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224 lines
10 KiB
224 lines
10 KiB
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//#define CEXPORT extern "C"__declspec( dllexport )
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#define CEXPORT
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//---------------------------------------------------------------------------
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// Call this exported function to enable/disable logging to "intlstr.log"
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// -disabled by default
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//---------------------------------------------------------------------------
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CEXPORT
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void
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FAR PASCAL StringLogging(
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BOOL bActiveState);
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typedef void ( FAR PASCAL *FNStringLogging)(BOOL bActiveState);
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//---------------------------------------------------------------------------
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// Call this exported function to generate and retrieve a random string.
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// iMaxChar - Maximum number of characters (not bytes) in the return string.
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// bAbsolute - TRUE, if you want the exact number of char specify in iMaxChar
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// FALSE, if you want a random number of char, up to a maximum of iMaxChar.
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// bValidate - TRUE, if you want every char to be a legal char
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// FALSE, if you do not want any validation. Will gen any char
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// with in the 255 and DBCS range.
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//
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//---------------------------------------------------------------------------
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CEXPORT
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int
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FAR PASCAL GetRandIntlString(
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int iMaxChars,
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BOOL bAbs,
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BOOL bCheck,
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LPSTR szInternational);
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typedef int ( FAR PASCAL *FNGetRandIntlString)(int iMaxChars, BOOL bAbs, BOOL bCheck, LPSTR szInternational);
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//---------------------------------------------------------------------------
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// Call this exported function to generate and retrieve a sequential string.
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// iMaxChar - Maximum number of characters (not bytes) in the return string.
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// bAbsolute - TRUE, if you want the exact number of char specify in iMaxChar
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// FALSE, if you want a random number of char, up to a maximum of iMaxChar.
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// bValidate - TRUE, if you want every char to be a legal char
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// FALSE, if you do not want any validation. Will gen any char
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// with in the 255 and DBCS range.
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//
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//---------------------------------------------------------------------------
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CEXPORT
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int
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FAR PASCAL GetIntlString(
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int iMaxChars,
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BOOL bAbs,
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BOOL bCheck,
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LPSTR szInternational);
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typedef int ( FAR PASCAL *FNGetIntlString)(int iMaxChars, BOOL bAbs, BOOL bCheck, LPSTR szInternational);
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//---------------------------------------------------------------------------
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// Call this exported function to generate and retrieve a string with the locale
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// Specific top 20 problem characters as identified by the test leads of those
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// Areas
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//
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// iMaxChar - Maximum number of characters (not bytes) in the return string.
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// bAbsolute - TRUE, if you want the exact number of char specify in iMaxChar
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// FALSE, if you want a random number of char, up to a maximum of iMaxChar.
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// bValidate - TRUE, if you want every char to be a legal char
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// FALSE, if you do not want any validation. Will gen any char
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// with in the 255 and DBCS range.
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//
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//---------------------------------------------------------------------------
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CEXPORT
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int FAR PASCAL GetProbCharString(
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int iMaxChars,
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BOOL bAbs,
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BOOL bCheck,
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LPSTR szInternational);
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//or
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typedef int ( FAR PASCAL *FNGetProbCharString)(int iMaxChars, BOOL bAbs, BOOL bCheck, LPSTR szInternational);
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CEXPORT
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int FAR PASCAL GetTop20String(
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int iMaxChars,
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BOOL bAbs,
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BOOL bCheck,
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LPSTR szInternational);
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//or
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typedef int ( FAR PASCAL *FNGetTop20String)(int iMaxChars, BOOL bAbs, BOOL bCheck, LPSTR szInternational);
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//---------------------------------------------------------------------------
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// This function returns a string of problem Unicode Round Trip Conversion
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// characters if there are found problem characters for the tested code page.
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// Currently (2/98) only Japanese code page 932 has identified urtc problem characters.
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// If this function is invoked on a non-japanese machine, problem characters
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// are returned like GetProbCharString() is invoked.
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//---------------------------------------------------------------------------
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CEXPORT
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int
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WINAPI GetProbURTCString(
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int iMaxChars,
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BOOL bAbs,
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BOOL bCheck,
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LPSTR szInternational);
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typedef int ( WINAPI *FNGetProbURTCString)(int iMaxChars, BOOL bAbs, BOOL bCheck, LPSTR szInternational);
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//=====GetUniStrRandAnsi========================================================
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// Added by Smoore 05-28-98 per willro's instruction
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// PURPOSE:
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// This function returns a string of Unicode, UTF7, or UTF8 characters.
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// These characters may or may not be valid ansi characters when converted
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// depending on the setting of bCheck (true or fault)
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// PARAMETERS:
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// iMaxChars: int maximum number of chars (bytes) in szbuff. Must >= 4
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// because each UTFs char can be upto 3 bytes long.
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// bAbs: if set true, exact number (iMaxChars) will be generated,
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// if set falise, number of generated chars will be random.
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// bcheck: if true, generated chars will be based on valid ansi chars
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// if false, generated chars may be based on random ansi chars
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// which can contain invalid and or mapped ansi chars.
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// szbuff: string buffer (bytes) to contain converted unicode characters
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// Size must match the value of iMaxChars.
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// iType: Type of conversion to make. For example Unicode, UTF7, or UTF8.
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// iacp: Reserved. Must be 0 for now until further notice.
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// Currently the generated string is based on the system's ansi code page.
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// In the future, these functions will generate string based on the input acp.
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//
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// RETURN: -1 if failed or
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// if iType is UNICODE, return number of wide characters in szbuff.
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// if iType is UTFs, return number of bytes in szbuff
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//========================================================================
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CEXPORT
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int
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WINAPI GetUniStrRandAnsi(
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int iMaxChars,
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BOOL bAbs,
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BOOL bCheck,
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LPSTR szbuff,
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int iType,
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int iacp);
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typedef int ( WINAPI *FNGetUniStrRandAnsi)(int iMaxChars, BOOL bAbs, BOOL bCheck, LPSTR szbuff, int iType, int iacp);
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//=====GetUniStrInvalidAnsi==================================================
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// Added by Smoore 05-28-98 per willro's instruction
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// PURPOSE:
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// This function returns a string of Unicode, UTF7, or UTF8 characters.
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// If this string is converted to ansi, the ansi characters will be invalid.
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// PARAMETERS:
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// iMaxChars: int maximum number of chars (bytes) in szbuff. Must >= 4
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// because each UTFs char can be upto 3 bytes long.
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// bAbs: if set true, exact number (iMaxChars) will be generated,
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// if set falise, number of generated chars will be random.
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// bcheck: if true, generated unicode chars will be based on valid ansi chars
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// if false, generated unicode char may be based on random ansi chars
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// which can contain invalid and or mapped ansi chars.
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// szbuff: string buffer (bytes) to contain converted unicode characters
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// Size must match the value of iMaxChars.
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// iType: Type of conversion to make. For example Unicode, UTF7, or UTF8.
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// iacp: Reserved. Must be 0 for now until further notice.
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// Currently the generated string is based on the system's ansi code page.
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// In the future, these functions will generate string based on the input acp.
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//
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// RETURN: -1 if failed or
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// if iType is UNICODE, return number of wide characters in szbuff.
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// if iType is UTFs, return number of bytes in szbuff
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//==========================================================================
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CEXPORT
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int
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WINAPI GetUniStrInvalidAnsi(
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int iMaxChars,
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BOOL bAbs,
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LPSTR szbuff,
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int iType,
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int iacp);
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typedef int ( WINAPI *FNGetUniStrInvalidAnsi)(int iMaxChars, BOOL bAbs, LPSTR szbuff, int iType, int iacp);
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//=====GetUniStrMappedAnsi==================================================
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// Added by Smoore 05-28-98 per willro's instruction
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// PURPOSE:
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// This function returns a string of Unicode, UTF7, or UTF8 characters.
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// If this string is converted to ansi, the ansi characters will be mapped.
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// For example, the copy right symbol ( circleed c) will be mapped to C
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// in some code pages.
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// PARAMETERS:
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// iMaxChars: int maximum number of chars (bytes) in szbuff. Must >= 4
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// because each UTFs char can be upto 3 bytes long.
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// bAbs: if set true, exact number (iMaxChars) will be generated,
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// if set falise, number of generated chars will be random.
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// bcheck: if true, generated unicode chars will be based on valid ansi chars
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// if false, generated unicode char may be based on random ansi chars
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// which can contain invalid and or mapped ansi chars.
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// szbuff: string buffer (bytes) to contain converted unicode characters
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// Size must match the value of iMaxChars.
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// iType: Type of conversion to make. For example Unicode, UTF7, or UTF8.
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// iacp: Reserved. Must be 0 for now until further notice.
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// Currently the generated string is based on the system's ansi code page.
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// In the future, these functions will generate string based on the input acp.
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//
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// RETURN: -1 if failed or
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// if iType is UNICODE, return number of wide characters in szbuff.
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// if iType is UTFs, return number of bytes in szbuff
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//==========================================================================
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CEXPORT
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int
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WINAPI GetUniStrMappedAnsi(
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int iMaxChars,
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BOOL bAbs,
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LPSTR szbuff,
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int iType,
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int iacp);
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typedef int ( WINAPI *FNGetUniStrMappedAnsi)(int iMaxChars, BOOL bAbs, LPSTR szbuff, int iType, int iacp);
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