Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

110 lines
3.6 KiB

CCSHELL_DIR = $(PROJECT_ROOT)
DUSER_INC_PATH = $(WINDOWS_INC_PATH)\DUser
!include $(CCSHELL_DIR)\common.inc
SOURCES_USED = $(SOURCES_USED) $(CCSHELL_DIR)\common.inc
PRECOMPILED_CXX = 1
NO_BROWSER_FILE = 1
UMTYPE=windows
UMENTRY=winmain
TARGETNAME = logonui
TARGETPATH = obj
TARGETTYPE = PROGRAM
MSC_WARNING_LEVEL=/W4 /WX
INCLUDES = \
$(INCLUDES); \
$(SDK_INC_PATH)\gdiplus; \
$(WINDOWS_INC_PATH); \
$(PROJECT_ROOT)\lib\$(O); \
$(BASE_INC_PATH); \
$(WINDOWS_INC_PATH)\duser; \
$(SHELL_INC_PATH); \
$(CCSHELL_DIR)\inc; \
$(DS_INC_PATH); \
$(DUSER_INC_PATH)
TARGETLIBS = \
$(CCSHELL_DIR)\lib\$(O)\shguid.lib \
$(CCSHELL_DIR)\lib\$(O)\shguidp.lib \
$(SHELL_LIB_PATH)\comctlp.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SHELL_LIB_PATH)\shuuid.lib \
$(SHELL_LIB_PATH)\shell32p.lib \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\msimg32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleacc.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uxtheme.lib \
$(DS_LIB_PATH)\dpapi.lib \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\crypt32.lib \
$(SDK_LIB_PATH)\cryptui.lib \
$(CCSHELL_DIR)\lib\$(O)\secutil.lib \
$(CCSHELL_DIR)\lib\$(O)\stock.lib \
$(WINDOWS_LIB_PATH)\obj\duser.lib \
!if $(FREEBUILD)
$(WINDOWS_LIB_PATH)\directui.lib \
# $(WINDOWS_LIB_PATH)\directuigp.lib \
!else
$(WINDOWS_LIB_PATH)\directuid.lib \
# $(WINDOWS_LIB_PATH)\directuigpd.lib \
!endif
$(SDK_LIB_PATH)\GdiPlus.lib \
#C_DEFINES=$(C_DEFINES) -DGADGET_ENABLE_GDIPLUS
DLOAD_ERROR_HANDLER=kernel32.dll
DELAYLOAD=ole32.dll
DELAYLOAD=oleacc.dll
DELAYLOAD=oleaut32.dll
DELAYLOAD=uxtheme.dll
USE_MSVCRT=1
PRECOMPILED_CXX=1
PRECOMPILED_OBJ=stdafx.obj
PRECOMPILED_INCLUDE = priv.h
C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE
SOURCES = \
backend.cpp \
debug.cpp \
eballoon.cpp \
langicon.cpp \
logon.cpp \
Fx.cpp \
logon.rc \
$(O)\stub.cpp \
$(O)\super.cpp
# Bring in makefile.inc, preprocessing logon.ui, GIDL
NTTARGETFILE0 = \
$(O)\logon.uipp \
$(SELFREGNAME) \
$(O)\stub.cpp \
$(O)\super.cpp
#
# Fusionized
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.Shell.LogonUI
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=logonui.manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1