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328 lines
5.4 KiB
328 lines
5.4 KiB
/*++
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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watchdog.h
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Abstract:
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Contains all structure and routine definitions for
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NT Watchdog services.
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Author:
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Michael Maciesowicz (mmacie) 05-May-2000
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Environment:
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Kernel mode only.
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Notes:
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Revision History:
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--*/
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#ifndef _WATCHDOG_H_
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#define _WATCHDOG_H_
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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#ifdef WATCHDOG_EXPORTS
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#define WATCHDOGAPI
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#else
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#define WATCHDOGAPI __declspec(dllimport)
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#endif // WATCHDOG_EXPORTS
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//
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// Do not dereference any watchdog data types directly!!!
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// They're subject to change at any time.
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//
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//
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// Data types.
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//
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typedef enum _WD_OBJECT_TYPE
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{
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WdStandardWatchdog = 'WSdW', // WdSW
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WdDeferredWatchdog = 'WDdW' // WdDW
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} WD_OBJECT_TYPE, *PWD_OBJECT_TYPE;
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typedef enum _WD_TIME_TYPE
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{
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WdKernelTime = 1,
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WdUserTime,
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WdFullTime
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} WD_TIME_TYPE, *PWD_TIME_TYPE;
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typedef enum _WD_EVENT_TYPE
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{
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WdNoEvent = 1,
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WdTimeoutEvent,
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WdRecoveryEvent
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} WD_EVENT_TYPE, *PWD_EVENT_TYPE;
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typedef enum _WD_OBJECT_STATE
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{
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WdStopped = 1,
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WdStarted,
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WdRemoved
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} WD_OBJECT_STATE, *PWD_OBJECT_STATE;
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//
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// BUGBUG:
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//
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// This structure is defined here, and in gre\os.cxx as WATCHDOG_DPC_CONTEXT.
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// We need to drop that definition from os.cxx and use WD_GDI_DPC_CONTEXT
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// instead (win32k includes watchdog.w).
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//
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typedef struct _LDEV LDEV, *PLDEV;
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typedef struct _WD_GDI_DPC_CONTEXT
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{
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PLDEV *ppldevDrivers;
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HANDLE hDriver;
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UNICODE_STRING DisplayDriverName;
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} WD_GDI_DPC_CONTEXT, *PWD_GDI_DPC_CONTEXT;
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typedef struct _WATCHDOG_OBJECT
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{
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WD_OBJECT_TYPE ObjectType;
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LONG ReferenceCount;
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ULONG OwnerTag;
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PDEVICE_OBJECT DeviceObject;
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WD_TIME_TYPE TimeType;
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WD_EVENT_TYPE LastEvent;
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struct _KTHREAD *RESTRICTED_POINTER LastQueuedThread;
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KSPIN_LOCK SpinLock;
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PVOID Context;
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} WATCHDOG_OBJECT, *PWATCHDOG_OBJECT;
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typedef struct _DEFERRED_WATCHDOG
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{
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WATCHDOG_OBJECT Header;
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LONG Period;
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LONG SuspendCount;
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LONG InCount;
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LONG OutCount;
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LONG LastInCount;
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LONG LastOutCount;
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ULONG LastKernelTime;
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ULONG LastUserTime;
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ULONG TimeIncrement;
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LONG Trigger;
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ULONG State;
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struct _KTHREAD *RESTRICTED_POINTER Thread;
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struct _KTIMER Timer;
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struct _KDPC TimerDpc;
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struct _KDPC *ClientDpc;
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} DEFERRED_WATCHDOG, *PDEFERRED_WATCHDOG;
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typedef struct _WATCHDOG
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{
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WATCHDOG_OBJECT Header;
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ULONG StartCount;
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ULONG SuspendCount;
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ULONG LastKernelTime;
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ULONG LastUserTime;
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ULONG TimeIncrement;
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LARGE_INTEGER DueTime;
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LARGE_INTEGER InitialDueTime;
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struct _KTHREAD *RESTRICTED_POINTER Thread;
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struct _KTIMER Timer;
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struct _KDPC TimerDpc;
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struct _KDPC *ClientDpc;
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} WATCHDOG, *PWATCHDOG;
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//
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// Deferred watchdog function prototypes.
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//
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WATCHDOGAPI
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PDEFERRED_WATCHDOG
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WdAllocateDeferredWatchdog(
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IN PDEVICE_OBJECT DeviceObject,
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IN WD_TIME_TYPE TimeType,
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IN ULONG Tag
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);
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WATCHDOGAPI
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VOID
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FASTCALL
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WdEnterMonitoredSection(
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IN PDEFERRED_WATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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FASTCALL
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WdExitMonitoredSection(
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IN PDEFERRED_WATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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WdFreeDeferredWatchdog(
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IN PDEFERRED_WATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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FASTCALL
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WdResetDeferredWatch(
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IN PDEFERRED_WATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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FASTCALL
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WdResumeDeferredWatch(
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IN PDEFERRED_WATCHDOG Watch,
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IN BOOLEAN Incremental
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);
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WATCHDOGAPI
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VOID
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WdStartDeferredWatch(
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IN PDEFERRED_WATCHDOG Watch,
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IN PKDPC Dpc,
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IN LONG Period
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);
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WATCHDOGAPI
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VOID
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WdStopDeferredWatch(
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IN PDEFERRED_WATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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FASTCALL
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WdSuspendDeferredWatch(
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IN PDEFERRED_WATCHDOG Watch
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);
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//
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// Watchdog function prototypes.
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//
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WATCHDOGAPI
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PWATCHDOG
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WdAllocateWatchdog(
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IN PDEVICE_OBJECT DeviceObject,
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IN WD_TIME_TYPE TimeType,
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IN ULONG Tag
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);
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WATCHDOGAPI
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VOID
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WdFreeWatchdog(
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IN PWATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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WdResetWatch(
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IN PWATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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WdResumeWatch(
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IN PWATCHDOG Watch,
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IN BOOLEAN Incremental
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);
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WATCHDOGAPI
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VOID
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WdStartWatch(
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IN PWATCHDOG Watch,
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IN LARGE_INTEGER DueTime,
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IN PKDPC Dpc
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);
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WATCHDOGAPI
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VOID
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WdStopWatch(
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IN PWATCHDOG Watch,
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IN BOOLEAN Incremental
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);
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WATCHDOGAPI
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VOID
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WdSuspendWatch(
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IN PWATCHDOG Watch
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);
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WATCHDOGAPI
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VOID
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WdDdiWatchdogDpcCallback(
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IN PKDPC Dpc,
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IN PVOID DeferredContext,
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IN PVOID SystemArgument1,
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IN PVOID SystemArgument2
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);
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//
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// Common function prototypes.
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//
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WATCHDOGAPI
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PVOID
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WdAttachContext(
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IN PVOID Watch,
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IN ULONG Size
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);
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WATCHDOGAPI
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VOID
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WdCompleteEvent(
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IN PVOID Watch,
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IN PKTHREAD Thread
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);
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WATCHDOGAPI
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VOID
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WdDereferenceObject(
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IN PVOID Watch
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);
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WATCHDOGAPI
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VOID
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WdDetachContext(
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IN PVOID Watch
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);
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WATCHDOGAPI
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PDEVICE_OBJECT
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WdGetDeviceObject(
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IN PVOID Watch
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);
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WATCHDOGAPI
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WD_EVENT_TYPE
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WdGetLastEvent(
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IN PVOID Watch
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);
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WATCHDOGAPI
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PDEVICE_OBJECT
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WdGetLowestDeviceObject(
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IN PVOID Watch
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);
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WATCHDOGAPI
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VOID
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WdReferenceObject(
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IN PVOID Watch
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);
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#endif // _WATCHDOG_H_
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