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117 lines
2.8 KiB
117 lines
2.8 KiB
# Microsoft Developer Studio Project File - Name="class1" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) External Target" 0x0106
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CFG=class1 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "class1.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "class1.mak" CFG="class1 - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "class1 - Win32 Release" (based on "Win32 (x86) External Target")
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!MESSAGE "class1 - Win32 Debug" (based on "Win32 (x86) External Target")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "class1 - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Cmd_Line "NMAKE /f tmp.mak"
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# PROP BASE Rebuild_Opt "/a"
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# PROP BASE Target_File "tmp.exe"
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# PROP BASE Bsc_Name "tmp.bsc"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Cmd_Line "NMAKE /f tmp.mak"
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# PROP Rebuild_Opt "/a"
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# PROP Target_File "class1.exe"
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# PROP Bsc_Name "class1.bsc"
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# PROP Target_Dir ""
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!ELSEIF "$(CFG)" == "class1 - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Cmd_Line "NMAKE /f tmp.mak"
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# PROP BASE Rebuild_Opt "/a"
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# PROP BASE Target_File "tmp.exe"
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# PROP BASE Bsc_Name "tmp.bsc"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Cmd_Line "%faxroot%\vcbuild.cmd"
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# PROP Rebuild_Opt "-c"
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# PROP Target_File "..\obj\i386\cl1_32.lib"
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# PROP Bsc_Name "..\obj\i386\cl1_32.bsc"
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# PROP Target_Dir ""
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!ENDIF
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# Begin Target
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# Name "class1 - Win32 Release"
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# Name "class1 - Win32 Debug"
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!IF "$(CFG)" == "class1 - Win32 Release"
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!ELSEIF "$(CFG)" == "class1 - Win32 Debug"
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!ENDIF
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# Begin Source File
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SOURCE=..\class1.h
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# End Source File
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# Begin Source File
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SOURCE=..\crc.c
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# End Source File
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# Begin Source File
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SOURCE=..\ddi.c
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# End Source File
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# Begin Source File
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SOURCE=..\debug.h
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# End Source File
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# Begin Source File
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SOURCE=..\decoder.c
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# End Source File
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# Begin Source File
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SOURCE=..\decoder.h
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# End Source File
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# Begin Source File
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SOURCE=..\encoder.c
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# End Source File
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# Begin Source File
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SOURCE=..\encoder.h
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# End Source File
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# Begin Source File
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SOURCE=..\framing.c
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# End Source File
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# End Target
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# End Project
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