Leaked source code of windows server 2003
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#if !defined(AFX_FONT_H__555D45A4_E366_11D0_9A66_00A0C91F9C8B__INCLUDED_)
#define AFX_FONT_H__555D45A4_E366_11D0_9A66_00A0C91F9C8B__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// COleFont wrapper class
class COleFont : public COleDispatchDriver
{
public:
COleFont() {} // Calls COleDispatchDriver default constructor
COleFont(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
COleFont(const COleFont& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
CString GetName();
void SetName(LPCTSTR);
CY GetSize();
void SetSize(const CY&);
BOOL GetBold();
void SetBold(BOOL);
BOOL GetItalic();
void SetItalic(BOOL);
BOOL GetUnderline();
void SetUnderline(BOOL);
BOOL GetStrikethrough();
void SetStrikethrough(BOOL);
short GetWeight();
void SetWeight(short);
short GetCharset();
void SetCharset(short);
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FONT_H__555D45A4_E366_11D0_9A66_00A0C91F9C8B__INCLUDED_)