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110 lines
3.6 KiB
110 lines
3.6 KiB
CCSHELL_DIR = $(PROJECT_ROOT)
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DUSER_INC_PATH = $(WINDOWS_INC_PATH)\DUser
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!include $(CCSHELL_DIR)\common.inc
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SOURCES_USED = $(SOURCES_USED) $(CCSHELL_DIR)\common.inc
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PRECOMPILED_CXX = 1
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NO_BROWSER_FILE = 1
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UMTYPE=windows
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UMENTRY=winmain
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TARGETNAME = logonui
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TARGETPATH = obj
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TARGETTYPE = PROGRAM
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MSC_WARNING_LEVEL=/W4 /WX
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INCLUDES = \
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$(INCLUDES); \
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$(SDK_INC_PATH)\gdiplus; \
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$(WINDOWS_INC_PATH); \
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$(PROJECT_ROOT)\lib\$(O); \
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$(BASE_INC_PATH); \
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$(WINDOWS_INC_PATH)\duser; \
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$(SHELL_INC_PATH); \
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$(CCSHELL_DIR)\inc; \
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$(DS_INC_PATH); \
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$(DUSER_INC_PATH)
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TARGETLIBS = \
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$(CCSHELL_DIR)\lib\$(O)\shguid.lib \
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$(CCSHELL_DIR)\lib\$(O)\shguidp.lib \
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$(SHELL_LIB_PATH)\comctlp.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SHELL_LIB_PATH)\shuuid.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SDK_LIB_PATH)\ntdll.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\netapi32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\msimg32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleacc.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\uxtheme.lib \
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$(DS_LIB_PATH)\dpapi.lib \
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$(SDK_LIB_PATH)\rpcrt4.lib \
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$(SDK_LIB_PATH)\crypt32.lib \
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$(SDK_LIB_PATH)\cryptui.lib \
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$(CCSHELL_DIR)\lib\$(O)\secutil.lib \
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$(CCSHELL_DIR)\lib\$(O)\stock.lib \
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$(WINDOWS_LIB_PATH)\obj\duser.lib \
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!if $(FREEBUILD)
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$(WINDOWS_LIB_PATH)\directui.lib \
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# $(WINDOWS_LIB_PATH)\directuigp.lib \
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!else
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$(WINDOWS_LIB_PATH)\directuid.lib \
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# $(WINDOWS_LIB_PATH)\directuigpd.lib \
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!endif
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$(SDK_LIB_PATH)\GdiPlus.lib \
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#C_DEFINES=$(C_DEFINES) -DGADGET_ENABLE_GDIPLUS
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DLOAD_ERROR_HANDLER=kernel32.dll
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DELAYLOAD=ole32.dll
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DELAYLOAD=oleacc.dll
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DELAYLOAD=oleaut32.dll
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DELAYLOAD=uxtheme.dll
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USE_MSVCRT=1
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PRECOMPILED_CXX=1
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PRECOMPILED_OBJ=stdafx.obj
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PRECOMPILED_INCLUDE = priv.h
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C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
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SOURCES = \
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backend.cpp \
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debug.cpp \
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eballoon.cpp \
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langicon.cpp \
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logon.cpp \
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Fx.cpp \
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logon.rc \
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$(O)\stub.cpp \
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$(O)\super.cpp
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# Bring in makefile.inc, preprocessing logon.ui, GIDL
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NTTARGETFILE0 = \
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$(O)\logon.uipp \
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$(SELFREGNAME) \
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$(O)\stub.cpp \
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$(O)\super.cpp
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#
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# Fusionized
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.Shell.LogonUI
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=logonui.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_NO_BINPLACE=1
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