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36 lines
1.1 KiB
36 lines
1.1 KiB
TARGETNAME=uuid
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TARGETPATH=obj
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TARGETTYPE=LIBRARY
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# prevent system headers from being included. They are not needed just to
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# process a bunch of DEFINE_GUIDs anyhow. Excluding them generates a much
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# smaller library too.
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C_DEFINES=$(C_DEFINES) /D_MIDL_USE_GUIDDEF_\
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/D__RPCNDR_H__ /D__RPC_H__ /DRPC_NO_WINDOWS_H /DCOM_NO_WINDOWS_H\
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/DGUID_DEFS_ONLY
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PASS1_PUBLISH={$(O)\uuid.lib=$(SDK_LIB_PATH)\uuid.lib}
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SOURCES=bthguid.c
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OBJLIBFILES=\
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$(BASE_LIB_PATH)\cladmwiz.lib \
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$(BASE_LIB_PATH)\cluadmex.lib \
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$(BASE_LIB_PATH)\ClusCfgUuid.lib \
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$(COM_LIB_PATH)\uuidcom.lib \
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$(COM_LIB_PATH)\uuidcom2.lib \
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$(ENDUSER_LIB_PATH)\mdacuuid.lib \
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$(ENDUSER_LIB_PATH)\hlinkuuid.obj \
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$(INETCORE_LIB_PATH)\ieuuid.lib \
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$(INETSRV_LIB_PATH)\ciuuid.lib \
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$(NET_LIB_PATH)\uuidnet.lib \
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$(SDK_LIB_PATH)\oledb.lib \
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$(SDK_LIB_PATH)\osptk.lib \
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$(SDK_LIB_PATH)\svcguid.lib \
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$(SHELL_LIB_PATH)\shuuid.lib \
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$(WINDOWS_LIB_PATH)\uuidwin.lib \
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$(PRINTSCAN_LIB_PATH)\spluuid.lib \
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$(WINDOWS_LIB_PATH)\uimuuid.lib
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# Ships in the SDK
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BUFFER_OVERFLOW_CHECKS=0
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