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104 lines
4.2 KiB
104 lines
4.2 KiB
;***************************************************************************
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; *
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; Copyright (C) 1983,1984 by Microsoft Inc. *
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; *
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;***************************************************************************
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; Macros for disabling and restoring hardware interrupt enable flag
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;
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; The LeaveCrit macro has been updated for the mask problem on
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; the 80286 processor.
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include vint.inc
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EnterCrit MACRO
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pushf
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FCLI
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ENDM
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LeaveCrit MACRO
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POPFF
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ENDM
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POPFF MACRO
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local a
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jmp $+3
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a label near
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iret
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push cs
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call a
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ENDM
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;***************************************************************************
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; *
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; Inquire data structures for Timer, Keyboard, Mouse and Cursor modules *
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; *
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;***************************************************************************
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TIMERINFO STRUC
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tiResolution DD 0 ; #microseconds each timer tick
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TIMERINFO ENDS
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KBINFO STRUC
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kbRanges DB 4 dup (0) ; Far East ranges for KANJI
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kbStateSize DW 0 ; #bytes of state info maintained by TOASCII
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kbNumFuncKeys DW 0 ; How many function keys are on the keyboard
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kbHasBreak DW 0 ; true => keyboard supplies make and break
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kbRate DW 0 ; maximum rate of keyboard input events
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KBINFO ENDS
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MOUSEINFO STRUC
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msExists DB 0 ; true => mouse exists
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msRelative DB 0 ; true => relative coordinate
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msNumButtons DW 0 ; number of buttons on the mouse
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msRate DW 0 ; maximum rate of mouse input events
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msXThresh DW 0 ; threshold before acceleration
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msYThresh DW 0 ;
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msXRes DW 0 ; x resolution
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msYRes DW 0 ; y resolution
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MOUSEINFO ENDS
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CURSORINFO STRUC
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dpXRate DW 0 ; horizontal mickey/pixel ratio
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dpYRate DW 0 ; vertical mickey/pixel ratio
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CURSORINFO ENDS
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;***************************************************************************
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; *
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; Cursor data structure passed to OEM routines. Defines a graphics display*
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; cursor in terms of a hotspot, an AND mask and an XOR mask. The hot *
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; spot defines the pixel within the cursor that is the cursor is "pointing"*
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; to. So when displaying a cursor at location X,Y the pixel that *
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; is the hot spot should be painted at that X,Y coordinate. The "shape" *
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; of the cursor is defined by two pixel masks. The first mask is ANDed *
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; with the bits in the display bitmap and the second mask is XORed with *
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; the result to determine the bits that will be placed in the display *
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; bitmap. The bits for the masks are in the byte array that begins *
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; at the csBits field, with the AND mask bits first, followed by the *
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; XOR mask bits. The csWidthBytes field is the width of ONE mask, in *
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; bytes. Currently, MS-WIN will only generate cursors whose width and *
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; height are both 16. *
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; *
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;***************************************************************************
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cursorShape STRUC
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csHotX DW 0
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csHotY DW 0
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csWidth DW 0
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csHeight DW 0
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csWidthBytes DW 0
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csColor DW 0
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; Beginning of an array of bytes that contain the bits for the AND and
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; XOR masks. The first csHeight * csWidthBytes bytes contain the bits
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; for the AND mask and the next csHeight * csWidthBytes bytes contain
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; the bits for the XOR mask.
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;csBits DB 2*2*16 DUP (?)
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cursorShape ENDS
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