Leaked source code of windows server 2003
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6.5 KiB

/*++
Copyright (C) 1992-2001 Microsoft Corporation
Module Name:
ARRAY_S.CPP
Abstract:
History:
--*/
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1993 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// QuickHelp and/or WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
/////////////////////////////////////////////////////////////////////////////
//
// Implementation of parameterized Array
//
/////////////////////////////////////////////////////////////////////////////
// NOTE: we allocate an array of 'm_nMaxSize' elements, but only
// the current size 'm_nSize' contains properly constructed
// objects.
#include "precomp.h"
#define ASSERT_VALID(x)
#define ASSERT(x)
#include "elements.h" // used for special creation
static void ConstructElements(CString* pNewData, int nCount)
{
ASSERT(nCount >= 0);
while (nCount--)
{
ConstructElement(pNewData);
pNewData++;
}
}
static void DestructElements(CString* pOldData, int nCount)
{
ASSERT(nCount >= 0);
while (nCount--)
{
pOldData->Empty();
pOldData++;
}
}
/////////////////////////////////////////////////////////////////////////////
CStringArray::CStringArray()
{
m_pData = NULL;
m_nSize = m_nMaxSize = m_nGrowBy = 0;
}
CStringArray::~CStringArray()
{
ASSERT_VALID(this);
DestructElements(m_pData, m_nSize);
delete (BYTE*)m_pData;
}
void CStringArray::SetSize(int nNewSize, int nGrowBy /* = -1 */)
{
ASSERT_VALID(this);
ASSERT(nNewSize >= 0);
if (nGrowBy != -1)
m_nGrowBy = nGrowBy; // set new size
if (nNewSize == 0)
{
// shrink to nothing
DestructElements(m_pData, m_nSize);
delete (BYTE*)m_pData;
m_pData = NULL;
m_nSize = m_nMaxSize = 0;
}
else if (m_pData == NULL)
{
// create one with exact size
#ifdef SIZE_T_MAX
ASSERT((long)nNewSize * sizeof(CString) <= SIZE_T_MAX); // no overflow
#endif
m_pData = (CString*) new BYTE[nNewSize * sizeof(CString)];
ConstructElements(m_pData, nNewSize);
m_nSize = m_nMaxSize = nNewSize;
}
else if (nNewSize <= m_nMaxSize)
{
// it fits
if (nNewSize > m_nSize)
{
// initialize the new elements
ConstructElements(&m_pData[m_nSize], nNewSize-m_nSize);
}
else if (m_nSize > nNewSize) // destroy the old elements
DestructElements(&m_pData[nNewSize], m_nSize-nNewSize);
m_nSize = nNewSize;
}
else
{
// Otherwise grow array
int nNewMax;
if (nNewSize < m_nMaxSize + m_nGrowBy)
nNewMax = m_nMaxSize + m_nGrowBy; // granularity
else
nNewMax = nNewSize; // no slush
#ifdef SIZE_T_MAX
ASSERT((long)nNewMax * sizeof(CString) <= SIZE_T_MAX); // no overflow
#endif
CString* pNewData = (CString*) new BYTE[nNewMax * sizeof(CString)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(CString));
// construct remaining elements
ASSERT(nNewSize > m_nSize);
ConstructElements(&pNewData[m_nSize], nNewSize-m_nSize);
// get rid of old stuff (note: no destructors called)
delete (BYTE*)m_pData;
m_pData = pNewData;
m_nSize = nNewSize;
m_nMaxSize = nNewMax;
}
}
void CStringArray::FreeExtra()
{
ASSERT_VALID(this);
if (m_nSize != m_nMaxSize)
{
// shrink to desired size
#ifdef SIZE_T_MAX
ASSERT((long)m_nSize * sizeof(CString) <= SIZE_T_MAX); // no overflow
#endif
CString* pNewData = NULL;
if (m_nSize != 0)
{
pNewData = (CString*) new BYTE[m_nSize * sizeof(CString)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(CString));
}
// get rid of old stuff (note: no destructors called)
delete (BYTE*)m_pData;
m_pData = pNewData;
m_nMaxSize = m_nSize;
}
}
/////////////////////////////////////////////////////////////////////////////
void CStringArray::SetAtGrow(int nIndex, const char* newElement)
{
ASSERT_VALID(this);
ASSERT(nIndex >= 0);
if (nIndex >= m_nSize)
SetSize(nIndex+1);
m_pData[nIndex] = newElement;
}
void CStringArray::InsertAt(int nIndex, const char* newElement, int nCount /*=1*/)
{
ASSERT_VALID(this);
ASSERT(nIndex >= 0); // will expand to meet need
ASSERT(nCount > 0); // zero or negative size not allowed
if (nIndex >= m_nSize)
{
// adding after the end of the array
SetSize(nIndex + nCount); // grow so nIndex is valid
}
else
{
// inserting in the middle of the array
int nOldSize = m_nSize;
SetSize(m_nSize + nCount); // grow it to new size
// shift old data up to fill gap
memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
(nOldSize-nIndex) * sizeof(CString));
// re-init slots we copied from
ConstructElements(&m_pData[nIndex], nCount);
}
// insert new value in the gap
ASSERT(nIndex + nCount <= m_nSize);
while (nCount--)
m_pData[nIndex++] = newElement;
}
void CStringArray::RemoveAt(int nIndex, int nCount /* = 1 */)
{
ASSERT_VALID(this);
ASSERT(nIndex >= 0);
ASSERT(nCount >= 0);
ASSERT(nIndex + nCount <= m_nSize);
// just remove a range
int nMoveCount = m_nSize - (nIndex + nCount);
DestructElements(&m_pData[nIndex], nCount);
if (nMoveCount)
memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount],
nMoveCount * sizeof(CString));
m_nSize -= nCount;
}
void CStringArray::InsertAt(int nStartIndex, CStringArray* pNewArray)
{
ASSERT_VALID(this);
ASSERT(pNewArray != NULL);
ASSERT(pNewArray->IsKindOf(RUNTIME_CLASS(CStringArray)));
ASSERT_VALID(pNewArray);
ASSERT(nStartIndex >= 0);
if (pNewArray->GetSize() > 0)
{
InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
for (int i = 0; i < pNewArray->GetSize(); i++)
SetAt(nStartIndex + i, pNewArray->GetAt(i));
}
}