Leaked source code of windows server 2003
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1800 lines
55 KiB

/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Copyright (c) 1989-2000 Microsoft Corporation
Module Name:
ilcore.cxx
Abstract:
Intermediate Language translator for core typegraph
Notes:
Author:
GregJen Dec-24-1993 Created.
Notes:
----------------------------------------------------------------------------*/
/****************************************************************************
* include files
***************************************************************************/
#include "becls.hxx"
#pragma hdrstop
#include "ilxlat.hxx"
#include "ilreg.hxx"
/****************************************************************************
* local data
***************************************************************************/
/****************************************************************************
* externs
***************************************************************************/
extern CMD_ARG * pCommand;
extern BOOL IsTempName( char *);
extern REUSE_DICT * pReUseDict;
/****************************************************************************
* definitions
***************************************************************************/
// #define trace_cg
//--------------------------------------------------------------------
//
// node_href::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_href::ILxlate( XLAT_CTXT * pContext )
{
#ifdef trace_cg
printf("..node_href,\t%s\n", GetSymName());
#endif
if ( !GetChild() )
{
named_node * pRef = Resolve();
if ( !pRef )
{
SemError( this, *pContext, UNSATISFIED_HREF, GetSymName() );
exit( UNSATISFIED_HREF );
}
}
return GetChild()->ILxlate( pContext );
}
//--------------------------------------------------------------------
//
// node_forward::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_forward::ILxlate( XLAT_CTXT * pContext )
{
#ifdef trace_cg
printf("..node_forward,\t%s\n", GetSymName());
#endif
// MIDL_ASSERT( GetChild() && "unsatisfied node_forward encountered" );
node_skl* pChild = GetChild();
// forward interface definitions return null
if ( ( pContext->GetParent()->IsInterfaceOrObject() ) &&
( pChild->NodeKind() == NODE_INTERFACE_REFERENCE ) )
return NULL;
if ( pChild )
{
// pass it on to the child...
return pChild->ILxlate( pContext );
}
else
{
// try again
pChild = ResolveFDecl();
if ( pChild )
{
// pass it on to the child...
return pChild->ILxlate( pContext );
}
else
{
SemError( this, *pContext, UNSATISFIED_FORWARD, GetSymName() );
exit( UNSATISFIED_FORWARD );
}
}
};
//--------------------------------------------------------------------
//
// node_id::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_id::ILxlate( XLAT_CTXT * pContext )
{
#ifdef trace_cg
printf("..node_id,\t%s\n", GetSymName());
#endif
XLAT_CTXT MyContext( this, pContext );
CG_CLASS * pCG;
MyContext.ExtractAttribute(ATTR_ID);
MyContext.ExtractAttribute(ATTR_HELPCONTEXT);
MyContext.ExtractAttribute(ATTR_HELPSTRINGCONTEXT);
MyContext.ExtractAttribute(ATTR_HELPSTRING);
MyContext.ExtractAttribute(ATTR_HIDDEN);
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
pCG = GetChild()->ILxlate( &MyContext );
if (NODE_MODULE == pContext->GetParent()->NodeKind())
{
CG_ID * pID = new CG_ID (this, MyContext);
pID->SetChild(pCG);
pCG = pID;
}
pContext->ReturnSize( MyContext );
return pCG;
};
//--------------------------------------------------------------------
//
// node_field::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_field::ILxlate( XLAT_CTXT * pContext )
{
CG_NDR * pCG;
CG_CLASS * pChildCG;
XLAT_CTXT MyContext( this, pContext );
BOOL fUnionField;
CG_CASE * pFirstCase;
CG_CASE * pCurCase;
expr_node * pSwitchExpr = NULL;
node_su_base * pParent = (node_su_base *)pContext->GetParent();
BOOL fConfFld = FALSE;
MyContext.ExtractAttribute(ATTR_ID);
MyContext.ExtractAttribute(ATTR_IDLDESCATTR);
MyContext.ExtractAttribute(ATTR_VARDESCATTR);
MyContext.ExtractAttribute(ATTR_HELPSTRING);
MyContext.ExtractAttribute(ATTR_HELPSTRINGCONTEXT);
MyContext.ExtractAttribute(ATTR_HELPCONTEXT);
MyContext.ExtractAttribute(ATTR_HIDDEN);
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
while (MyContext.ExtractAttribute(ATTR_MEMBER));
#ifdef trace_cg
printf("..node_field,\t%s\n", GetSymName());
#endif
if ( ( fUnionField = ( MyContext.FInSummary( ATTR_CASE ) ||
MyContext.FInSummary( ATTR_DEFAULT ) ) ) != 0 )
{
CG_CASE * pPrevCase = NULL;
node_case * pCaseAttr;
expr_list * pExprList;
expr_node * pExpr;
pCG = new CG_UNION_FIELD( this, MyContext );
// for each case attribute, make a CG_CASE for each expr in the attr
while ( ( pCaseAttr = (node_case *) MyContext.ExtractAttribute( ATTR_CASE ) ) != 0 )
{
pExprList = pCaseAttr->GetExprList();
pExprList->Init();
while ( pExprList->GetPeer( &pExpr ) == STATUS_OK )
{
pCurCase = new CG_CASE( this, pExpr );
pCurCase->SetChild( pCG );
if ( pPrevCase )
pPrevCase->SetSibling( pCurCase );
else
pFirstCase = pCurCase;
pPrevCase = pCurCase;
}
}
// now process the default, if any
if ( MyContext.ExtractAttribute( ATTR_DEFAULT ) )
{
pCurCase = new CG_DEFAULT_CASE( this );
pCurCase->SetChild( pCG );
if ( pPrevCase )
pPrevCase->SetSibling( pCurCase );
else
pFirstCase = pCurCase;
pPrevCase = pCurCase;
}
// mark the last case for this arm
pCurCase->SetLastCase( TRUE );
}
// if we have a switch_is expr, fetch it..
if ( MyContext.FInSummary( ATTR_SWITCH_IS ) )
{
node_switch_is * pAttr;
if ( pCommand->IsNDR64Run() )
{
pAttr = (node_switch_is*)MyContext.GetAttribute( ATTR_SWITCH_IS );
}
else
{
pAttr = (node_switch_is*)MyContext.ExtractAttribute( ATTR_SWITCH_IS );
}
pSwitchExpr = pAttr->GetExpr();
}
// process the child of the field
pChildCG = GetChild()->ILxlate( &MyContext );
// can't use attribute list after here...
MyContext.AdjustForZP(); // fix up alignments for current ZP
MyContext.GetOffset( *pContext ); // offset in parent struct/union
node_skl * pBasic = GetBasicType();
// If this is NDR64, treat conformant fields the same
// as nonconformant fields since conformant arrays
// have an alignment even is they have 0 elements.
if ( !pCommand->IsNDR64Run() &&
pParent->HasConformance() &&
IsLastField() &&
( pBasic->NodeKind() != NODE_STRUCT ) &&
!fUnionField) // if I'm a conf. field
{
fConfFld = TRUE;
MyContext.AlignConfOffset(); // round mem, not wire up to alignment
}
else if ( pBasic->IsEncapsulatedStruct() ||
( pBasic->NodeKind() == NODE_UNION ) )
{
MyContext.AlignEmbeddedUnion();
}
else
{
MyContext.AlignOffset(); // round up to alignment
}
CG_FIELD *pField = NULL;
if (fUnionField )
{
pCG->SetChild( pChildCG );
pCG = pFirstCase;
pField = (CG_FIELD *) pCG->GetChild();
MIDL_ASSERT( ID_CG_UNION_FIELD == pField->GetCGID() );
pContext->ReturnUnionSize( MyContext ); // return size and alignment
}
else
{
pField = new CG_FIELD( this, MyContext );
pField->SetChild( pChildCG );
pField->SetSwitchExpr( pSwitchExpr );
pCG = pField;
pContext->ReturnOffset( MyContext ); // return rounded-up offset
// Treat conformant fields the same as non-conformant fields in Ndr64.
// The wire-size and wire_offset should be 0 though.
if ( !pCommand->IsNDR64Run() && fConfFld )
pContext->ReturnConfSize( MyContext ); // don't munge wire size!
else
pContext->ReturnSize( MyContext ); // return size and alignment
}
if ( HasUnknownRepAs() )
pField->SetHasEmbeddedUnknownRepAs();
if ( fConfFld )
{
pCG->SetMemorySize( 0 );
pCG->SetWireSize( 0 );
}
return pCG;
};
//--------------------------------------------------------------------
//
// node_bitfield::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_bitfield::ILxlate( XLAT_CTXT* pContext )
{
#ifdef trace_cg
printf("..node_bitfield,\t%s\n", GetSymName());
#endif
XLAT_CTXT MyContext( this, pContext );
SemError( this, MyContext, FAILED_TO_GENERATE_BIT_FIELD, GetSymName() );
return NULL;
};
//--------------------------------------------------------------------
//
// node_enum::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_enum::ILxlate( XLAT_CTXT * pContext )
{
#ifdef trace_cg
printf("..node_enum,\t%s\n", GetSymName());
#endif
XLAT_CTXT MyContext( this, pContext );
node_range_attr* pRange = (node_range_attr*) MyContext.ExtractAttribute(ATTR_RANGE);
node_base_attr *pV1enum = MyContext.ExtractAttribute( ATTR_V1_ENUM );
pContext->ExtractAttribute(ATTR_TYPEDESCATTR);
MyContext.EnumTypeSizes (
this,
// All enums are 32bit on wire in new syntax.
pCommand->IsNDR64Run() || pV1enum
);
CG_ENUM * pCG = new CG_ENUM( this, MyContext );
if ( pCommand->IsSwitchDefined( SWITCH_ROBUST ) )
{
pCG->SetRangeAttribute( pRange );
}
pContext->ReturnSize( MyContext );
return pCG;
};
//--------------------------------------------------------------------
//
// node_struct::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_struct::ILxlate( XLAT_CTXT * pContext )
{
MEM_ITER MemIter( this );
node_field * pN;
CG_STRUCT * pCG;
CG_CLASS * pChildCG = NULL;
CG_CLASS * pPrevChildCG = NULL;
CG_CLASS * pFirstChildCG = NULL;
XLAT_CTXT MyContext( this, pContext );
REUSE_INFO * pSaved;
BOOL fHasMovedFields = FALSE; // has fields with diff mem/wire offsets
MyContext.ExtractAttribute(ATTR_TYPEDESCATTR);
MyContext.ExtractAttribute(ATTR_HIDDEN);
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
#ifdef trace_cg
printf("..node_struct,\t%s\n", GetSymName());
#endif
MyContext.ExtractAttribute( ATTR_STRING );
// raw rpc doesn't care about uuid's on structs, typelibs get a new context
// during GetTypeInfo.
MyContext.ExtractAttribute(ATTR_GUID);
// process any context_handle attributes from param nodes
if ( MyContext.ExtractAttribute( ATTR_CONTEXT ) )
{
CG_NDR * pChildCG;
MyContext.ContextHandleSizes( this );
pContext->ReturnSize( MyContext );
pChildCG = new CG_CONTEXT_HANDLE (
this,
0,
MyContext
);
return pChildCG;
}
// clear member attributes
while (MyContext.ExtractAttribute(ATTR_MEMBER));
// at this point, there should be no more attributes...
MIDL_ASSERT( !MyContext.HasAttributes() );
// store our own zp value for below
MyContext.GetZeePee() = GetZeePee();
// see if we were already generated
if ( pReUseDict->GetReUseEntry( pSaved, this ) )
{
// reuse found...
pSaved->FetchInfo( &MyContext, pChildCG );
pContext->ReturnSize( MyContext );
return pChildCG;
}
// manufature the CG node (to allow for recursion)
switch (Complexity)
{
case FLD_PLAIN:
{
pCG = new CG_STRUCT( this,
MyContext,
HasAtLeastOnePointer()
);
break;
}
case FLD_CONF:
{
pCG = new CG_CONFORMANT_STRUCT( this,
MyContext,
HasAtLeastOnePointer(),
NULL
);
break;
}
case FLD_CONF_VAR:
{
pCG = new CG_CONFORMANT_VARYING_STRUCT( this,
MyContext,
HasAtLeastOnePointer(),
NULL
);
break;
}
case FLD_VAR:
default:
{
pCG = new CG_COMPLEX_STRUCT( this,
MyContext,
HasAtLeastOnePointer(),
NULL
);
break;
}
}
// save our CG node so that recursive use can find it
pSaved->SaveInfo( &MyContext, pCG);
//
// for each of the fields, call the core transformer.
//
while ( ( pN = (node_field *) MemIter.GetNext() ) != 0 )
{
pChildCG = pN->ILxlate( &MyContext );
// adjust the size and current offset of the struct, special
// case the conformant field ( last one )
//
// Except if this is the new transfer syntax. In that case
// the wire has a pad to the array even if the array has 0
// elements. This allows a case like this to be simple instead
// of complex.
//
// struct MyStruct {
// char s;
// [size_is(s)] long s[];
// };
//
if ( !pCommand->IsNDR64Run() &&
( fHasConformance &&
!pN->GetSibling() &&
( pN->GetBasicType()->NodeKind() != NODE_STRUCT ) ) )
{
MyContext.AdjustConfSize();
}
else
{
MyContext.AdjustSize();
}
if ( !MyContext.SameOffsets() )
fHasMovedFields = TRUE;
// Add the field to the list of fields if it's available
// pChildCG might be NULL if it's imported from .tlb and being
// processed earlier.
if ( pChildCG )
{
if( pPrevChildCG )
{
pPrevChildCG->SetSibling( pChildCG );
}
else
{
pFirstChildCG = pChildCG;
};
pPrevChildCG = pChildCG;
}
else
SemError( this, MyContext, FAILED_TO_GENERATE_FIELD, GetSymName() );
// get the type of the field to determine kind of struct
}
// conformant structs don't get trailing padding
if ( !fHasConformance )
// The new transfer syntax pads the wire size for structures to the
// the new wire alignment.
if ( pCommand->IsNDR64Run() )
{
MyContext.Ndr64AdjustTotalStructSize();
}
else
{
MyContext.AdjustTotalSize();
}
pContext->ReturnSize( MyContext );
pCG->SetChild( pFirstChildCG );
// Sizes aren't determined until after the fields have been made,
// so we have to set them manually. For the same reason, i.e. because of
// invalid recursive definitions, we check the memory size here.
pCG->SetSizesAndAlignments( MyContext );
if ( pCommand->IsNDR64Run() )
{
if ( pCG->GetMemorySize() >= SIZE_2GB )
{
SemError( this, MyContext, SIZE_EXCEEDS_2GB, NULL );
exit( SIZE_EXCEEDS_2GB );
}
}
else if ( pCG->GetMemorySize() > 65535 )
{
SemError( this, MyContext, STRUCT_SIZE_EXCEEDS_64K, NULL );
exit( STRUCT_SIZE_EXCEEDS_64K );
}
// this picks up whatever is the last field...
if ( fHasConformance )
((CG_CONFORMANT_STRUCT *) pCG)->SetConformantField( pChildCG );
if ( fHasMovedFields )
{
pCG->SetHasMovedFields();
}
pSaved->SaveInfo( &MyContext, pCG);
return pCG;
};
//--------------------------------------------------------------------
//
// node_en_struct::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_en_struct::ILxlate( XLAT_CTXT * pContext )
{
MEM_ITER MemIter( this );
node_skl * pN;
CG_STRUCT * pCG;
CG_CLASS * pChildCG = NULL;
CG_CLASS * pPrevChildCG = NULL;
CG_CLASS * pFirstChildCG = NULL;
XLAT_CTXT MyContext( this, pContext );
REUSE_INFO * pSaved;
#ifdef trace_cg
printf("..node_en_struct,\t%s\n", GetSymName());
#endif
// store our own zp value for below
MyContext.GetZeePee() = GetZeePee();
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
// raw rpc doesn't care about uuid's on structs, typelibs get a new context
// during GetTypeInfo.
MyContext.ExtractAttribute(ATTR_GUID);
// process any context_handle attributes from param nodes
if ( MyContext.ExtractAttribute( ATTR_CONTEXT ) )
{
CG_HANDLE * pHdlCG;
MyContext.ContextHandleSizes( this );
pContext->ReturnSize( MyContext );
pHdlCG = new CG_CONTEXT_HANDLE (
this,
0,
MyContext
);
return pHdlCG;
}
// at this point, there should be no more attributes...
MIDL_ASSERT( !MyContext.HasAttributes() );
if ( pReUseDict->GetReUseEntry( pSaved, this ) )
{
// reuse found...
pSaved->FetchInfo( &MyContext, pChildCG );
pContext->ReturnSize( MyContext );
return pChildCG;
}
// manufature the CG node (to allow for recursion)
pCG = new CG_ENCAPSULATED_STRUCT( this,
MyContext,
HasAtLeastOnePointer()
);
// set that struct is encapsulated
// pCG->SetIsEncapsulated();
// save our CG node so that recursive use can find it
pSaved->SaveInfo( &MyContext, pCG);
//
// for each of the fields, call the core transformer.
//
while ( ( pN = MemIter.GetNext() ) != 0 )
{
pChildCG = pN->ILxlate( &MyContext );
MyContext.AdjustSize();
if (pChildCG)
{
if( pPrevChildCG )
{
pPrevChildCG->SetSibling( pChildCG );
}
else
{
pFirstChildCG = pChildCG;
};
pPrevChildCG = pChildCG;
}
else
SemError( this, MyContext, FAILED_TO_GENERATE_FIELD, GetSymName() );
}
MyContext.AdjustTotalSize();
pContext->ReturnSize( MyContext );
pCG->SetChild( pFirstChildCG );
// set sizes manually, since they weren't known at constructor time.
pCG->SetSizesAndAlignments( MyContext );
if ( pCommand->IsNDR64Run() )
{
if ( pCG->GetMemorySize() >= SIZE_2GB )
{
SemError( this, MyContext, SIZE_EXCEEDS_2GB, NULL );
exit( SIZE_EXCEEDS_2GB );
}
}
else if ( pCG->GetMemorySize() > 65535 )
{
SemError( this, MyContext, STRUCT_SIZE_EXCEEDS_64K, NULL );
exit( STRUCT_SIZE_EXCEEDS_64K );
}
pSaved->SaveInfo( &MyContext, pCG);
return pCG;
};
//--------------------------------------------------------------------
//
// node_union::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_union::ILxlate( XLAT_CTXT * pContext )
{
XLAT_CTXT MyContext( this, pContext );
MEM_ITER MemIter( this );
CG_CASE * pCurCaseCG;
CG_CASE * pFirstCaseCG = NULL;
CG_CASE * pLastCaseCG = NULL;
CG_UNION * pUnionCG;
node_field * pCurField;
REUSE_INFO * pSaved;
BOOL fMSUnion;
BOOL fEncap = IsEncapsulatedUnion();
node_switch_type * pSwTypeAttr = ( node_switch_type *)
MyContext.ExtractAttribute( ATTR_SWITCH_TYPE );
node_switch_is * pSwIsAttr = NULL;
node_skl * pReuseKey = this;
if ( pCommand->IsNDR64Run() )
{
pSwIsAttr = (node_switch_is *)MyContext.ExtractAttribute( ATTR_SWITCH_IS );
if ( !fEncap )
{
pReuseKey = (node_skl*)pSwIsAttr;
}
}
MyContext.ExtractAttribute(ATTR_TYPEDESCATTR);
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
#ifdef trace_cg
printf("..node_union,\t%s\n", GetSymName());
#endif
// process any context_handle attributes from param nodes
if ( MyContext.ExtractAttribute( ATTR_CONTEXT ) )
{
CG_NDR * pChildCG;
MyContext.ContextHandleSizes( this );
pContext->ReturnSize( MyContext );
pChildCG = new CG_CONTEXT_HANDLE (
this,
0,
MyContext
);
return pChildCG;
}
// decide if we are a MS union or a DCE union
fMSUnion = (NULL != MyContext.ExtractAttribute( ATTR_MS_UNION ));
fMSUnion = fMSUnion ||
GetMyInterfaceNode()->FInSummary( ATTR_MS_UNION ) ||
pCommand->IsSwitchDefined( SWITCH_MS_UNION );
fMSUnion = fMSUnion && !fEncap;
// store our own zp value for below
MyContext.GetZeePee() = GetZeePee();
if ( pReUseDict->GetReUseEntry( pSaved, pReuseKey ) )
{
CG_CLASS * pCG;
// reuse found...
pSaved->FetchInfo( &MyContext, pCG );
pContext->ReturnSize( MyContext );
return pCG;
}
pUnionCG = new CG_UNION( this,
MyContext,
HasAtLeastOnePointer()
);
// save our CG node so that recursive use can find it
pSaved->SaveInfo( &MyContext, pUnionCG);
// process the union arms
while ( ( pCurField = (node_field *) MemIter.GetNext() ) != 0 )
{
pCurCaseCG = (CG_CASE *) pCurField->ILxlate( &MyContext );
// MyContext.AdjustSize();
// add all the cases for the given field to the list
if( pLastCaseCG )
{
pLastCaseCG->SetSibling( pCurCaseCG );
}
else
{
pFirstCaseCG = pCurCaseCG;
};
// advance pLastCaseCG to the end of the list
pLastCaseCG = pCurCaseCG;
MIDL_ASSERT( pLastCaseCG && "Null case list" );
while ( pLastCaseCG->GetSibling() )
pLastCaseCG = (CG_CASE *) pLastCaseCG->GetSibling();
}
// add a definition for the switch type to the CG node
if ( pSwTypeAttr )
{
node_skl * pNode = pSwTypeAttr->GetType();
// it gets its own context, so I doesn't mess up our sizing
XLAT_CTXT SwTypeCtxt( &MyContext );
CG_NDR * pSwCG = (CG_NDR *) pNode->ILxlate( &SwTypeCtxt );
pUnionCG->SetSwitchType( pSwCG );
}
if ( pCommand->IsNDR64Run() && pSwIsAttr )
{
pUnionCG->SetNdr64SwitchIsExpr( pSwIsAttr->GetExpr() );
}
// add the case list to the union node and set all the union entries
pUnionCG->SetChild( pFirstCaseCG );
MyContext.AlignEmbeddedUnion();
pUnionCG->SetSizesAndAlignments( MyContext );
pUnionCG->SetUnionFlavor( unsigned short ( fMSUnion ? UNION_NONENCAP_MS : UNION_NONENCAP_DCE ) );
if ( pCommand->IsNDR64Run() )
{
if ( pUnionCG->GetMemorySize() >= SIZE_2GB )
{
SemError( this, MyContext, SIZE_EXCEEDS_2GB, NULL );
exit( SIZE_EXCEEDS_2GB );
}
}
pSaved->SaveInfo( &MyContext, pUnionCG);
if ( pCommand->IsNDR64Run() && !fEncap )
{
// If this is an nonencapsulated union, then we need to pass up the union alignment
// instead of the arm alignment. To do this, put the max of the arm alignment and
// switchtype alignment is the context.
// we don't care about union in tlb: they might not have switch
CG_NDR * pSwCG = dynamic_cast<CG_NDR*>( pUnionCG->GetSwitchType() );
if ( pSwCG != NULL )
MyContext.GetWireAlign() = MyContext.GetWireAlign() > pSwCG->GetWireAlignment() ?
MyContext.GetWireAlign() : pSwCG->GetWireAlignment();
}
pContext->ReturnSize( MyContext );
return pUnionCG;
};
//--------------------------------------------------------------------
//
// node_en_union::ILxlate
//
// Notes:
//
//
// for an encapsulated union, we return the following tree:
// CG_ENCAP_STRUCT ( with switch field )
// |
// CG_ENCAP_UNION
// |
// CG_CASE - CG_CASE - CG_CASE - CG_CASE
// | | |
// CG_UNION_FLD CG_UNION_FLD CG_UNION_FLD
// |
// etc.
//
//--------------------------------------------------------------------
CG_CLASS *
node_en_union::ILxlate( XLAT_CTXT * pContext )
{
CG_UNION * pUnionCG;
#ifdef trace_cg
printf("..node_en_union,\t%s\n", GetSymName());
#endif
XLAT_CTXT MyContext( this, pContext );
// call non-encap union processor
pUnionCG = (CG_UNION *) node_union::ILxlate( pContext );
pUnionCG->SetUnionFlavor( UNION_ENCAP );
if ( pCommand->IsNDR64Run() )
{
if ( pUnionCG->GetMemorySize() >= SIZE_2GB )
{
SemError( this, MyContext, SIZE_EXCEEDS_2GB, NULL );
exit( SIZE_EXCEEDS_2GB );
}
}
else if (pUnionCG->GetMemoryAlignment() > 16)
{
SemError( this, MyContext, ENCAP_UNION_ARM_ALIGN_EXCEEDS_16, NULL );
}
return pUnionCG;
};
//--------------------------------------------------------------------
//
// node_def::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_def::ILxlate( XLAT_CTXT * pContext )
{
CG_CLASS * pChildCG = NULL;
XLAT_CTXT MyContext( this, pContext );
node_transmit * pTransmitAttr = (node_transmit *)
MyContext.ExtractAttribute( ATTR_TRANSMIT );
node_wire_marshal * pWireMarshalAttr= (node_wire_marshal *)
MyContext.ExtractAttribute( ATTR_WIRE_MARSHAL );
node_represent_as * pRepresentAttr = (node_represent_as *)
MyContext.ExtractAttribute( ATTR_REPRESENT_AS );
node_user_marshal * pUserMarshalAttr= (node_user_marshal *)
MyContext.ExtractAttribute( ATTR_USER_MARSHAL );
node_cs_char * pCSCharAttr = (node_cs_char *)
MyContext.ExtractAttribute( ATTR_CSCHAR );
BOOL fEncode = (NULL !=
MyContext.ExtractAttribute( ATTR_ENCODE ) );
BOOL fDecode = (NULL !=
MyContext.ExtractAttribute( ATTR_DECODE ) );
node_guid * pGUID = (node_guid *)MyContext.ExtractAttribute(ATTR_GUID);
node_version * pVer = (node_version *)MyContext.ExtractAttribute(ATTR_VERSION);
node_constant_attr * pHC = (node_constant_attr *)MyContext.ExtractAttribute(ATTR_HELPCONTEXT);
node_text_attr * pHelpStr = (node_text_attr *)MyContext.ExtractAttribute(ATTR_HELPSTRING);
XLAT_CTXT * pIntfCtxt = (XLAT_CTXT *) MyContext.GetInterfaceContext();
BOOL fIsHRESULT = IsHResultOrSCode();
REUSE_INFO * pSaved;
MyContext.ExtractAttribute(ATTR_HELPSTRINGCONTEXT);
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
#ifdef trace_cg
printf("..node_def,\t%s\n", GetSymName());
#endif
fEncode |= pIntfCtxt->FInSummary( ATTR_ENCODE );
fDecode |= pIntfCtxt->FInSummary( ATTR_DECODE );
// only direct children of the interface get these bits
if ( !pContext->GetParent()->IsInterfaceOrObject() )
{
fEncode = FALSE;
fDecode = FALSE;
}
BOOL fInLibrary = MyContext.AnyAncestorBits(IL_IN_LIBRARY);
BOOL fHidden = (NULL != MyContext.ExtractAttribute(ATTR_HIDDEN));
BOOL fPublic = FALSE;
MyContext.ExtractAttribute(ATTR_TYPEDESCATTR);
// check for public attribute
node_type_attr * pTA;
while ( ( pTA = (node_type_attr *)MyContext.ExtractAttribute(ATTR_TYPE) ) != 0 )
{
switch (pTA->GetAttr())
{
case TATTR_PUBLIC:
fPublic = TRUE;
break;
default:
// MIDL_ASSERT(!"Illegal attribute found on node_def during ILxlate");
break;
}
}
// clear member attributes
while (MyContext.ExtractAttribute(ATTR_MEMBER));
BOOL fNeedsCGTYPEDEF = fInLibrary &&
(fPublic || NULL != pGUID || NULL != pVer || NULL != pHC || NULL != pHelpStr || fHidden)
&&
!(fEncode || fDecode || pRepresentAttr || pTransmitAttr ||
pUserMarshalAttr || pWireMarshalAttr || pCSCharAttr);
if (fNeedsCGTYPEDEF)
{
// see if we're already generated
if (pReUseDict->GetReUseEntry(pSaved, this))
{
MyContext.ExtractAttribute( ATTR_V1_ENUM );
// reuse found...
pSaved->FetchInfo(&MyContext, pChildCG);
pContext->ReturnSize(MyContext);
return pChildCG;
}
}
// process handle stuff
if ( GetHandleKind() == HDL_CTXT )
{
MyContext.ExtractAttribute( ATTR_CONTEXT );
}
else if (GetHandleKind() == HDL_GEN)
{
MyContext.ExtractAttribute( ATTR_HANDLE );
}
////////////////////////////////////////////////////////////////////////
// process the child, except for context handles and transmit_as types
if ( ( GetHandleKind() != HDL_CTXT ) && !pTransmitAttr && !pWireMarshalAttr)
{
pChildCG = (CG_CLASS *) GetChild()->ILxlate( &MyContext );
if (NULL != pChildCG && !IsTempName( GetSymName() ) )
{
switch ( pChildCG->GetCGID() )
{
// special case transmit_as to set the presented type
case ID_CG_TRANSMIT_AS:
((CG_TRANSMIT_AS *) pChildCG)->SetPresentedType( this );
break;
case ID_CG_COCLASS:
break;
// acf attributes are NOT transitive
case ID_CG_REPRESENT_AS:
case ID_CG_USER_MARSHAL:
// odl attributes are also NOT transitive
case ID_CG_TYPEDEF:
break;
// idl attributes ARE transitive
case ID_CG_CONTEXT_HDL:
case ID_CG_GENERIC_HDL:
default:
((CG_NDR *)pChildCG)->SetType( this );
}
}
// an HRESULT return type should be a CG_HRESULT
if ( fIsHRESULT )
{
if ( !MyContext.FindAncestorContext( NODE_PARAM ) )
{
node_proc * pProc;
WALK_CTXT * pProcCtxt =
MyContext.FindAncestorContext( NODE_PROC );
if ( pProcCtxt )
{
pProc = (node_proc *)pProcCtxt->GetParent();
if ( pProc->FInSummary( ATTR_OBJECT ) ||
pProc->GetMyInterfaceNode()->FInSummary( ATTR_OBJECT ) )
{
pChildCG = new CG_HRESULT( this, MyContext );
}
}
}
} // HRESULT tests
}
else if ( pTransmitAttr )
{
node_skl * pXmit;
CG_TRANSMIT_AS * pTransCG;
pXmit = pTransmitAttr->GetTransmitAsType();
// get rid of dangling attributes from the non-transmitted side
// we've already picked up the attributes that go with our node
MyContext.ClearAttributes();
pChildCG = (CG_CLASS *) pXmit->ILxlate( &MyContext );
MyContext.FixMemSizes( this );
// if the child had generic handle, skip that...
if ( pChildCG->GetCGID() == ID_CG_GENERIC_HDL )
pChildCG = (CG_CLASS*) pChildCG->GetChild();
pTransCG = new CG_TRANSMIT_AS( pXmit, this, MyContext );
pTransCG->SetChild( pChildCG );
pChildCG = pTransCG;
}
else if ( pWireMarshalAttr )
{
// Note that this is a node like for a transmit_as attribute,
// but we map it into CG_USER_MARSHAL like for a user_marshal node.
// "this" is the node for the presented type.
node_skl * pXmit = pWireMarshalAttr->GetWireMarshalType();
// get rid of dangling attributes from the non-transmitted side
// we've already picked up the attributes that go with our node
MyContext.ClearAttributes();
pChildCG = (CG_CLASS *) pXmit->ILxlate( &MyContext );
MyContext.FixMemSizes( this );
// no support for user_marshal with Oi or Oi1.
// Have to use Oi2 or Os.
if ( (pCommand->GetOptimizationFlags() & OPTIMIZE_INTERPRETER) &&
! (pCommand->GetOptimizationFlags() & OPTIMIZE_INTERPRETER_V2)
)
SemError( this, MyContext, REQUIRES_I2, "[wire_marshal]" );
CG_USER_MARSHAL * pUserCG = new CG_USER_MARSHAL(
pXmit,
GetSymName(), // pres type name
this,
MyContext,
TRUE // from transmit_as
);
pUserCG->SetChild( pChildCG );
pChildCG = pUserCG;
}
if ( GetHandleKind() != HDL_NONE )
{
CG_NDR * pCG;
if ( GetHandleKind() == HDL_CTXT )
{
MyContext.ContextHandleSizes( this );
// remaining attributes are not needed e.g. pointer attrs
pCG = new CG_CONTEXT_HANDLE (
this,
0,
MyContext
);
MyContext.ClearAttributes();
}
else // HDL_GEN
{
pCG = new CG_GENERIC_HANDLE( this, NULL, MyContext );
}
pCG->SetChild( pChildCG );
pChildCG = pCG;
}
if ( pRepresentAttr )
{
node_skl * pRepT = pRepresentAttr->GetRepresentationType();
if (pRepT)
{
MyContext.FixMemSizes( pRepT );
}
CG_REPRESENT_AS * pRepCG = new CG_REPRESENT_AS(
this,
pRepresentAttr->GetRepresentationName(),
pRepT,
MyContext
);
pRepCG->SetChild( pChildCG );
pChildCG = pRepCG;
}
else if ( pUserMarshalAttr )
{
node_skl * pUserT = pUserMarshalAttr->GetRepresentationType();
if (pUserT)
{
MyContext.FixMemSizes( pUserT );
}
// no support for user_marshal with Oi or Oi1.
// Have to use Oi2 or Os.
if ( (pCommand->GetOptimizationFlags() & OPTIMIZE_INTERPRETER) &&
! (pCommand->GetOptimizationFlags() & OPTIMIZE_INTERPRETER_V2)
)
SemError( this, MyContext, REQUIRES_I2, "[user_marshal]" );
CG_USER_MARSHAL * pUserCG = new CG_USER_MARSHAL(
this,
pUserMarshalAttr->GetRepresentationName(),
pUserT,
MyContext,
FALSE // not from transmit_as
);
pUserCG->SetChild( pChildCG );
pChildCG = pUserCG;
}
// wire marshal has to be under transmit as.
if ( fEncode || fDecode )
{
CG_TYPE_ENCODE * pPickleCG;
CG_PARAM * pParamCG;
CG_PROC * pProcCG;
pPickleCG = new CG_TYPE_ENCODE( this, fEncode, fDecode );
pPickleCG->SetChild( pChildCG );
pParamCG = new CG_PARAM( this,
0,
MyContext,
NULL,
0);
pParamCG->SetChild( pPickleCG );
pProcCG = new CG_TYPE_ENCODE_PROC( 0,
this,
NULL,
NULL,
0,
0,
0,
0,
0,
NULL,
unsigned short ( pCommand->Is64BitEnv() ? OPTIMIZE_ALL_I2_FLAGS :
OPTIMIZE_INTERPRETER ),
0,
pCommand->IsSwitchDefined( SWITCH_ROBUST ) );
pProcCG->SetChild( pParamCG );
pChildCG = (CG_CLASS *)pProcCG;
}
if ( pCSCharAttr )
{
MyContext.FixMemSizes( pCSCharAttr->GetUserType() );
}
if (fNeedsCGTYPEDEF)
{
if (NULL == pChildCG)
{
// The only way we should be able to get here is if we had a typedef
// that contained a forward reference to an interface, dispinterface, etc.
// MKTYPLIB disallowed this but we're gonna go ahead and allow it.
pChildCG = ((node_interface *)GetChild())->GetCG(TRUE);
}
CG_TYPEDEF * pTD = new CG_TYPEDEF(this, MyContext);
pTD->SetChild(pChildCG);
pChildCG = (CG_CLASS *) pTD;
// remember this node so we don't generate two of these
pSaved->SaveInfo(&MyContext, pChildCG);
}
pContext->ReturnSize( MyContext );
return pChildCG;
};
//--------------------------------------------------------------------
//
// node_pointer::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_pointer::ILxlate( XLAT_CTXT * pContext )
{
node_skl* pType = GetBasicType();
CG_CLASS * pChildCG = NULL;
CG_NDR * pCG = NULL;
XLAT_CTXT MyContext( this, pContext );
PTRTYPE PtrKind = PTR_UNKNOWN;
FIELD_ATTR_INFO FAInfo;
node_allocate * pAlloc;
short AllocDetails = 0;
node_byte_count * pCountAttr;
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
#ifdef trace_cg
printf("..node_pointer,\t%s\n", GetSymName());
#endif
////////////////////////////////////////////////////////////////////////
// process misc attributes
if ( ( pAlloc = (node_allocate *) MyContext.ExtractAttribute( ATTR_ALLOCATE ) ) != 0 )
{
AllocDetails = pAlloc->GetAllocateDetails();
}
////////////////////////////////////////////////////////////////////////
// process pointer attributes
PtrKind = MyContext.GetPtrKind();
// see if a param or return type context attr reached us...
pCountAttr = (node_byte_count *)
MyContext.ExtractAttribute( ATTR_BYTE_COUNT );
////////////////////////////////////////////////////////////////////////
// process field attributes
// see if we have any field attributes (are conformant or varying)
FAInfo.SetControl( TRUE, pType->IsPtrOrArray() );
MyContext.ExtractFieldAttributes( &FAInfo );
FAInfo.Normalize();
switch ( FAInfo.Kind )
{
case FA_NONE:
{
if ( ( pType->NodeKind() == NODE_INTERFACE_REFERENCE || pType->IsInterfaceOrObject() )
&& MyContext.AnyAncestorBits(IL_IN_LIBRARY) )
{
//This is an interface pointer without an [iid_is] attribute but in a type library.
// we don't care about the pointee
MIDL_ASSERT ( FAInfo.pIIDIsExpr == NULL );
node_skl* pIf = ( pType->NodeKind() == NODE_INTERFACE_REFERENCE ) ?
( ( node_interface_reference* ) pType )->GetRealInterface() : pType ;
pCG = new CG_INTERFACE_POINTER( this,
(node_interface *)pIf );
node_skl* pAlias = GetChild();
if ( pType->NodeKind() != NODE_INTERFACE_REFERENCE && pAlias && pAlias->NodeKind() == NODE_DEF)
{
( (CG_INTERFACE_POINTER* ) pCG )->SetTypeAlias( ( CG_TYPEDEF* ) pAlias->ILxlate( &MyContext ) );
}
}
else if ( pCountAttr )
{
pCG = new CG_BYTE_COUNT_POINTER( this,
PtrKind,
pCountAttr->GetByteCountParam() );
}
else
{
pCG = new CG_POINTER( this,
PtrKind,
AllocDetails );
}
break;
}
case FA_VARYING:
{
pCG = new CG_LENGTH_POINTER( this,
PtrKind,
AllocDetails,
&FAInfo );
break;
}
case FA_CONFORMANT:
{
pCG = new CG_SIZE_POINTER( this,
PtrKind,
AllocDetails,
&FAInfo );
break;
}
case FA_CONFORMANT_VARYING:
{
pCG = new CG_SIZE_LENGTH_POINTER( this,
PtrKind,
AllocDetails,
&FAInfo );
break;
}
case FA_STRING:
{
pCG = new CG_STRING_POINTER( this,
PtrKind,
AllocDetails );
if (FAInfo.StringKind == STR_BSTRING)
{
((CG_STRING_POINTER *) pCG)->SetBStr();
}
break;
}
case FA_CONFORMANT_STRING:
{
if (FAInfo.StringKind == STR_STRING)
{
pCG = new CG_SIZE_STRING_POINTER( this,
PtrKind,
AllocDetails,
&FAInfo );
}
break;
}
case FA_INTERFACE:
{
//This is an interface pointer with an [iid_is] attribute.
// we don't care about the pointee
node_skl* pIf = ( pType->NodeKind() == NODE_INTERFACE_REFERENCE ) ?
( ( node_interface_reference* ) pType )->GetRealInterface() : pType ;
pCG = new CG_IIDIS_INTERFACE_POINTER( this,
pIf,
FAInfo.pIIDIsExpr );
break;
}
default: // string + varying combinations
{
MIDL_ASSERT (!"Invalid pointer kind");
break;
}
}
// process any context_handle attributes from param nodes
if ( MyContext.FInSummary( ATTR_CONTEXT ) )
if ( pType->NodeKind() != NODE_POINTER )
{
MyContext.ExtractAttribute( ATTR_CONTEXT );
MyContext.ContextHandleSizes( this );
pContext->ReturnSize( MyContext );
pCG = new CG_CONTEXT_HANDLE (
this,
0,
MyContext
);
#ifdef trace_cg
printf("..node_pointer return 1\n");
#endif
return pCG;
}
// ignore pointers do not need to be rpc-able
if ( MyContext.ExtractAttribute( ATTR_IGNORE ) )
{
MyContext.IgnoredPtrSizes();
pContext->ReturnSize( MyContext );
pCG = new CG_IGNORED_POINTER( this );
return pCG;
}
////////////////////////////////////////////////////////////////////////
// process child
node_skl* pChild = GetChild();
if ( ( !pType->IsInterfaceOrObject() ) &&
FAInfo.Kind != FA_INTERFACE &&
!pCG->IsInterfacePointer() )
{
pChildCG = GetChild()->ILxlate( &MyContext );
}
// if we are the pointer above an interface, we should get changed
// into an interface pointer
if ( ( ( pType->NodeKind() == NODE_INTERFACE_REFERENCE ) ||
( pType->IsInterfaceOrObject() ) ) &&
!pCG->IsInterfacePointer() )
{
pCG = (CG_NDR *)pChildCG;
pChildCG = NULL;
}
if ( pCG == 0 )
{
SemError( this, *pContext, UNDEFINED_SYMBOL, pChild->GetSymName() );
exit( UNDEFINED_SYMBOL );
}
// do a three way merge of attributes to pass to parent.
// Get a new context since the starting context was polleted with pointee attributes.
XLAT_CTXT NewPointerContext( this, pContext );
NewPointerContext.BaseTypeSizes( this );
pContext->ReturnSize( NewPointerContext);
// update sizes with the size of the pointer
pCG->SetSizesAndAlignments( NewPointerContext );
pCG->SetChild( pChildCG );
if ( HasCSType() )
{
node_def *pChild = (node_def *) GetChild();
MIDL_ASSERT( NODE_DEF == pChild->NodeKind() );
node_cs_char *p = (node_cs_char *) pChild->GetAttribute( ATTR_CSCHAR );
MIDL_ASSERT( NULL != p );
( (CG_POINTER *) pCG )->SetCSUserType( p );
CG_NDR *pUserTypeCG = (CG_NDR *) p->GetUserType()->ILxlate( &MyContext );
p->SetElementSize( pUserTypeCG->GetMemorySize() );
}
#ifdef trace_cg
printf("..node_pointer return 2\n");
#endif
return pCG;
}
//--------------------------------------------------------------------
//
// node_array::ILxlate
//
// Notes:
//
//
//
//--------------------------------------------------------------------
CG_CLASS *
node_array::ILxlate( XLAT_CTXT * pContext )
{
CG_CLASS * pChildCG;
CG_ARRAY * pCG;
unsigned short Dimensions;
PTRTYPE PtrKind = PTR_UNKNOWN;
XLAT_CTXT MyContext( this, pContext );
FIELD_ATTR_INFO FAInfo;
while(MyContext.ExtractAttribute(ATTR_CUSTOM));
#ifdef trace_cg
printf("..node_array,\t%s\n", GetSymName());
#endif
// process any context_handle attributes from param nodes
if ( MyContext.ExtractAttribute( ATTR_CONTEXT ) )
{
CG_NDR * pCG;
MyContext.ContextHandleSizes( this );
pContext->ReturnSize( MyContext );
pCG = new CG_CONTEXT_HANDLE (
this,
0,
MyContext
);
return pCG;
}
////////////////////////////////////////////////////////////////////////
// process pointer attributes
PtrKind = MyContext.GetPtrKind();
MIDL_ASSERT( PtrKind != PTR_UNKNOWN );
// see if we have any field attributes (are conformant or varying)
FAInfo.SetControl( FALSE, GetChild()->IsPtrOrArray() );
MyContext.ExtractFieldAttributes( &FAInfo );
FAInfo.Normalize( pLowerBound, pUpperBound );
// The 64bit transfer syntax has it's own mechanism
// for propagating conformant/variance among array dimensions.
if ( !pCommand->IsNDR64Run() )
{
// if we are multi-dimensional, absorb parent information
if ( MyContext.AnyAncestorBits( IL_IN_MULTIDIM_CONF ) )
FAInfo.Kind |= FA_CONFORMANT;
// don't propogate varying down into a string
if ( MyContext.AnyAncestorBits( IL_IN_MULTIDIM_VAR ) &&
( ( FAInfo.Kind & FA_STRING ) == 0 ))
FAInfo.Kind |= FA_VARYING;
}
// if our child is also an array, tell it about us
if ( GetBasicType()->NodeKind() == NODE_ARRAY )
{
if ( FAInfo.Kind & FA_CONFORMANT )
MyContext.SetAncestorBits( IL_IN_MULTIDIM_CONF );
if ( FAInfo.Kind & FA_VARYING )
MyContext.SetAncestorBits( IL_IN_MULTIDIM_VAR );
}
else
{
MyContext.ClearAncestorBits( IL_IN_MULTIDIM_CONF | IL_IN_MULTIDIM_VAR );
}
// process the child
pChildCG = GetChild()->ILxlate( &MyContext );
MyContext.ArraySize( this, &FAInfo );
// fetch # of dimensions from child;
if ( pChildCG->IsArray() )
{
Dimensions = unsigned short ( ( (CG_ARRAY *) pChildCG )->GetDimensions() + 1 );
// force all inner dimensions to be REF
( (CG_ARRAY *) pChildCG )->SetPtrType( PTR_REF );
}
else
{
Dimensions = 1;
}
// force embedded arrays to be REF
if ( PtrKind != PTR_REF )
{
WALK_CTXT * pUpperCtxt = MyContext.GetParentContext();
while ( pUpperCtxt )
{
NODE_T Kind = pUpperCtxt->GetParent()->NodeKind();
if ( Kind == NODE_PARAM )
break;
else if ( Kind == NODE_DEF )
{
node_def * pNode = (node_def *) pUpperCtxt->GetParent();
if ( pNode->FInSummary( ATTR_TRANSMIT ) ||
pNode->FInSummary( ATTR_REPRESENT_AS ) )
{
PtrKind = PTR_REF;
break;
}
// else go up another level
}
else
{
PtrKind = PTR_REF;
break;
}
pUpperCtxt = pUpperCtxt->GetParentContext();
}
}
switch ( FAInfo.Kind )
{
case FA_NONE:
{
pCG = new CG_FIXED_ARRAY( this,
&FAInfo,
Dimensions,
MyContext );
break;
}
case FA_VARYING:
{
pCG = new CG_VARYING_ARRAY( this,
&FAInfo,
Dimensions,
MyContext );
break;
}
case FA_CONFORMANT:
{
pCG = new CG_CONFORMANT_ARRAY( this,
&FAInfo,
Dimensions,
MyContext );
break;
}
case FA_CONFORMANT_VARYING:
{
pCG = new CG_CONFORMANT_VARYING_ARRAY( this,
&FAInfo,
Dimensions,
MyContext );
break;
}
case FA_STRING:
{
pCG = new CG_STRING_ARRAY( this,
&FAInfo,
Dimensions,
MyContext );
break;
}
case FA_CONFORMANT_STRING:
{
pCG = new CG_CONFORMANT_STRING_ARRAY( this,
&FAInfo,
Dimensions,
MyContext );
break;
}
default: // string + varying combinations
{
MIDL_ASSERT (!"invalid conf/var combination");
break;
}
}
pContext->ReturnSize( MyContext );
pCG->SetPtrType( PtrKind );
if ( HasCSType() )
{
node_def *pChild = (node_def *) GetChild();
MIDL_ASSERT( NODE_DEF == pChild->NodeKind() );
node_cs_char *p = (node_cs_char *) pChild->GetAttribute( ATTR_CSCHAR );
MIDL_ASSERT( NULL != p );
( (CG_ARRAY *) pCG )->SetCSUserType( p );
CG_NDR *pUserTypeCG = (CG_NDR *) p->GetUserType()->ILxlate( &MyContext );
p->SetElementSize( pUserTypeCG->GetMemorySize() );
}
pCG->SetChild( pChildCG );
if ( pCommand->IsNDR64Run() )
{
if ( pCG->GetMemorySize() >= SIZE_2GB )
{
SemError( this, MyContext, SIZE_EXCEEDS_2GB, NULL );
exit( SIZE_EXCEEDS_2GB );
}
}
return pCG;
};