Leaked source code of windows server 2003
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263 lines
10 KiB

// Ruler
// 1 2 3 4 5 6 7 8
//345678901234567890123456789012345678901234567890123456789012345678901234567890
/********************************************************************/
/* */
/* The standard layout. */
/* */
/* The standard layout for 'cpp' files in this code is as */
/* follows: */
/* */
/* 1. Include files. */
/* 2. Constants local to the class. */
/* 3. Data structures local to the class. */
/* 4. Data initializations. */
/* 5. Static functions. */
/* 6. Class functions. */
/* */
/* The constructor is typically the first function, class */
/* member functions appear in alphabetical order with the */
/* destructor appearing at the end of the file. Any section */
/* or function this is not required is simply omitted. */
/* */
/********************************************************************/
#include "LibraryPCH.hpp"
#include "Common.hpp"
/********************************************************************/
/* */
/* Convert a divisor to a shift. */
/* */
/* We know that we can convert any divide operation into a */
/* shift when the divisor is a power of two. This function */
/* figures out whether we can do this and what the how far */
/* we would need to shift. . */
/* */
/********************************************************************/
BOOLEAN COMMON::ConvertDivideToShift( SBIT32 Divisor,SBIT32 *Shift )
{
if ( Divisor > 0 )
{
REGISTER SBIT32 Count;
for ( Count=0;(Divisor & 1) == 0;Count ++ )
{ Divisor >>= 1; }
if (Divisor == 1)
{
(*Shift) = Count;
return True;
}
}
return False;
}
/********************************************************************/
/* */
/* Force to the next power of two. */
/* */
/* We know that we can do certain optimizations if certain */
/* values are a power of two. Here we force the issue by */
/* rounding up the value to the next power of two. */
/* */
/********************************************************************/
SBIT32 COMMON::ForceToPowerOfTwo( SBIT32 Value )
{
//
// We ensure the value is positive if not we
// simply return the identity value.
//
if ( Value > 1 )
{
//
// We only have to compute the next power of
// two if the value is not already a power
// of two.
//
if ( ! PowerOfTwo( Value ) )
{
REGISTER SBIT32 Count;
for ( Count=0;Value > 0;Count ++ )
{ Value >>= 1; }
return (1 << Count);
}
else
{ return Value; }
}
else
{ return 1; }
}
/********************************************************************/
/* */
/* Convert to lower case. */
/* */
/* Convert all characters to lower case until we find the */
/* end of the string. */
/* */
/********************************************************************/
CHAR *COMMON::LowerCase( CHAR *Text )
{
REGISTER CHAR *Current = Text;
for ( /* void */;(*Current) != '\0';Current ++ )
{
if ( isupper( (*Current) ) )
{ (*Current) = ((CHAR) tolower( (*Current) )); }
}
return Text;
}
/********************************************************************/
/* */
/* Convert to lower case. */
/* */
/* Convert a fixed number of characters to lower case. */
/* */
/********************************************************************/
CHAR *COMMON::LowerCase( CHAR *Text,SBIT32 Size )
{
REGISTER CHAR *Current = Text;
for ( /* void */;Size > 0;Current ++, Size -- )
{
if ( isupper( (*Current) ) )
{ (*Current) = ((CHAR) tolower( (*Current) )); }
}
return Text;
}
/********************************************************************/
/* */
/* Ensure value is a power of two. */
/* */
/* We need to ensure that certain values are an exact power */
/* of two. If this is true then the value will be positive */
/* and only 1 bit will be set. So we shift right until we */
/* find the first bit on and then the value should be one. */
/* */
/********************************************************************/
BOOLEAN COMMON::PowerOfTwo( SBIT32 Value )
{ return ((Value & (Value-1)) == 0); }
#ifndef DISABLE_ATOMIC_FLAGS
/********************************************************************/
/* */
/* Atomically set flags. */
/* */
/* We need to atomically set some flags to prevent them being */
/* corrupted by concurrent updates. */
/* */
/********************************************************************/
VOID COMMON::SetFlags( SBIT32 *CurrentFlags,SBIT32 NewFlags )
{
REGISTER SBIT32 StartFlags;
REGISTER SBIT32 ResultFlags;
do
{
StartFlags = (*CurrentFlags);
ResultFlags =
(
AtomicCompareExchange
(
CurrentFlags,
(StartFlags |= NewFlags),
StartFlags
)
);
}
while ( StartFlags != ResultFlags );
}
/********************************************************************/
/* */
/* Atomically unset flags. */
/* */
/* We need to atomically unset some flags to prevent them being */
/* corrupted by concurrent updates. */
/* */
/********************************************************************/
VOID COMMON::UnsetFlags( SBIT32 *CurrentFlags,SBIT32 NewFlags )
{
REGISTER SBIT32 StartFlags;
REGISTER SBIT32 ResultFlags;
do
{
StartFlags = (*CurrentFlags);
ResultFlags =
(
AtomicCompareExchange
(
CurrentFlags,
(StartFlags &= ~NewFlags),
StartFlags
)
);
}
while ( StartFlags != ResultFlags );
}
/********************************************************************/
/* */
/* Convert to upper case. */
/* */
/* Convert all characters to upper case until we find the */
/* end of the string. */
/* */
/********************************************************************/
CHAR *COMMON::UpperCase( CHAR *Text )
{
REGISTER CHAR *Current = Text;
for ( /* void */;(*Current) != '\0';Current ++ )
{
if ( islower( (*Current) ) )
{ (*Current) = ((CHAR) toupper( (*Current) )); }
}
return Text;
}
/********************************************************************/
/* */
/* Convert to upper case. */
/* */
/* Convert a fixed number of characters to upper case. */
/* */
/********************************************************************/
CHAR *COMMON::UpperCase( CHAR *Text,SBIT32 Size )
{
REGISTER CHAR *Current = Text;
for ( /* void */;Size > 0;Current ++, Size -- )
{
if ( islower( (*Current) ) )
{ (*Current) = ((CHAR) toupper( (*Current) )); }
}
return Text;
}
#endif