102_2,
|
|
Level102_2_Length);
|
|
|
|
//
|
|
// Now let's do the same stuff for the 502 structure (except that there
|
|
// are no variable length strings.
|
|
//
|
|
|
|
//
|
|
// Get the current 502 information, and then lay the new information
|
|
// over the top of it
|
|
//
|
|
|
|
ReturnCode = NetServerGetInfo(Server, 502, (LPBYTE *) (LPVOID) ppLevel502);
|
|
if (ReturnCode) {
|
|
return (ReturnCode);
|
|
}
|
|
|
|
//
|
|
// Now set the rest of the fields in the fixed length portion
|
|
// of the structure
|
|
//
|
|
|
|
(*ppLevel102)->sv102_version_major = pLevel2->sv2_version_major;
|
|
(*ppLevel102)->sv102_version_minor = pLevel2->sv2_version_minor;
|
|
(*ppLevel102)->sv102_type = pLevel2->sv2_type;
|
|
(*ppLevel102)->sv102_users = pLevel2->sv2_users;
|
|
(*ppLevel102)->sv102_disc = pLevel2->sv2_disc;
|
|
(*ppLevel102)->sv102_hidden = (BOOL) pLevel2->sv2_hidden;
|
|
(*ppLevel102)->sv102_announce = pLevel2->sv2_announce;
|
|
(*ppLevel102)->sv102_anndelta = pLevel2->sv2_anndelta;
|
|
(*ppLevel102)->sv102_licenses = pLevel2->sv2_licenses;
|
|
|
|
(*ppLevel502)->sv502_sessopens = pLevel2->sv2_sessopens;
|
|
(*ppLevel502)->sv502_sessvcs = pLevel2->sv2_sessvcs;
|
|
(*ppLevel502)->sv502_opensearch = pLevel2->sv2_opensearch;
|
|
(*ppLevel502)->sv502_sizreqbuf = pLevel2->sv2_sizreqbuf;
|
|
|
|
return (NERR_Success);
|
|
|
|
}
|