Leaked source code of windows server 2003
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765 B

!if 0
Sources file for private\genx\directx\inc
!endif
!IFNDEF DXROOT
DXROOT = $(BASEDIR)\MultiMedia\DirectX
!ENDIF
!INCLUDE $(DXROOT)\Project.mk
TARGETNAME=
TARGETTYPE=NOTARGET
TARGETPATH=
SOURCES=
NTTARGETFILE0=dplay
# Binplace these headers,
# as directx\dinput\makefil0 used to do.
PASS0_PUBLISH= \
{$(O)\dplay.h=$(SDK_INC_PATH)\dplay.h} \
{$(O)\dplobby.h=$(SDK_INC_PATH)\dplobby.h} \
{$(O)\dvoice.h=$(SDK_INC_PATH)\dvoice.h} \
{$(O)\dplay8.h=$(SDK_INC_PATH)\dplay8.h} \
{$(O)\dpaddr.h=$(SDK_INC_PATH)\dpaddr.h} \
{$(O)\dpnathlp.h=$(SDK_INC_PATH)\dpnathlp.h} \
{$(O)\dplobby8.h=$(SDK_INC_PATH)\dplobby8.h}