Leaked source code of windows server 2003
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203 lines
4.5 KiB

// Circular hash code.
//
// This code implements a circular hash algorithm, intended as a variable
// length hash function that is fast to update. (The hash function will be
// called many times.) This is done by SHA-1'ing each of the inputs, then
// circularly XORing this value into a buffer.
#ifndef KMODE_RNG
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#else
#include <ntifs.h>
#include <windef.h>
#endif // KMODE_RNG
#include <sha.h>
#include <md4.h>
#include "circhash.h"
#ifdef KMODE_RNG
#ifdef ALLOC_PRAGMA
#pragma alloc_text(PAGE, InitCircularHash)
#pragma alloc_text(PAGE, DestroyCircularHash)
#pragma alloc_text(PAGE, GetCircularHashValue)
#pragma alloc_text(PAGE, UpdateCircularHash)
#endif // ALLOC_PRAGMA
#endif // KMODE_RNG
//
// internal state flags
//
#define CH_INVALID_HASH_CTXT 0
#define CH_VALID_HASH_CTXT 0x1423
BOOL
InitCircularHash(
IN CircularHash *NewHash,
IN DWORD dwUpdateInc,
IN DWORD dwAlgId,
IN DWORD dwMode
)
{
#ifdef KMODE_RNG
PAGED_CODE();
#endif // KMODE_RNG
if (NULL == NewHash)
return FALSE;
NewHash->dwCircHashVer = CH_VALID_HASH_CTXT;
NewHash->dwCircSize = sizeof(NewHash->CircBuf);
NewHash->dwMode = dwMode;
NewHash->dwCircInc = dwUpdateInc;
NewHash->dwCurCircPos = 0;
NewHash->dwAlgId = dwAlgId;
return TRUE;
}
VOID
DestroyCircularHash(
IN CircularHash *OldHash
)
{
#ifdef KMODE_RNG
PAGED_CODE();
#endif // KMODE_RNG
if ((NULL == OldHash) || (CH_VALID_HASH_CTXT != OldHash->dwCircHashVer))
return;
RtlZeroMemory( OldHash, sizeof( *OldHash ) );
}
BOOL
GetCircularHashValue(
IN CircularHash *CurrentHash,
OUT BYTE **ppbHashValue,
OUT DWORD *pcbHashValue
)
{
#ifdef KMODE_RNG
PAGED_CODE();
#endif // KMODE_RNG
if ((NULL == CurrentHash) || (CH_VALID_HASH_CTXT != CurrentHash->dwCircHashVer))
return FALSE;
*ppbHashValue = CurrentHash->CircBuf;
*pcbHashValue = CurrentHash->dwCircSize;
return TRUE;
}
BOOL
UpdateCircularHash(
IN CircularHash *CurrentHash,
IN VOID *pvData,
IN DWORD cbData
)
{
A_SHA_CTX shaCtx;
MD4_CTX md4Ctx;
BYTE LocalResBuf[A_SHA_DIGEST_LEN];
PBYTE pHash;
DWORD dwHashSize;
DWORD i, j;
PBYTE pbCircularBuffer;
DWORD cbCircularBuffer;
DWORD cbCircularPosition;
#ifdef KMODE_RNG
PAGED_CODE();
#endif // KMODE_RNG
if ((NULL == CurrentHash) || (CH_VALID_HASH_CTXT != CurrentHash->dwCircHashVer))
return FALSE;
pbCircularBuffer = CurrentHash->CircBuf;
cbCircularBuffer = CurrentHash->dwCircSize;
cbCircularPosition = CurrentHash->dwCurCircPos;
//
// First, hash in the result
//
if( CurrentHash->dwAlgId == CH_ALG_MD4 ) {
dwHashSize = MD4DIGESTLEN;
MD4Init(&md4Ctx);
MD4Update(&md4Ctx, (unsigned char*)pvData, cbData);
if (CurrentHash->dwMode & CH_MODE_FEEDBACK)
{
MD4Update(&md4Ctx, pbCircularBuffer, cbCircularBuffer);
}
MD4Final(&md4Ctx);
pHash = md4Ctx.digest;
} else {
dwHashSize = A_SHA_DIGEST_LEN;
A_SHAInit(&shaCtx);
A_SHAUpdateNS(&shaCtx, (unsigned char*)pvData, cbData);
if (CurrentHash->dwMode & CH_MODE_FEEDBACK)
{
A_SHAUpdateNS(&shaCtx, pbCircularBuffer, cbCircularBuffer);
}
A_SHAFinalNS(&shaCtx, LocalResBuf);
pHash = LocalResBuf;
}
//
// Now, XOR this into the circular buffer
//
//
// this is a slow way of doing this (byte at time, versus DWORD/DWORD64),
// but it'll work for now...
// In most cases, we can assume we'll wrap once, but let's keep it general for now.
//
j = cbCircularPosition;
for( i = 0 ; i < dwHashSize ; i++ )
{
if (j >= cbCircularBuffer)
j = 0;
pbCircularBuffer[j] ^= pHash[i];
j++;
}
//
// Update. Since dwCircInc should be relatively prime to dwCircSize, this
// should result in the pointer continually cycling through dwCircSize values.
//
CurrentHash->dwCurCircPos = (cbCircularPosition + CurrentHash->dwCircInc)
% cbCircularBuffer;
return TRUE;
}