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28 lines
891 B
28 lines
891 B
// ProgressListener.cpp : Implementation of CProgressListener
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#include "stdafx.h"
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#include "IUCtl.h"
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#include "UpdateCompleteListener.h"
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/////////////////////////////////////////////////////////////////////////////
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// CUpdateCompleteListener
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/////////////////////////////////////////////////////////////////////////////
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// OnComplete()
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//
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// Notify the listener when the engine update is complete.
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// Input: the result of engine update
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//
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/////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CUpdateCompleteListener::OnComplete(/*[in]*/ LONG lErrorCode)
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{
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// TODO: Add your implementation code here
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//
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// usually you should change state of a synchronization object so
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// the thread that is waiting for the engine update complete
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// can be notified by checking the state of this object
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//
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return E_NOTIMPL;
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}
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