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90 lines
4.1 KiB
90 lines
4.1 KiB
/*==========================================================================
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*
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* Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved.
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*
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* File: dplparam.h
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* Content: DirectPlayLobby8 Parameter Validation helper routines
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*
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* History:
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* Date By Reason
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* ==== == ======
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* 04/18/00 rmt Created
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* 04/25/00 rmt Bug #s 33138, 33145, 33150
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* 04/26/00 mjn Removed dwTimeOut from Send() API call
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* 06/15/00 rmt Bug #33617 - Must provide method for providing automatic launch of DirectPlay instances
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* 07/08/2000 rmt Bug #38725 - Need to provide method to detect if app was lobby launched
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* rmt Bug #38757 - Callback messages for connections may return AFTER WaitForConnection returns
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* rmt Bug #38755 - No way to specify player name in Connection Settings
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* rmt Bug #38758 - DPLOBBY8.H has incorrect comments
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* rmt Bug #38783 - pvUserApplicationContext is only partially implemented
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* rmt Added DPLHANDLE_ALLCONNECTIONS and dwFlags (reserved field to couple of funcs).
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*
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***************************************************************************/
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#ifndef __DPLPARAM_H
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#define __DPLPARAM_H
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#ifndef DPNBUILD_NOPARAMVAL
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extern BOOL IsValidDirectPlayLobby8Object( LPVOID lpvObject );
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extern HRESULT DPL_ValidateGetConnectionSettings(LPVOID lpv,const DPNHANDLE hLobbyClient, DPL_CONNECTION_SETTINGS * const pdplSessionInfo, DWORD *pdwInfoSize, const DWORD dwFlags );
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extern HRESULT DPL_ValidateSetConnectionSettings(LPVOID lpv,const DPNHANDLE hLobbyClient, const DPL_CONNECTION_SETTINGS * const pdplSessionInfo, const DWORD dwFlags );
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extern HRESULT DPL_ValidConnectionSettings( const DPL_CONNECTION_SETTINGS * const pdplConnectSettings );
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extern HRESULT DPL_ValidateQueryInterface( LPVOID lpv,REFIID riid,LPVOID *ppv );
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extern HRESULT DPL_ValidateRelease( PVOID pv );
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extern HRESULT DPL_ValidateAddRef( PVOID pv );
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extern HRESULT DPL_ValidConnectInfo( const DPL_CONNECT_INFO * const dplConnectInfo );
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extern HRESULT DPL_ValidProgramDesc( const DPL_PROGRAM_DESC * const dplProgramInfo );
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extern HRESULT DPL_ValidateRegisterProgram(IDirectPlay8LobbiedApplication *pInterface,
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const DPL_PROGRAM_DESC *const pdplProgramDesc,
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const DWORD dwFlags);
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extern HRESULT DPL_ValidateUnRegisterProgram(IDirectPlay8LobbiedApplication *pInterface,
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const GUID *pguidApplication,
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const DWORD dwFlags);
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extern HRESULT DPL_ValidateSetAppAvailable(IDirectPlay8LobbiedApplication *pInterface, const BOOL fAvailable, const DWORD dwFlags);
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extern HRESULT DPL_ValidateWaitForConnection(IDirectPlay8LobbiedApplication *pInterface,
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const DWORD dwMilliseconds, const DWORD dwFlags );
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extern HRESULT DPL_ValidateUpdateStatus(IDirectPlay8LobbiedApplication *pInterface,
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const DPNHANDLE hLobby,
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const DWORD dwStatus, const DWORD dwFlags );
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extern HRESULT DPL_ValidateEnumLocalPrograms(IDirectPlay8LobbyClient *pInterface,
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const GUID *const pGuidApplication,
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BYTE *const pEnumData,
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DWORD *const pdwEnumDataSize,
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DWORD *const pdwEnumDataItems,
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const DWORD dwFlags );
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extern HRESULT DPL_ValidateConnectApplication(IDirectPlay8LobbyClient *pInterface,
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const DPL_CONNECT_INFO *const pdplConnectionInfo,
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const PVOID pvUserApplicationContext,
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DPNHANDLE *const hApplication,
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const DWORD dwTimeOut,
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const DWORD dwFlags);
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extern HRESULT DPL_ValidateReleaseApplication(IDirectPlay8LobbyClient *pInterface,
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const DPNHANDLE hApplication, const DWORD dwFlags );
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extern HRESULT DPL_ValidateRegisterMessageHandler(PVOID pv,
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const PVOID pvUserContext,
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const PFNDPNMESSAGEHANDLER pfn,
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DPNHANDLE * const pdpnhConnection,
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const DWORD dwFlags);
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extern HRESULT DPL_ValidateClose(PVOID pv, const DWORD dwFlags );
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extern HRESULT DPL_ValidateSend(PVOID pv,
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const DPNHANDLE hTarget,
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const BYTE *const pBuffer,
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const DWORD pBufferSize,
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const DWORD dwFlags);
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#endif // !DPNBUILD_NOPARAMVAL
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#endif // __DPLPARAM_H
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