Leaked source code of windows server 2003
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!include ..\common.inc
SOURCES_USED = $(SOURCES_USED) ..\common.inc
SYNCHRONIZE_DRAIN=1
TARGETNAME=cscpin
TARGETPATH=obj
TARGETTYPE=PROGRAM
UMTYPE=console
UMENTRY=wmain
TARGETLIBS= \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SHELL_LIB_PATH)\shfusion.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\strsafe.lib \
$(PROJECT_ROOT)\lib\$(O)\shguidp.lib\
$(PROJECT_ROOT)\lib\$(O)\stock.lib \
$(SHELL_LIB_PATH)\shell32p.lib \
$(SHELL_LIB_PATH)\shlwapip.lib \
$(SDK_LIB_PATH)\cscdll.lib \
$(SDK_LIB_PATH)\mpr.lib \
$(SDK_LIB_PATH)\winsta.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\htmlhelp.lib
# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
LINKLIBS=\
..\lib\$(O)\cscui.lib
SOURCES=\
main.cpp \
cscpin.cpp \
console.cpp \
error.cpp \
exitcode.cpp \
listfile.cpp \
print.cpp \
..\cscui.rc \
..\uuid.c
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=..\pch.h
PRECOMPILED_PCH=pch.pch
PRECOMPILED_OBJ=pch.obj