Leaked source code of windows server 2003
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36 lines
1.1 KiB

TARGETNAME=uuid
TARGETPATH=obj
TARGETTYPE=LIBRARY
# prevent system headers from being included. They are not needed just to
# process a bunch of DEFINE_GUIDs anyhow. Excluding them generates a much
# smaller library too.
C_DEFINES=$(C_DEFINES) /D_MIDL_USE_GUIDDEF_\
/D__RPCNDR_H__ /D__RPC_H__ /DRPC_NO_WINDOWS_H /DCOM_NO_WINDOWS_H\
/DGUID_DEFS_ONLY
PASS1_PUBLISH={$(O)\uuid.lib=$(SDK_LIB_PATH)\uuid.lib}
SOURCES=bthguid.c
OBJLIBFILES=\
$(BASE_LIB_PATH)\cladmwiz.lib \
$(BASE_LIB_PATH)\cluadmex.lib \
$(BASE_LIB_PATH)\ClusCfgUuid.lib \
$(COM_LIB_PATH)\uuidcom.lib \
$(COM_LIB_PATH)\uuidcom2.lib \
$(ENDUSER_LIB_PATH)\mdacuuid.lib \
$(ENDUSER_LIB_PATH)\hlinkuuid.obj \
$(INETCORE_LIB_PATH)\ieuuid.lib \
$(INETSRV_LIB_PATH)\ciuuid.lib \
$(NET_LIB_PATH)\uuidnet.lib \
$(SDK_LIB_PATH)\oledb.lib \
$(SDK_LIB_PATH)\osptk.lib \
$(SDK_LIB_PATH)\svcguid.lib \
$(SHELL_LIB_PATH)\shuuid.lib \
$(WINDOWS_LIB_PATH)\uuidwin.lib \
$(PRINTSCAN_LIB_PATH)\spluuid.lib \
$(WINDOWS_LIB_PATH)\uimuuid.lib
# Ships in the SDK
BUFFER_OVERFLOW_CHECKS=0