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125 lines
3.2 KiB
125 lines
3.2 KiB
/*++
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Copyright (c) 1997-1999 Microsoft Corporation
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Module Name:
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stdafx.h
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Abstract:
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include file for standard system include files,
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or project specific include files that are used frequently,
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but are changed infrequently.
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Author:
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mquinton 06-12-97
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Notes:
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Revision History:
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--*/
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#if !defined(AFX_STDAFX_H__21D6D484_A88B_11D0_83DD_00AA003CCABD__INCLUDED_)
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#define AFX_STDAFX_H__21D6D484_A88B_11D0_83DD_00AA003CCABD__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#define STRICT
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#define _ATL_FREE_THREADED
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#if DBG
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//
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// by default, atl query interface logging is disabled. if you need to enable
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// it, you will need to defile _ATL_DEBUG_QI
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//
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// #define _ATL_DEBUG_QI
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#endif
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlwin.h>
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#include <atlctl.h>
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#define TAPI_CURRENT_VERSION 0x00030001
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#include <tapi.h>
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#include <tspi.h>
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#include <tapi3.h>
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#include <tapi3err.h>
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#include "client.h"
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#include "tapibase.h"
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#include "tapi3p.h"
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#include "common.h"
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#include "resource.h"
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#include "hash.h"
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#include "acdgroup.h"
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#include "address.h"
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#include "agent.h"
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#include "agenthand.h"
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#include "agentsess.h"
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#include "call.h"
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#include "callcent.h"
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#include "callevnt.h"
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#include "callhub.h"
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#include "card.h"
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#include "connect.h"
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#include "dispmap.h"
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#include "enum.h"
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#include "waves.h"
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#include "phone.h"
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#ifdef USE_PHONEMSP
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#include "phonemsp.h"
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#endif USE_PHONEMSP
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#include "privobj.h"
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#include "queue.h"
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#include "request.h"
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#include "stream.h"
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#include "tapiobj.h"
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#ifdef USE_PHONEMSP
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#include "terminal.h"
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#endif USE_PHONEMSP
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const LPWSTR CLSID_String_VideoWindowTerm = L"{F7438990-D6EB-11D0-82A6-00AA00B5CA1B}";
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const LPWSTR CLSID_String_VideoInputTerminal = L"{AAF578EC-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_HandsetTerminal = L"{AAF578EB-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_HeadsetTerminal = L"{AAF578ED-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_SpeakerphoneTerminal = L"{AAF578EE-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_MicrophoneTerminal = L"{AAF578EF-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_SpeakersTerminal = L"{AAF578F0-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_MediaStreamTerminal = L"{E2F7AEF7-4971-11D1-A671-006097C9A2E8}";
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const LPWSTR CLSID_String_FileTerminal = L"{AAF578F1-DC70-11D0-8ED3-00C04FB6809F}";
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const LPWSTR CLSID_String_DigitTerminal = L"{FBCDFF91-40E2-11D1-8F33-00C04FB6809F}";
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const LPWSTR CLSID_String_DataTerminal = L"{749F0020-7010-11D1-8F55-00C04FB6809F}";
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const LPWSTR CLSID_String_CompoundRenderTerminal = L"{F6EEDCDC-4FE4-11D1-A671-006097C9A2E8}";
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#if defined(_DEBUG)
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#define new new(_NORMAL_BLOCK, __FILE__, __LINE__)
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#endif
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__21D6D484_A88B_11D0_83DD_00AA003CCABD__INCLUDED)
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