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135 lines
3.2 KiB
135 lines
3.2 KiB
/**********************************************************************/
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/** Microsoft Windows NT **/
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/** Copyright(c) Microsoft Corp., 1994 **/
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/**********************************************************************/
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/*
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debug.h
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This file contains a number of debug-dependent definitions.
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FILE HISTORY:
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KeithMo 20-Sep-1993 Created.
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*/
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#ifndef _DEBUG_H_
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#define _DEBUG_H_
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#ifdef DEBUG
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#include <stdarg.h>
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//
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// Debug output control flags.
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//
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extern DWORD VxdDebugFlags;
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#define VXD_DEBUG_INIT 0x00000001L
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#define VXD_DEBUG_SOCKET 0x00000002L
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#define VXD_DEBUG_MISC 0x00000004L
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#define VXD_DEBUG_BIND 0x00000008L
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#define VXD_DEBUG_ACCEPT 0x00000010L
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#define VXD_DEBUG_CONNECT 0x00000020L
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#define VXD_DEBUG_LISTEN 0x00000040L
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#define VXD_DEBUG_RECV 0x00000080L
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#define VXD_DEBUG_SEND 0x00000100L
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#define VXD_DEBUG_SOCKOPT 0x00000200L
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#define VXD_DEBUG_CONFIG 0x00000400L
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#define VXD_DEBUG_CONNECT_EVENT 0x00000800L
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#define VXD_DEBUG_DISCONNECT_EVENT 0x00001000L
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#define VXD_DEBUG_ERROR_EVENT 0x00002000L
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#define VXD_DEBUG_RECV_EVENT 0x00004000L
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#define VXD_DEBUG_RECV_DATAGRAM_EVENT 0x00008000L
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#define VXD_DEBUG_RECV_EXPEDITED_EVENT 0x00010000L
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// #define VXD_DEBUG_ 0x00020000L
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// #define VXD_DEBUG_ 0x00040000L
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// #define VXD_DEBUG_ 0x00080000L
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// #define VXD_DEBUG_ 0x00100000L
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// #define VXD_DEBUG_ 0x00200000L
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// #define VXD_DEBUG_ 0x00400000L
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// #define VXD_DEBUG_ 0x00800000L
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// #define VXD_DEBUG_ 0x01000000L
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// #define VXD_DEBUG_ 0x02000000L
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// #define VXD_DEBUG_ 0x04000000L
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// #define VXD_DEBUG_ 0x08000000L
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// #define VXD_DEBUG_ 0x10000000L
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// #define VXD_DEBUG_ 0x20000000L
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// #define VXD_DEBUG_ 0x40000000L
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#define VXD_DEBUG_OUTPUT_TO_DEBUGGER 0x80000000L
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#if 0
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#define IF_DEBUG(flag) if ( (VxdDebugFlags & VXD_DEBUG_ ## flag) != 0 )
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#endif
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#define VXD_PRINT(args) VxdPrintf args
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//
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// Assert & require.
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//
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void VxdAssert( void * pAssertion,
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void * pFileName,
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unsigned long nLineNumber );
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#define VXD_ASSERT(exp) if (!(exp)) VxdAssert( #exp, __FILE__, __LINE__ )
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#define VXD_REQUIRE VXD_ASSERT
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//
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// Miscellaneous goodies.
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//
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void VxdDebugOutput( char * pszMessage );
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#define DEBUG_BREAK _asm int 3
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#define DEBUG_OUTPUT(x) VxdDebugOutput(x)
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#else // !DEBUG
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//
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// No debug output.
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//
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#undef IF_DEBUG
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#define IF_DEBUG(flag) if (0)
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//
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// Null debug output function.
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//
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#define VXD_PRINT(args)
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//
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// Null assert & require.
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//
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#define VXD_ASSERT(exp)
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#define VXD_REQUIRE(exp) ((void)(exp))
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//
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// No goodies.
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//
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#define DEBUG_BREAK
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#define DEBUG_OUTPUT(x)
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#endif // DEBUG
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#endif // _DEBUG_H_
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