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186 lines
7.0 KiB
186 lines
7.0 KiB
/*==========================================================================
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*
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* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
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*
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* File: statdef.h
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* Content: Definition of stat structures for voice instrumentation
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*
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* History:
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* Date By Reason
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* ==== == ======
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* 02/17/2000 rodtoll Created it
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***************************************************************************/
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#ifndef __STATDEF_H
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#define __STATDEF_H
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#define MAX_MIXING_THREADS 16
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#define MIXING_HISTORY 20
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struct ServerStats
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{
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DVSESSIONDESC m_dvSessionDesc;
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DWORD m_dwBufferDescAllocated;
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DWORD m_dwBufferDescOustanding;
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DWORD m_dwPacketsAllocated[3];
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DWORD m_dwPacketsOutstanding[3];
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};
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struct MixingServerStats
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{
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LONG m_dwNumMixingThreads; // # of mixing threads on this server
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LONG m_dwNumMixingThreadsActive;
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// # of mixing threads currently active
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LONG m_dwPreMixingPassTimeHistoryLoc;
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LONG m_dwPreMixingPassTimeHistory[MIXING_HISTORY];
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LONG m_dwMaxMixingThreadsActive;
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// Maximum # of mixing threads running at once
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LONG m_dwNumMixingPasses; // # of times the mixing server has run
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LONG m_dwNumMixingPassesPerThread[MAX_MIXING_THREADS];
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// # of times each thread has been run
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LONG m_dwCurrentMixingHistoryLoc[MAX_MIXING_THREADS];
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LONG m_dwMixingPassesTimeHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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// # of ms each thread took during it's last 20 runs
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LONG m_lCurrentPlayerCount[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentDupTimeHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentDecTimeHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentMixTimeHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentRetTimeHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentDecCountHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentMixCountTotalHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentMixCountFwdHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentMixCountReuseHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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LONG m_lCurrentMixCountOriginalHistory[MAX_MIXING_THREADS][MIXING_HISTORY];
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};
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// ReceiveStats
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//
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// Statistics for receive
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//
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struct ReceiveStats
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{
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DWORD m_dwNumPackets;
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DWORD m_dwNumBytes;
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DWORD m_dwReceiveErrors;
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};
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// RecordStats
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//
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// Statistics for recording buffers
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//
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struct RecordStats
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{
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DWORD m_dwNumWakeups; // # of wakeup
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DWORD m_dwRPWMax; // Runs / wakeup Max
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DWORD m_dwRPWMin; // Runs / wakeup Min
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DWORD m_dwRPWTotal; // Runs / wakeup total
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DWORD m_dwNumMessages; // # of messages sent
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DWORD m_dwRRMax; // # of record resets Max
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DWORD m_dwRRMin; // # of record resets Min
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DWORD m_dwRRTotal; // # of record resets Total
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DWORD m_dwRTSLMMax; // # of ms since last movement (Max)
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DWORD m_dwRTSLMMin; // # of ms since last movement (Min)
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DWORD m_dwRTSLMTotal; // # of ms since last movement (Total)
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DWORD m_dwRMMSMax; // Record movemenet (ms) Max
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DWORD m_dwRMMSMin; // Record movement (ms) Min
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DWORD m_dwRMMSTotal; // Record movement (ms) Total
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DWORD m_dwRMBMax; // Record movement (bytes) Max
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DWORD m_dwRMBMin; // Record movement (bytes) Min
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DWORD m_dwRMBTotal; // Record movement (bytes) Total
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DWORD m_dwRLMax; // Record lag (bytes) Max
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DWORD m_dwRLMin; // Record lag (bytes) Min
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DWORD m_dwRLTotal; // Record lag (bytes) Total
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DWORD m_dwHSTotal; // Size of header (bytes) Total
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DWORD m_dwHSMax; // Size of header (bytes) Max
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DWORD m_dwHSMin; // Size of header (bytes) Min
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DWORD m_dwSentFrames; // # of frames sent
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DWORD m_dwIgnoredFrames; // # of frames ignored
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DWORD m_dwCSMin; // Min Size (bytes) compressed frame
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DWORD m_dwCSMax; // Max size (bytes) compressed frame
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DWORD m_dwCSTotal; // Total size (bytes) of compressed data
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DWORD m_dwUnCompressedSize; // Size of a frame uncompressed
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DWORD m_dwFramesPerBuffer; // # of frames per buffer
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DWORD m_dwFrameTime; // Time for a frame
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DWORD m_dwSilenceTimeout; // Silence timeout
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DWORD m_dwTimeStart; // Time subsystem started
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DWORD m_dwTimeStop; // Time subsystem stopped
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DWORD m_dwStartLag; // Lag between Rec & SubSys Start
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DWORD m_dwMLMax; // Message length max
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DWORD m_dwMLMin; // Message length (min)
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DWORD m_dwMLTotal; // Message length (total)
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DWORD m_dwCTMax; // Time to compress a frame (Max)
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DWORD m_dwCTMin; // Time to compress a frame (Min)
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DWORD m_dwCTTotal; // Time to compress a frame (Total)
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};
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// PlaybackStats
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//
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// Statistics used to track statistics for playback buffers
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//
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struct PlaybackStats
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{
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DWORD m_dwNumRuns; // # of runs this buffer had
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DWORD m_dwPMMSMax; // Play movement (ms) Max
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DWORD m_dwPMMSMin; // Play movement (ms) Min
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DWORD m_dwPMMSTotal; // Play movement (ms) Total
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DWORD m_dwPMBMax; // Play movement (bytes) Max
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DWORD m_dwPMBMin; // Play movement (bytes) Min
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DWORD m_dwPMBTotal; // Play movement (bytes) Total
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DWORD m_dwPLMax; // Play lead (bytes) Max
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DWORD m_dwPLMin; // Play lead (bytes) Min
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DWORD m_dwPLTotal; // Play lead (bytes) Total
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DWORD m_dwPPunts; // # of times pointer punted
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DWORD m_dwPIgnore; // # of ignored frames for wraparound
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DWORD m_dwNumMixed; // # of frames which were mixed
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DWORD m_dwNumSilentMixed; // # of frames mixed which were silence
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DWORD m_dwTimeStart; // GetTickCount at buffer playback
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DWORD m_dwTimeStop; // GetTickCount at buffer Stop
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DWORD m_dwStartLag; // Lag between play & subsys start
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DWORD m_dwNumBL; // # of lost buffer / restores
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DWORD m_dwGlitches; // # of glitches during playback
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DWORD m_dwSIgnore; // # of times ignored frame on silence write
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DWORD m_dwFrameSize; // Size of frame in bytes
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DWORD m_dwBufferSize; // Size of buffer
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};
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// TransmitSTats
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//
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// Statistics for transmission
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//
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struct TransmitStats
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{
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DWORD m_dwNumPackets;
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DWORD m_dwNumBytes;
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DWORD m_dwTransmitErrors;
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};
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struct ClientStatistics
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{
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RecordStats m_recStats;
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PlaybackStats m_playStats;
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ReceiveStats m_recvStats;
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TransmitStats m_tranStats;
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DWORD m_dwMaxBuffers; // Max # of playback buffers
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DWORD m_dwTotalBuffers; // Total # of playback buffers
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DWORD m_dwTimeStart; // GetTickCount when connect accepted
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DWORD m_dwTimeStop; // GetTickCount when cleanup completed
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DWORD m_dwPPDQSilent; // # of silent frames dequeued
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DWORD m_dwPPDQLost; // # of lost frames dequeued
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DWORD m_dwPPDQSpeech; // # of Speech frames dequeued
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DWORD m_dwPDTMax; // ms for decompress (max)
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DWORD m_dwPDTMin; // ms for decompress (min)
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DWORD m_dwPDTTotal; // ms for decompress (total)
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DWORD m_dwPRESpeech; // # of packets enqueued
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DWORD m_dwBDPOutstanding;
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DWORD m_dwBDPAllocated;
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DWORD m_dwBPOutstanding[3];
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DWORD m_dwBPAllocated[3];
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DWORD m_dwNPOutstanding;
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DWORD m_dwNPAllocated;
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};
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#endif
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