Leaked source code of windows server 2003
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// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (c) 1992-2001 Microsoft Corporation, All Rights Reserved
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#ifndef _PROVSTR_H_
#define _PROVSTR_H_
#include "provstd.h"
#include <tchar.h>
//use TCHAR and depend on UNICODE definition
struct CStringData
{
long nRefs; // reference count
int nDataLength;
int nAllocLength;
// TCHAR data[nAllocLength]
TCHAR* data()
{ return (TCHAR*)(this+1); }
};
class CString
{
public:
// Constructors
CString();
CString(const CString& stringSrc);
CString(TCHAR ch, int nRepeat = 1);
CString(LPCSTR lpsz);
CString(LPCWSTR lpsz);
CString(LPCTSTR lpch, int nLength);
CString(const unsigned char* psz);
// Attributes & Operations
// as an array of characters
int GetLength() const;
BOOL IsEmpty() const;
void Empty(); // free up the data
TCHAR GetAt(int nIndex) const; // 0 based
TCHAR operator[](int nIndex) const; // same as GetAt
void SetAt(int nIndex, TCHAR ch);
operator LPCTSTR() const; // as a C string
// overloaded assignment
const CString& operator=(const CString& stringSrc);
const CString& operator=(TCHAR ch);
#ifdef _UNICODE
const CString& operator=(char ch);
#endif
const CString& operator=(LPCSTR lpsz);
const CString& operator=(LPCWSTR lpsz);
const CString& operator=(const unsigned char* psz);
// string concatenation
const CString& operator+=(const CString& string);
const CString& operator+=(TCHAR ch);
#ifdef _UNICODE
const CString& operator+=(char ch);
#endif
const CString& operator+=(LPCTSTR lpsz);
friend CString AFXAPI operator+(const CString& string1,
const CString& string2);
friend CString AFXAPI operator+(const CString& string, TCHAR ch);
friend CString AFXAPI operator+(TCHAR ch, const CString& string);
#ifdef _UNICODE
friend CString AFXAPI operator+(const CString& string, char ch);
friend CString AFXAPI operator+(char ch, const CString& string);
#endif
friend CString AFXAPI operator+(const CString& string, LPCTSTR lpsz);
friend CString AFXAPI operator+(LPCTSTR lpsz, const CString& string);
// string comparison
int Compare(LPCTSTR lpsz) const; // straight character
int CompareNoCase(LPCTSTR lpsz) const; // ignore case
int Collate(LPCTSTR lpsz) const; // NLS aware
// simple sub-string extraction
CString Mid(int nFirst, int nCount) const;
CString Mid(int nFirst) const;
CString Left(int nCount) const;
CString Right(int nCount) const;
CString SpanIncluding(LPCTSTR lpszCharSet) const;
CString SpanExcluding(LPCTSTR lpszCharSet) const;
// upper/lower/reverse conversion
void MakeUpper();
void MakeLower();
void MakeReverse();
// trimming whitespace (either side)
void TrimRight();
void TrimLeft();
// searching (return starting index, or -1 if not found)
// look for a single character match
int Find(TCHAR ch) const; // like "C" strchr
int ReverseFind(TCHAR ch) const;
int FindOneOf(LPCTSTR lpszCharSet) const;
// look for a specific sub-string
int Find(LPCTSTR lpszSub) const; // like "C" strstr
// simple formatting
void AFX_CDECL Format(LPCTSTR lpszFormat, ...);
#ifndef _MAC
// formatting for localization (uses FormatMessage API)
void AFX_CDECL FormatMessage(LPCTSTR lpszFormat, ...);
#endif
#ifndef _UNICODE
// ANSI <-> OEM support (convert string in place)
void AnsiToOem();
void OemToAnsi();
#endif
// OLE BSTR support (use for OLE automation)
BSTR AllocSysString() const;
BSTR SetSysString(BSTR* pbstr) const;
// Access to string implementation buffer as "C" character array
LPTSTR GetBuffer(int nMinBufLength);
void ReleaseBuffer(int nNewLength = -1);
LPTSTR GetBufferSetLength(int nNewLength);
void FreeExtra();
// Use LockBuffer/UnlockBuffer to turn refcounting off
LPTSTR LockBuffer();
void UnlockBuffer();
// Implementation
public:
~CString();
int GetAllocLength() const;
protected:
LPTSTR m_pchData; // pointer to ref counted string data
// implementation helpers
CStringData* GetData() const;
void Init();
void AllocCopy(CString& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const;
void AllocBuffer(int nLen);
void AssignCopy(int nSrcLen, LPCTSTR lpszSrcData);
void ConcatCopy(int nSrc1Len, LPCTSTR lpszSrc1Data, int nSrc2Len, LPCTSTR lpszSrc2Data);
void ConcatInPlace(int nSrcLen, LPCTSTR lpszSrcData);
void FormatV(LPCTSTR lpszFormat, va_list argList);
void CopyBeforeWrite();
void AllocBeforeWrite(int nLen);
void Release();
static void PASCAL Release(CStringData* pData);
static int PASCAL SafeStrlen(LPCTSTR lpsz);
};
// Compare helpers
bool AFXAPI operator==(const CString& s1, const CString& s2);
bool AFXAPI operator==(const CString& s1, LPCTSTR s2);
bool AFXAPI operator==(LPCTSTR s1, const CString& s2);
bool AFXAPI operator!=(const CString& s1, const CString& s2);
bool AFXAPI operator!=(const CString& s1, LPCTSTR s2);
bool AFXAPI operator!=(LPCTSTR s1, const CString& s2);
bool AFXAPI operator<(const CString& s1, const CString& s2);
bool AFXAPI operator<(const CString& s1, LPCTSTR s2);
bool AFXAPI operator<(LPCTSTR s1, const CString& s2);
bool AFXAPI operator>(const CString& s1, const CString& s2);
bool AFXAPI operator>(const CString& s1, LPCTSTR s2);
bool AFXAPI operator>(LPCTSTR s1, const CString& s2);
bool AFXAPI operator<=(const CString& s1, const CString& s2);
bool AFXAPI operator<=(const CString& s1, LPCTSTR s2);
bool AFXAPI operator<=(LPCTSTR s1, const CString& s2);
bool AFXAPI operator>=(const CString& s1, const CString& s2);
bool AFXAPI operator>=(const CString& s1, LPCTSTR s2);
bool AFXAPI operator>=(LPCTSTR s1, const CString& s2);
//regardless of UNICODE definition always use char
struct CStringDataA
{
long nRefs; // reference count
int nDataLength;
int nAllocLength;
// char data[nAllocLength]
char* data()
{ return (char*)(this+1); }
};
class CStringA
{
public:
// Constructors
CStringA();
CStringA(const CStringA& stringSrc);
CStringA(char ch, int nRepeat = 1);
CStringA(LPCSTR lpsz);
CStringA(LPCWSTR lpsz);
CStringA(LPCSTR lpch, int nLength);
CStringA(const unsigned char* psz);
// Attributes & Operations
// as an array of characters
int GetLength() const;
BOOL IsEmpty() const;
void Empty(); // free up the data
char GetAt(int nIndex) const; // 0 based
char operator[](int nIndex) const; // same as GetAt
void SetAt(int nIndex, char ch);
operator LPCSTR() const; // as a C string
// overloaded assignment
const CStringA& operator=(const CStringA& stringSrc);
const CStringA& operator=(char ch);
const CStringA& operator=(LPCSTR lpsz);
const CStringA& operator=(LPCWSTR lpsz);
const CStringA& operator=(const unsigned char* psz);
// string concatenation
const CStringA& operator+=(const CStringA& string);
const CStringA& operator+=(char ch);
const CStringA& operator+=(LPCSTR lpsz);
friend CStringA AFXAPI operator+(const CStringA& string1,
const CStringA& string2);
friend CStringA AFXAPI operator+(const CStringA& string, char ch);
friend CStringA AFXAPI operator+(char ch, const CStringA& string);
friend CStringA AFXAPI operator+(const CStringA& string, LPCSTR lpsz);
friend CStringA AFXAPI operator+(LPCSTR lpsz, const CStringA& string);
// string comparison
int Compare(LPCSTR lpsz) const; // straight character
int CompareNoCase(LPCSTR lpsz) const; // ignore case
int Collate(LPCSTR lpsz) const; // NLS aware
// simple sub-string extraction
CStringA Mid(int nFirst, int nCount) const;
CStringA Mid(int nFirst) const;
CStringA Left(int nCount) const;
CStringA Right(int nCount) const;
CStringA SpanIncluding(LPCSTR lpszCharSet) const;
CStringA SpanExcluding(LPCSTR lpszCharSet) const;
// upper/lower/reverse conversion
void MakeUpper();
void MakeLower();
void MakeReverse();
// trimming whitespace (either side)
void TrimRight();
void TrimLeft();
// searching (return starting index, or -1 if not found)
// look for a single character match
int Find(char ch) const; // like "C" strchr
int ReverseFind(char ch) const;
int FindOneOf(LPCSTR lpszCharSet) const;
// look for a specific sub-string
int Find(LPCSTR lpszSub) const; // like "C" strstr
// simple formatting
void AFX_CDECL Format(LPCSTR lpszFormat, ...);
#ifndef _MAC
// formatting for localization (uses FormatMessage API)
void AFX_CDECL FormatMessage(LPCSTR lpszFormat, ...);
#endif
// ANSI <-> OEM support (convert string in place)
void AnsiToOem();
void OemToAnsi();
// OLE BSTR support (use for OLE automation)
BSTR AllocSysString() const;
BSTR SetSysString(BSTR* pbstr) const;
// Access to string implementation buffer as "C" character array
LPSTR GetBuffer(int nMinBufLength);
void ReleaseBuffer(int nNewLength = -1);
LPSTR GetBufferSetLength(int nNewLength);
void FreeExtra();
// Use LockBuffer/UnlockBuffer to turn refcounting off
LPSTR LockBuffer();
void UnlockBuffer();
// Implementation
public:
~CStringA();
int GetAllocLength() const;
protected:
LPSTR m_pchData; // pointer to ref counted string data
// implementation helpers
CStringDataA* GetData() const;
void Init();
void AllocCopy(CStringA& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const;
void AllocBuffer(int nLen);
void AssignCopy(int nSrcLen, LPCSTR lpszSrcData);
void ConcatCopy(int nSrc1Len, LPCSTR lpszSrc1Data, int nSrc2Len, LPCSTR lpszSrc2Data);
void ConcatInPlace(int nSrcLen, LPCSTR lpszSrcData);
void FormatV(LPCSTR lpszFormat, va_list argList);
void CopyBeforeWrite();
void AllocBeforeWrite(int nLen);
void Release();
static void PASCAL Release(CStringDataA* pData);
static int PASCAL SafeStrlen(LPCSTR lpsz);
};
// Compare helpers
bool AFXAPI operator==(const CStringA& s1, const CStringA& s2);
bool AFXAPI operator==(const CStringA& s1, LPCSTR s2);
bool AFXAPI operator==(LPCSTR s1, const CStringA& s2);
bool AFXAPI operator!=(const CStringA& s1, const CStringA& s2);
bool AFXAPI operator!=(const CStringA& s1, LPCSTR s2);
bool AFXAPI operator!=(LPCSTR s1, const CStringA& s2);
bool AFXAPI operator<(const CStringA& s1, const CStringA& s2);
bool AFXAPI operator<(const CStringA& s1, LPCSTR s2);
bool AFXAPI operator<(LPCSTR s1, const CStringA& s2);
bool AFXAPI operator>(const CStringA& s1, const CStringA& s2);
bool AFXAPI operator>(const CStringA& s1, LPCSTR s2);
bool AFXAPI operator>(LPCSTR s1, const CStringA& s2);
bool AFXAPI operator<=(const CStringA& s1, const CStringA& s2);
bool AFXAPI operator<=(const CStringA& s1, LPCSTR s2);
bool AFXAPI operator<=(LPCSTR s1, const CStringA& s2);
bool AFXAPI operator>=(const CStringA& s1, const CStringA& s2);
bool AFXAPI operator>=(const CStringA& s1, LPCSTR s2);
bool AFXAPI operator>=(LPCSTR s1, const CStringA& s2);
//regardless of UNICODE definition always use wchar
struct CStringDataW
{
long nRefs; // reference count
int nDataLength;
int nAllocLength;
// WCHAR data[nAllocLength]
WCHAR* data()
{ return (WCHAR*)(this+1); }
};
class CStringW
{
public:
// Constructors
CStringW();
CStringW(const CStringW& stringSrc);
CStringW(WCHAR ch, int nRepeat = 1);
CStringW(LPCSTR lpsz);
CStringW(LPCWSTR lpsz);
CStringW(LPCWSTR lpch, int nLength);
CStringW(const unsigned char* psz);
// Attributes & Operations
// as an array of characters
int GetLength() const;
BOOL IsEmpty() const;
void Empty(); // free up the data
WCHAR GetAt(int nIndex) const; // 0 based
WCHAR operator[](int nIndex) const; // same as GetAt
void SetAt(int nIndex, WCHAR ch);
operator LPCWSTR() const; // as a C string
// overloaded assignment
const CStringW& operator=(const CStringW& stringSrc);
const CStringW& operator=(WCHAR ch);
const CStringW& operator=(char ch);
const CStringW& operator=(LPCSTR lpsz);
const CStringW& operator=(LPCWSTR lpsz);
const CStringW& operator=(const unsigned char* psz);
// string concatenation
const CStringW& operator+=(const CStringW& string);
const CStringW& operator+=(WCHAR ch);
const CStringW& operator+=(char ch);
const CStringW& operator+=(LPCWSTR lpsz);
friend CStringW AFXAPI operator+(const CStringW& string1,
const CStringW& string2);
friend CStringW AFXAPI operator+(const CStringW& string, WCHAR ch);
friend CStringW AFXAPI operator+(WCHAR ch, const CStringW& string);
friend CStringW AFXAPI operator+(const CStringW& string, char ch);
friend CStringW AFXAPI operator+(char ch, const CStringW& string);
friend CStringW AFXAPI operator+(const CStringW& string, LPCWSTR lpsz);
friend CStringW AFXAPI operator+(LPCWSTR lpsz, const CStringW& string);
// string comparison
int Compare(LPCWSTR lpsz) const; // straight character
int CompareNoCase(LPCWSTR lpsz) const; // ignore case
int Collate(LPCWSTR lpsz) const; // NLS aware
// simple sub-string extraction
CStringW Mid(int nFirst, int nCount) const;
CStringW Mid(int nFirst) const;
CStringW Left(int nCount) const;
CStringW Right(int nCount) const;
CStringW SpanIncluding(LPCWSTR lpszCharSet) const;
CStringW SpanExcluding(LPCWSTR lpszCharSet) const;
// upper/lower/reverse conversion
void MakeUpper();
void MakeLower();
void MakeReverse();
// trimming whitespace (either side)
void TrimRight();
void TrimLeft();
// searching (return starting index, or -1 if not found)
// look for a single character match
int Find(WCHAR ch) const; // like "C" strchr
int ReverseFind(WCHAR ch) const;
int FindOneOf(LPCWSTR lpszCharSet) const;
// look for a specific sub-string
int Find(LPCWSTR lpszSub) const; // like "C" strstr
// simple formatting
void AFX_CDECL Format(LPCWSTR lpszFormat, ...);
#ifndef _MAC
// formatting for localization (uses FormatMessage API)
void AFX_CDECL FormatMessage(LPCWSTR lpszFormat, ...);
#endif
// OLE BSTR support (use for OLE automation)
BSTR AllocSysString() const;
BSTR SetSysString(BSTR* pbstr) const;
// Access to string implementation buffer as "C" character array
LPWSTR GetBuffer(int nMinBufLength);
void ReleaseBuffer(int nNewLength = -1);
LPWSTR GetBufferSetLength(int nNewLength);
void FreeExtra();
// Use LockBuffer/UnlockBuffer to turn refcounting off
LPWSTR LockBuffer();
void UnlockBuffer();
// Implementation
public:
~CStringW();
int GetAllocLength() const;
protected:
LPWSTR m_pchData; // pointer to ref counted string data
// implementation helpers
CStringDataW* GetData() const;
void Init();
void AllocCopy(CStringW& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const;
void AllocBuffer(int nLen);
void AssignCopy(int nSrcLen, LPCWSTR lpszSrcData);
void ConcatCopy(int nSrc1Len, LPCWSTR lpszSrc1Data, int nSrc2Len, LPCWSTR lpszSrc2Data);
void ConcatInPlace(int nSrcLen, LPCWSTR lpszSrcData);
void FormatV(LPCWSTR lpszFormat, va_list argList);
void CopyBeforeWrite();
void AllocBeforeWrite(int nLen);
void Release();
static void PASCAL Release(CStringDataW* pData);
static int PASCAL SafeStrlen(LPCWSTR lpsz);
};
// Compare helpers
bool AFXAPI operator==(const CStringW& s1, const CStringW& s2);
bool AFXAPI operator==(const CStringW& s1, LPCWSTR s2);
bool AFXAPI operator==(LPCWSTR s1, const CStringW& s2);
bool AFXAPI operator!=(const CStringW& s1, const CStringW& s2);
bool AFXAPI operator!=(const CStringW& s1, LPCWSTR s2);
bool AFXAPI operator!=(LPCWSTR s1, const CStringW& s2);
bool AFXAPI operator<(const CStringW& s1, const CStringW& s2);
bool AFXAPI operator<(const CStringW& s1, LPCWSTR s2);
bool AFXAPI operator<(LPCWSTR s1, const CStringW& s2);
bool AFXAPI operator>(const CStringW& s1, const CStringW& s2);
bool AFXAPI operator>(const CStringW& s1, LPCWSTR s2);
bool AFXAPI operator>(LPCWSTR s1, const CStringW& s2);
bool AFXAPI operator<=(const CStringW& s1, const CStringW& s2);
bool AFXAPI operator<=(const CStringW& s1, LPCWSTR s2);
bool AFXAPI operator<=(LPCWSTR s1, const CStringW& s2);
bool AFXAPI operator>=(const CStringW& s1, const CStringW& s2);
bool AFXAPI operator>=(const CStringW& s1, LPCWSTR s2);
bool AFXAPI operator>=(LPCWSTR s1, const CStringW& s2);
// conversion helpers
int AFX_CDECL _wcstombsz(char* mbstr, const wchar_t* wcstr, size_t count);
int AFX_CDECL _mbstowcsz(wchar_t* wcstr, const char* mbstr, size_t count);
// Globals
extern TCHAR afxChNil;
const CString& AFXAPI AfxGetEmptyString();
#define afxEmptyString AfxGetEmptyString()
extern char afxChNilA;
const CStringA& AFXAPI AfxGetEmptyStringA();
#define afxEmptyStringA AfxGetEmptyStringA()
extern WCHAR afxChNilW;
const CStringW& AFXAPI AfxGetEmptyStringW();
#define afxEmptyStringW AfxGetEmptyStringW()
#endif