Leaked source code of windows server 2003
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91 lines
3.0 KiB

#include "svcsync.h"
#include "dbg.h"
#include "tfids.h"
extern HANDLE g_hShellHWDetectionThread = NULL;
extern HANDLE g_hEventInitCompleted = NULL;
HRESULT _CompleteShellHWDetectionInitialization()
{
static BOOL fCompleted = FALSE;
if (!fCompleted)
{
// Just in case race condition of 2 threads in this fct
HANDLE hEvent = InterlockedExchangePointer(
&g_hEventInitCompleted, NULL);
TRACE(TF_SVCSYNC,
TEXT("ShellHWDetection Initialization NOT completed yet"));
if (hEvent)
{
DWORD dwWait = WaitForSingleObject(hEvent, 0);
if (WAIT_OBJECT_0 == dwWait)
{
// It's signaled!
fCompleted = TRUE;
TRACE(TF_SVCSYNC,
TEXT("ShellHWDetectionInitCompleted event was already signaled!"));
}
else
{
// Not signaled
TRACE(TF_SVCSYNC,
TEXT("ShellHWDetectionInitCompleted event was NOT already signaled!"));
if (g_hShellHWDetectionThread)
{
if (!SetThreadPriority(g_hShellHWDetectionThread,
THREAD_PRIORITY_NORMAL))
{
TRACE(TF_SVCSYNC,
TEXT("FAILED to set ShellHWDetection thread priority to NORMAL from ShellCOMServer"));
}
else
{
TRACE(TF_SVCSYNC,
TEXT("Set ShellHWDetection thread priority to NORMAL from ShellCOMServer"));
}
}
Sleep(0);
dwWait = WaitForSingleObject(hEvent, 30000);
if (g_hShellHWDetectionThread)
{
// No code should need this handle anymore. If it's
// signaled it was signaled by the other thread, and will
// not be used over there anymore.
CloseHandle(g_hShellHWDetectionThread);
g_hShellHWDetectionThread = NULL;
}
if (WAIT_OBJECT_0 == dwWait)
{
// It's signaled!
fCompleted = TRUE;
TRACE(TF_SVCSYNC,
TEXT("ShellHWDetection Initialization COMPLETED"));
}
else
{
// Out of luck, the ShellHWDetection service cannot
// complete its initialization...
TRACE(TF_SVCSYNC,
TEXT("ShellHWDetection Initialization lasted more than 30 sec: FAILED, dwWait = 0x%08X"),
dwWait);
}
}
CloseHandle(hEvent);
}
}
return (fCompleted ? S_OK : E_FAIL);
}